neue map

  • Hallo

    ich hab mir gerde bei MH diese leere karte mit straßennetz runtergeladen LS 2011: Leere Map mit Straßennetz, Verkehr und Terrain v 1 Maps Mod für Landwirtschafts Simulator 2011
    | modhoster.de

    nun meinen frage wie bekomme ich da die Kuhweide rein da diese nicht angezeigt wird wenn ich die map im Game ansehe ??????

    kann mir da jemand helfen ????


    LogoRespectForModders100px.jpg


    MFG Zetor 6245
    wer Rechtschreibfehler findet darf sie behalten :ugly:

  • den platz wo die kühe rumlaufen so wie ich das verstanden hab muss ich um das was da wie ein feld aus sieht einen zaun rund drum bauen und da sollen dann die kühe laufen denk ich den rest kann ich ja selber rein setzen denk ich das dürfte nicht so schwer sein oder?


    LogoRespectForModders100px.jpg


    MFG Zetor 6245
    wer Rechtschreibfehler findet darf sie behalten :ugly:

  • Naja wenn die Cowzone nicht vorhanden ist wird es auf jeden nicht so einfach. Weil die Cowzone ja auch sogenannte Splines hat.

  • in deinem maps ordner in dem ordner "missions" müsste eine i3D sein die heißt "cattleMeadow", die musst du in deine map importieren.
    aber ACHTUNG: du darfst die kuhweide nicht verschieben. Einfach importieren und da lassen wo sie erscheint. denn wenn du sie verschiebst, bewegen sich nur die gebäude und der zaun, aber der platz wo die kühe rumlaufen bleibt!!!

    LG Lukas

  • also die Cattlemeadow ist unter den Missons vorhanden da hab ich die gefunden und der Verkehr ist auch angepasst hab ich gesehen nur der Milchtruck ist rausgelöscht also würde es dann einen map wo man die milch selber weg fahren muss muss ich nich nachforschen wie das geht :D


    LogoRespectForModders100px.jpg


    MFG Zetor 6245
    wer Rechtschreibfehler findet darf sie behalten :ugly:

  • in deinem maps ordner in dem ordner "missions" müsste eine i3D sein die heißt "cattleMeadow", die musst du in deine map importieren.
    aber ACHTUNG: du darfst die kuhweide nicht verschieben. Einfach importieren und da lassen wo sie erscheint. denn wenn du sie verschiebst, bewegen sich nur die gebäude und der zaun, aber der platz wo die kühe rumlaufen bleibt!!!

    LG Lukas


    aha danke das werde ich mal ausprobieren


    LogoRespectForModders100px.jpg


    MFG Zetor 6245
    wer Rechtschreibfehler findet darf sie behalten :ugly:

  • so ich hab das jetz so gemacht wie Luckas gesagt hat mit dem importieren und das ist dabei raus gekommen LOG ist im Spoiler

    Spoiler anzeigen


    GIANTS Engine Runtime (build date: Feb 2 2011)
    (C) 2003-2011, GIANTS Software GmbH (GIANTS Software GmbH), All Rights Reserved.
    Application: FarmingSimulator2011
    Main System
    Core(s): 8 @ 2.2 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.3
    Thread(s): 1
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    EFX extensions initialized
    Generated 1 Aux Effect Slot(s)
    Render System
    Driver: OpenGL
    Card Vendor: NVIDIA Corporation
    Renderer: GeForce GT 540M/PCI/SSE2
    Version: 4.1.0
    GL_ATI_fragment_shader not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Medium
    View Distance Coeff: 1
    Shadow Quality: 1
    Skip Mipmaps: 1
    Terrain LOD Distance Coeff: 1
    Farming Simulator 2011
    Version: 1.022 (Patch 2.2) RC5
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods
    Load mod: dlcPack2
    Load mod: Bergmann_HTW65
    Load mod: CaasXerion3800v3a_mav
    Load mod: ClaasDirectDisc520
    Load mod: ClaasJaguar890ByLS11DL
    Load mod: ClaasLexionEuropaTour600TT
    Load mod: ClaasOrbis750
    Load mod: ClaasPU300HD
    Load mod: ClaasQuadrant3200ByLS11DL
    Load mod: Claas_Arion_640
    Load mod: Claas_Liner_4000_washable
    Load mod: Claas_Volto_1320t
    Load mod: FruittypeFix
    Load mod: Fuhrmann
    Load mod: GIANTSContest2011_AlternativeTipping
    Load mod: GIANTSContest2011_Fliegl271Bull
    Load mod: John_Deere_6820_RLM_Works
    Load mod: Kock_Frontlader_Werkzeug
    Load mod: KroneBigM500v2
    Load mod: Lely_Tornado
    Load mod: MapBGA
    Load mod: MapBGASilo
    Load mod: MapDoorTrigger
    Load mod: MapWeightstationMod
    Load mod: mp_KroneZX
    Load mod: mp_noCollisionCamera
    Load mod: Oberfraenkische_Jura_Map_V2
    Load mod: pflug
    Load mod: Pronto18DC_V3hupe
    Load mod: QuickeBaleFork
    Load mod: RekordiaXXL
    Load mod: suer_gewichte_pack_1_1
    Load mod: SwitchLimit2Field
    Load mod: Test
    Load mod: Trailer_EuropaTour
    Load mod: UniversalBaleTrailer
    Load mod: Vario_V1200
    Register vehicle type: pdlc_dlcPack2.fertilizerTrailer
    Register vehicle type: pdlc_dlcPack2.silageFork
    Register vehicle type: pdlc_dlcPack2.garantVTL19500
    Register vehicle type: pdlc_dlcPack2.articulatedAxis
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Bergmann_HTW65.HTW65
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: CaasXerion3800v3a_mav.xerion3800v3a
    Register vehicle type: ClaasDirectDisc520.ClaasDirectDisc520
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasDirectDisc520.Schneidwerkswagen
    Loading sample mod, located in C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/ClaasJaguar890ByLS11DL/
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasJaguar890ByLS11DL.claasjaguar890
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasLexionEuropaTour600TT.Lexion600
    Register vehicle type: ClaasOrbis750.ClaasOrbis750
    Register vehicle type: ClaasPU300HD.ClaasPU300
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasQuadrant3200ByLS11DL.claasquadrant
    Register vehicle type: Claas_Arion_640.ClaasArion640FL
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Claas_Liner_4000_washable.Liner4000
    Register vehicle type: Claas_Volto_1320t.Volto1320t
    Register fruittype: fertilizer
    Register fruittype: manure
    Register fruittype: liquidManure
    Register fruittype: seeds
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Fuhrmann.Fuhrmann_FF
    Register vehicle type: GIANTSContest2011_Fliegl271Bull.Fliegl271Bull
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: John_Deere_6820_RLM_Works.JD6820_Premium
    Siloschaufel Script v1.2
    Register Variable: BaseMission.modMapShovelTrigger
    Register vehicle type: Kock_Frontlader_Werkzeug.kockschaufel
    Register vehicle type: Kock_Frontlader_Werkzeug.flimplement
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: KroneBigM500v2.kroneBigM500
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Lely_Tornado.Lely_Tornado
    Register vehicle type: Lely_Tornado.Wrapper
    Map: BGABunker v1.3 loaded
    Map: BGASilo v1.4 loaded
    Register filltype: silo
    Register vehicle type: mp_KroneZX.Kronezx
    Loaded: noCollisionCamera
    Register vehicle type: pflug.plough
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Pronto18DC_V3hupe.supasaeh
    Register vehicle type: QuickeBaleFork.StrawFork
    Register vehicle type: RekordiaXXL.RekordiaXXL
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Trailer_EuropaTour.BISOtrailer
    Register vehicle type: UniversalBaleTrailer.UniversalBaleTrailer
    Register vehicle type: Vario_V1200.v1200
    data/sky/sky_day_night.i3d (0.00mb in 4.85 ms)
    data/sky/rain.i3d (0.00mb in 0.87 ms)
    data/sky/hail.i3d (0.00mb in 0.43 ms)
    C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01.i3d (0.62mb in 7086.06 ms)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    error: invalid ground object id specified (nil)
    dataS2/character/cow/cowAnimation.i3d (16.80mb in 631.36 ms)
    Lua: Error running function: CattleMeadow.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    map C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01.i3d was loaded
    C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01/paths/trafficPaths.i3d (0.02mb in 2.67 ms)
    map C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01/paths/trafficPaths.i3d was loaded
    data/maps/missions/CattleMeadow.i3d (0.64mb in 26.64 ms)
    Error: AnimalHusbandry currently only one herd is allowed
    dataS2/character/cow/cowAnimation.i3d (16.80mb in 580.05 ms)
    map data/maps/missions/CattleMeadow.i3d was loaded
    data/vehicles/steerable/deutz/deutzAgrofarmFrontloader.i3d (6.62mb in 322.75 ms)
    data/vehicles/steerable/deutz/deutzFrontloaderShovel.i3d (0.10mb in 3.18 ms)
    data/vehicles/tools/poettinger/aerosem3000.i3d (0.77mb in 53.53 ms)
    data/vehicles/tools/triton500.i3d (0.34mb in 11.42 ms)
    data/vehicles/tools/poettinger/synkro4003k.i3d (0.79mb in 34.76 ms)
    data/vehicles/tools/barrelWeight.i3d (0.05mb in 1.70 ms)
    data/vehicles/steerable/deutz/deutzAgrotronM620.i3d (5.83mb in 273.92 ms)
    data/vehicles/trailers/mediumTipper.i3d (0.75mb in 23.90 ms)
    data/vehicles/steerable/lizard/lizard58.i3d (3.88mb in 178.92 ms)
    data/vehicles/cutters/lizard/lizard58Cutter.i3d (0.74mb in 23.74 ms)
    data/vehicles/steerable/krone/kroneBigX1000.i3d (5.31mb in 251.57 ms)
    data/vehicles/steerable/krone/kroneEasyCollect1053.i3d (1.37mb in 42.19 ms)
    data/vehicles/steerable/deutz/deutzAgrotronK420.i3d (5.72mb in 255.93 ms)
    data/character/farmer/farmer_player.i3d (2.40mb in 101.07 ms)
    BGA Bunker saves loaded
    BGASilo saves loaded
    Saving screenshot: C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/screenshots/lsScreen_2011_12_12_18_33_34.png
    Saving screenshot: C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/screenshots/lsScreen_2011_12_12_18_35_05.png
    map data/maps/missions/CattleMeadow.i3d was deleted


    LogoRespectForModders100px.jpg


    MFG Zetor 6245
    wer Rechtschreibfehler findet darf sie behalten :ugly:

  • so ich hab die datei jetz duch die orginal ersetzt und neu importiert in den ge ohne was zu verschieben liegt eben alles unter der erde laut GE und dann neu gepackt und einen neuen spielstand angefangen und das sagt die LOG

    Spoiler anzeigen

    GIANTS Engine Runtime (build date: Feb 2 2011)
    (C) 2003-2011, GIANTS Software GmbH (GIANTS Software GmbH), All Rights Reserved.
    Application: FarmingSimulator2011
    Main System
    Core(s): 8 @ 2.2 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.3
    Thread(s): 1
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    EFX extensions initialized
    Generated 1 Aux Effect Slot(s)
    Render System
    Driver: OpenGL
    Card Vendor: NVIDIA Corporation
    Renderer: GeForce GT 540M/PCI/SSE2
    Version: 4.1.0
    GL_ATI_fragment_shader not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Medium
    View Distance Coeff: 1
    Shadow Quality: 1
    Skip Mipmaps: 1
    Terrain LOD Distance Coeff: 1
    Farming Simulator 2011
    Version: 1.022 (Patch 2.2) RC5
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods
    Load mod: dlcPack2
    Load mod: Bergmann_HTW65
    Load mod: CaasXerion3800v3a_mav
    Load mod: ClaasDirectDisc520
    Load mod: ClaasJaguar890ByLS11DL
    Load mod: ClaasLexionEuropaTour600TT
    Load mod: ClaasOrbis750
    Load mod: ClaasPU300HD
    Load mod: ClaasQuadrant3200ByLS11DL
    Load mod: Claas_Arion_640
    Load mod: Claas_Liner_4000_washable
    Load mod: Claas_Volto_1320t
    Load mod: FruittypeFix
    Load mod: Fuhrmann
    Load mod: GIANTSContest2011_AlternativeTipping
    Load mod: GIANTSContest2011_Fliegl271Bull
    Load mod: John_Deere_6820_RLM_Works
    Load mod: Kock_Frontlader_Werkzeug
    Load mod: KroneBigM500v2
    Load mod: Lely_Tornado
    Load mod: MapBGA
    Load mod: MapBGASilo
    Load mod: MapDoorTrigger
    Load mod: MapWeightstationMod
    Load mod: mp_KroneZX
    Load mod: mp_noCollisionCamera
    Load mod: Oberfraenkische_Jura_Map_V2
    Load mod: pflug
    Load mod: Pronto18DC_V3hupe
    Load mod: QuickeBaleFork
    Load mod: RekordiaXXL
    Load mod: suer_gewichte_pack_1_1
    Load mod: SwitchLimit2Field
    Load mod: Test
    Load mod: Trailer_EuropaTour
    Load mod: UniversalBaleTrailer
    Load mod: Vario_V1200
    Register vehicle type: pdlc_dlcPack2.fertilizerTrailer
    Register vehicle type: pdlc_dlcPack2.silageFork
    Register vehicle type: pdlc_dlcPack2.garantVTL19500
    Register vehicle type: pdlc_dlcPack2.articulatedAxis
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Bergmann_HTW65.HTW65
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: CaasXerion3800v3a_mav.xerion3800v3a
    Register vehicle type: ClaasDirectDisc520.ClaasDirectDisc520
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasDirectDisc520.Schneidwerkswagen
    Loading sample mod, located in C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/ClaasJaguar890ByLS11DL/
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasJaguar890ByLS11DL.claasjaguar890
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasLexionEuropaTour600TT.Lexion600
    Register vehicle type: ClaasOrbis750.ClaasOrbis750
    Register vehicle type: ClaasPU300HD.ClaasPU300
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: ClaasQuadrant3200ByLS11DL.claasquadrant
    Register vehicle type: Claas_Arion_640.ClaasArion640FL
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Claas_Liner_4000_washable.Liner4000
    Register vehicle type: Claas_Volto_1320t.Volto1320t
    Register fruittype: fertilizer
    Register fruittype: manure
    Register fruittype: liquidManure
    Register fruittype: seeds
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Fuhrmann.Fuhrmann_FF
    Register vehicle type: GIANTSContest2011_Fliegl271Bull.Fliegl271Bull
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: John_Deere_6820_RLM_Works.JD6820_Premium
    Siloschaufel Script v1.2
    Register Variable: BaseMission.modMapShovelTrigger
    Register vehicle type: Kock_Frontlader_Werkzeug.kockschaufel
    Register vehicle type: Kock_Frontlader_Werkzeug.flimplement
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: KroneBigM500v2.kroneBigM500
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Lely_Tornado.Lely_Tornado
    Register vehicle type: Lely_Tornado.Wrapper
    Map: BGABunker v1.3 loaded
    Map: BGASilo v1.4 loaded
    Register filltype: silo
    Register vehicle type: mp_KroneZX.Kronezx
    Loaded: noCollisionCamera
    Register vehicle type: pflug.plough
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Pronto18DC_V3hupe.supasaeh
    Register vehicle type: QuickeBaleFork.StrawFork
    Register vehicle type: RekordiaXXL.RekordiaXXL
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Trailer_EuropaTour.BISOtrailer
    Register vehicle type: UniversalBaleTrailer.UniversalBaleTrailer
    Register vehicle type: Vario_V1200.v1200
    data/sky/sky_day_night.i3d (0.00mb in 5.22 ms)
    data/sky/rain.i3d (0.00mb in 0.73 ms)
    data/sky/hail.i3d (0.00mb in 0.40 ms)
    C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01.i3d (1.17mb in 11043.13 ms)
    error: invalid ground object id specified (nil)
    dataS2/character/cow/cowAnimation.i3d (16.80mb in 636.20 ms)
    Lua: Error running function: CattleMeadow.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: FeedingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: WateringPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: WateringPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: WateringPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    Lua: Error running function: MilkingPlace.onCreate
    D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(31) : attempt to index global 'g_agentManager' (a nil value)
    map C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01.i3d was loaded
    C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01/paths/trafficPaths.i3d (0.02mb in 1.53 ms)
    map C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Test/map01/paths/trafficPaths.i3d was loaded
    data/maps/missions/CattleMeadow.i3d (0.64mb in 25.97 ms)
    Error: AnimalHusbandry currently only one herd is allowed
    dataS2/character/cow/cowAnimation.i3d (16.80mb in 573.93 ms)
    map data/maps/missions/CattleMeadow.i3d was loaded
    data/vehicles/steerable/deutz/deutzAgrofarmFrontloader.i3d (6.62mb in 324.54 ms)
    data/vehicles/steerable/deutz/deutzFrontloaderShovel.i3d (0.10mb in 3.12 ms)
    data/vehicles/tools/poettinger/aerosem3000.i3d (0.77mb in 54.45 ms)
    data/vehicles/tools/triton500.i3d (0.34mb in 11.65 ms)
    data/vehicles/tools/poettinger/synkro4003k.i3d (0.79mb in 35.29 ms)
    data/vehicles/tools/barrelWeight.i3d (0.05mb in 1.73 ms)
    data/vehicles/steerable/deutz/deutzAgrotronM620.i3d (5.83mb in 275.58 ms)
    data/vehicles/trailers/mediumTipper.i3d (0.75mb in 23.59 ms)
    data/vehicles/steerable/lizard/lizard58.i3d (3.88mb in 180.15 ms)
    data/vehicles/cutters/lizard/lizard58Cutter.i3d (0.74mb in 22.53 ms)
    data/vehicles/steerable/krone/kroneBigX1000.i3d (5.31mb in 250.31 ms)
    data/vehicles/steerable/krone/kroneEasyCollect1053.i3d (1.37mb in 43.25 ms)
    data/vehicles/steerable/deutz/deutzAgrotronK420.i3d (5.72mb in 255.33 ms)
    data/character/farmer/farmer_player.i3d (2.40mb in 95.06 ms)
    map data/maps/missions/CattleMeadow.i3d was deleted


    LogoRespectForModders100px.jpg


    MFG Zetor 6245
    wer Rechtschreibfehler findet darf sie behalten :ugly: