Seit Patch 2.0 kein (F1-)Hilfefenster mehr, auch ohne Mods

  • Hallo ModdingWelt,

    Die Beta-Patchphase hatte ich nicht mitbekommen, also quasi direkt auf Patch 2.0 geupdated.

    Anfangs dachte ich es läge an einem Mod, da ich auch zahlreiche ln10-Warnings in der .log fand. Darauf hin habe ich die Input-Bindings gelöscht - ohne Ergebniss.

    Vorhin habe ich das Spiel mal ganz ohne Mods probiert und es ist nicht mehr möglich das Ingame-Hilfefenster zu sehen (oben links, welches mit der Taste F1 ein- und ausblenbar ist).

    Ist dies ein bekannter Bug?

    Hier mal meine .log:

    Spoiler anzeigen

    GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
    Copyright (c) 2008-2012, GIANTS Software GmbH (GIANTS Software | News), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 4 @ 3.3 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: Xbox 360 Controller
    Number of Axes: 5
    Number of Buttons: 14
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: NVIDIA Corporation
    Renderer: GeForce GTX 670/PCIe/SSE2
    Version: 4.3.0
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Very High (auto)
    View Distance Coeff: 1.300000
    Shadow Quality: 2.000000
    Skip Mipmaps: 0
    LOD Distance Coeff: 1.300000
    Terrain LOD Distance Coeff: 2.000000
    Foliage View Distance Coeff: 1.600000
    Farming Simulator 2013
    Version: 2.0.0.9 RC6
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/.../Documents/My Games/FarmingSimulator2013/mods
    Loading shader WAD 'C:/Users/.../Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 706 hashes, 1205 shaders, 1550730 bytes compressed
    data/sky/sky_day_night.i3d (0.00mb in 7.07 ms)
    data/sky/rain.i3d (0.00mb in 0.82 ms)
    data/sky/hail.i3d (0.00mb in 0.63 ms)
    data/maps/map01.i3d (3.36mb in 9514.10 ms)
    dataS2/character/pedestrians/casual03.i3d (0.33mb in 23.34 ms)
    dataS2/character/pedestrians/casual15.i3d (0.40mb in 30.41 ms)
    dataS2/character/pedestrians/executive03.i3d (0.27mb in 18.41 ms)
    dataS2/character/pedestrians/casual07.i3d (0.32mb in 23.24 ms)
    dataS2/character/pedestrians/casual08.i3d (0.53mb in 37.44 ms)
    dataS2/character/pedestrians/casual02.i3d (0.31mb in 22.67 ms)
    data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 272.76 ms)
    data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.74 ms)
    data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 38.86 ms)
    data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.87 ms)
    data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 184.38 ms)
    data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 206.86 ms)
    data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 168.93 ms)
    data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 8.37 ms)
    data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 15.14 ms)
    data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 4.70 ms)
    data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 199.59 ms)
    data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 77.24 ms)
    data/vehicles/tools/extraWeight01.i3d (0.07mb in 14.66 ms)
    data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 48.93 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 34.42 ms)
    data/vehicles/trucks/milktruck.i3d (1.19mb in 101.79 ms)
    data/vehicles/cars/car4.i3d (0.33mb in 16.17 ms)
    data/vehicles/cars/car5.i3d (0.37mb in 18.28 ms)
    data/vehicles/cars/car2.i3d (0.42mb in 19.28 ms)
    data/vehicles/cars/car6.i3d (0.38mb in 18.48 ms)

    Danke schonmal für's Interesse!

    2 Mal editiert, zuletzt von Silo (4. Dezember 2013 um 23:49)