GIANTS Engine Runtime 5.0.1 (build date: Jan 23 2013) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Core(s): 6 @ 3.3 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTS 450/PCIe/SSE2 Version: 4.3.0 max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Very High (forced) View Distance Coeff: 1.300000 Shadow Quality: 2.000000 Skip Mipmaps: 0 LOD Distance Coeff: 1.300000 Terrain LOD Distance Coeff: 2.000000 Foliage View Distance Coeff: 1.600000 Farming Simulator 2013 Version: 1.4.0.0 RC5 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Markus/Documents/My Games/FarmingSimulator2013/mods Load mod: ClaasLexion780L Load mod: Platinum_Xtreme_LS13 Load mod: Vario1200 Load mod: Vario900 Registering 1 extra fruits... Register vehicle type: Vario1200.Vario1200 Register vehicle type: Vario900.cutter data/sky/sky_day_night.i3d (0.00mb in 276.47 ms) data/sky/rain.i3d (0.00mb in 0.64 ms) data/sky/hail.i3d (0.00mb in 0.39 ms) C:/Users/Markus/Documents/My Games/FarmingSimulator2013/mods/Platinum_Xtreme_LS13/map/map.i3d (62.78mb in 22793.12 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 87.83 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 56.82 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 65.44 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 69.27 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 49.34 ms) dataS2/character/pedestrians/casual07.i3d (0.32mb in 51.39 ms) data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 149.85 ms) C:/Users/Markus/Documents/My Games/FarmingSimulator2013/mods/Platinum_Xtreme_LS13/Kuhn_SPV_Turbo_48/kuhnSPVTeraPower.i3d (5.10mb in 635.86 ms) Error: Failed to open xml file C:/Users/Markus/Documents/My Games/FarmingSimulator2013/mods/KRONE_BIG_L500_Prototype_LS2013/kroneBigL500.xml' Error loadVehicle: invalid vehicle config file 'C:/Users/Markus/Documents/My Games/FarmingSimulator2013/mods/KRONE_BIG_L500_Prototype_LS2013/kroneBigL500.xml', no type specified data/placeables/greenhouses/greenhouse01.i3d (2.77mb in 582.61 ms) data/placeables/solarCollector/solarCollector.i3d (0.16mb in 5.33 ms) data/maps/models/objects/pallets/woolPallet.i3d (0.34mb in 11.20 ms) data/placeables/greenhouses/greenhouse03.i3d (0.46mb in 35.91 ms) data/placeables/greenhouses/greenhouse02.i3d (3.44mb in 1145.05 ms) data/character/farmer/farmer_player.i3d (1.75mb in 57.88 ms) data/vehicles/trucks/milktruck.i3d (1.19mb in 247.44 ms) C:/Users/Markus/Documents/My Games/FarmingSimulator2013/mods/ClaasLexion780L/claasLexion770TT.i3d (8.17mb in 5208.47 ms) Warning: aiTrailerTrigger is no longer supported. Use vehicle.combineTrailerTriggers.combineTrailerTrigger instead Error: Can't load resource: dataS2/sounds/horn3D.wav Error: Can't load sample dataS2/sounds/horn3D.wav. C:/Users/Markus/Documents/My Games/FarmingSimulator2013/mods/Vario900/Vario900.i3d (8.58mb in 274.29 ms) Warning: aiTrailerTrigger is no longer supported. Use vehicle.combineTrailerTriggers.combineTrailerTrigger instead Error: Can't load resource: dataS2/sounds/horn3D.wav Error: Can't load sample dataS2/sounds/horn3D.wav. Warning: aiTrailerTrigger is no longer supported. Use vehicle.combineTrailerTriggers.combineTrailerTrigger instead Error: Can't load resource: dataS2/sounds/horn3D.wav Error: Can't load sample dataS2/sounds/horn3D.wav. data/vehicles/cutters/deutz/deutzCutter7545RTS.i3d (0.60mb in 114.38 ms) Failed to create vertex shader, The compile returned an error. Listing: (349) : error C1009: "mat" is not member of struct "VS_INPUT" (349) : error C1009: "mat" is not member of struct "VS_INPUT" (349) : error C1009: "mat" is not member of struct "VS_INPUT" (353) : error C1009: "mat" is not member of struct "VS_INPUT" (353) : error C1009: "mat" is not member of struct "VS_INPUT" (353) : error C1009: "mat" is not member of struct "VS_INPUT" (357) : error C1009: "mat" is not member of struct "VS_INPUT" (357) : error C1009: "mat" is not member of struct "VS_INPUT" (357) : error C1009: "mat" is not member of struct "VS_INPUT" (361) : error C1009: "mat" is not member of struct "VS_INPUT" (361) : error C1009: "mat" is not member of struct "VS_INPUT" (361) : error C1009: "mat" is not member of struct "VS_INPUT" (365) : error C1009: "mat" is not member of struct "VS_INPUT" (365) : error C1009: "mat" is not member of struct "VS_INPUT" (365) : error C1009: "mat" is not member of struct "VS_INPUT" (369) : error C1009: "mat" is not member of struct "VS_INPUT" (369) : error C1009: "mat" is not member of struct "VS_INPUT" (369) : error C1009: "mat" is not member of struct "VS_INPUT" (373) : error C1009: "mat" is not member of struct "VS_INPUT" (373) : error C1009: "mat" is not member of struct "VS_INPUT" (373) : error C1009: "mat" is not member of struct "VS_INPUT" (377) : error C1009: "mat" is not member of struct "VS_INPUT" (377) : error C1009: "mat" is not member of struct "VS_INPUT" (377) : error C1009: "mat" is not member of struct "VS_INPUT" Failed to create vertex shader, The compile returned an error. Listing: (349) : error C1009: "mat" is not member of struct "VS_INPUT" (349) : error C1009: "mat" is not member of struct "VS_INPUT" (349) : error C1009: "mat" is not member of struct "VS_INPUT" (353) : error C1009: "mat" is not member of struct "VS_INPUT" (353) : error C1009: "mat" is not member of struct "VS_INPUT" (353) : error C1009: "mat" is not member of struct "VS_INPUT" (357) : error C1009: "mat" is not member of struct "VS_INPUT" (357) : error C1009: "mat" is not member of struct "VS_INPUT" (357) : error C1009: "mat" is not member of struct "VS_INPUT" (361) : error C1009: "mat" is not member of struct "VS_INPUT" (361) : error C1009: "mat" is not member of struct "VS_INPUT" (361) : error C1009: "mat" is not member of struct "VS_INPUT" (365) : error C1009: "mat" is not member of struct "VS_INPUT" (365) : error C1009: "mat" is not member of struct "VS_INPUT" (365) : error C1009: "mat" is not member of struct "VS_INPUT" (369) : error C1009: "mat" is not member of struct "VS_INPUT" (369) : error C1009: "mat" is not member of struct "VS_INPUT" (369) : error C1009: "mat" is not member of struct "VS_INPUT" (373) : error C1009: "mat" is not member of struct "VS_INPUT" (373) : error C1009: "mat" is not member of struct "VS_INPUT" (373) : error C1009: "mat" is not member of struct "VS_INPUT" (377) : error C1009: "mat" is not member of struct "VS_INPUT" (377) : error C1009: "mat" is not member of struct "VS_INPUT" (377) : error C1009: "mat" is not member of struct "VS_INPUT"