Hallo,
ich möchte diesen LKW an diesen ich Auflieger
ankuppeln. Ich habe bereits die Attacher auf den gleichen Typ
eingestellt, aber es funktioniert immer noch nicht. Vielleicht kann mir
wer weiterhelfen.
Der LKW funktioniert mit sämtlichen Aufliegern! So gesehen müsste man den Agroliner verändern.
Hier mal die xml vom Agroliner:
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XML
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="AgrolinerSMK34">
<annotation></annotation>
<name>
<en>AgrolinerSMK34</en>
<de>AgrolinerSMK34</de>
</name>
<description></description>
<typeDesc>$l10n_TypeDesc_Tipper</typeDesc>
<filename>AgrolinerSMK34.i3d</filename>
<size width="2.5" length="9" lengthOffset="0" />
<wheels autoRotateBackSpeed="2.0">
<wheel driveMode="0" repr="2" driveNode="2|0" radius="0.69"
deltaY="0.24" suspTravel="0.24" spring="6" damper="8" mass="1.5"
steeringAxleScale="-0.7" steeringAxleRotMax="15"
steeringAxleRotMin="-15" lateralStiffness="5"/>
<wheel
driveMode="0" repr="3" driveNode="3|0" radius="0.69" deltaY="0.24"
suspTravel="0.24" spring="6" damper="8" mass="1.5"
steeringAxleScale="-0.7" steeringAxleRotMax="15"
steeringAxleRotMin="-15" lateralStiffness="5"/>
<wheel driveMode="0" repr="0" radius="0.61" deltaY="0.16" suspTravel="0.26" spring="8" damper="8" mass="1.5" />
<wheel driveMode="0" repr="1" radius="0.61" deltaY="0.16" suspTravel="0.26" spring="8" damper="8" mass="1.5" />
</wheels>
<brakeForce>2</brakeForce>
<steeringAxleAngleScale startSpeed="0" endSpeed="60" />
<downForce>15</downForce>
<lights count="1">
<light1 index="10" />
</lights>
<lightCoronas>
<lightCorona index="11" />
</lightCoronas>
<lightsaddon lightsStayOn="false">
<light type="dirLeft" index="0>15|0" />
<light type="dirRight" index="0>15|1" />
<light type="parkLeft" index="0>15|2" />
<light type="parkRight" index="0>15|3" />
<light type="brake" index="0>15|4" />
</lightsaddon>
<chock attached="0>14|1" detached="0>14|0"/>
<fillPlanes>
<fillPlane type="wheat">
<node index="4|3|0">
<key time="0" y="1.43234" scale="1 0.1 1"/>
<key time="1" y="2.56728" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="barley">
<node index="4|3|0">
<key time="0" y="1.43234" scale="1 0.1 1"/>
<key time="1" y="2.56728" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="maize">
<node index="4|3|3">
<key time="0" y="1.43234" scale="1 0.1 1"/>
<key time="1" y="2.56728" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="rape">
<node index="4|3|2">
<key time="0" y="1.43234" scale="1 0.1 1"/>
<key time="1" y="2.56728" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="chaff">
<node index="4|3|1">
<key time="0" y="1.43234" scale="1 0.1 1"/>
<key time="1" y="2.56728" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="manure">
<node index="4|3|4">
<key time="0" y="1.43234" scale="1 0.1 1"/>
<key time="1" y="2.56728" scale="1 1 1"/>
</node>
</fillPlane>
</fillPlanes>
<massScale value="0.3" />
<capacity>47000</capacity>
<hydraulicSound file="hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />
<fillSound file="siloFillSound.wav" pitchOffset="1.0" volume="1.5" />
<attacherJoint index="13" jointType="semitrailer"/>
<tipReferencePoint index="18" />
<tipAnimation rootNode="4" speedScale="0.1" clip="KipphclippSource" />
<tipDischargeEndTime value="2041" />
<animations>
<animation name="moveSupport">
<part node="5" startTime="0" duration="3" startTrans="0.00676 0.84631 1.00925" endTrans="0.00676 0.47293 1.00925" />
</animation>
</animations>
<support animationName="moveSupport" />
<movingTools>
<movingTool index="0>5" componentJointIndex="0" anchorActor="0">
</movingTool>
</movingTools>
<dischargeParticleSystems>
<dischargeParticleSystem type="wheat" node="4|5" position="0 0
0" rotation="0 0 0" file="particleSystems/backDischargeWheat.i3d" />
<dischargeParticleSystem type="maize" node="4|5" position="0 0
0" rotation="0 0 0" file="particleSystems/backDischargeMaize.i3d" />
<dischargeParticleSystem type="barley" node="4|5" position="0 0
0" rotation="0 0 0" file="particleSystems/backDischargeWheat.i3d" />
<dischargeParticleSystem type="rape" node="4|5" position="0 0 0"
rotation="0 0 0" file="particleSystems/backDischargeRape.i3d" />
<dischargeParticleSystem type="chaff" node="4|5" position="0 0
0" rotation="0 0 0" file="particleSystems/backDischargeChaff.i3d" />
<dischargeParticleSystem type="manure" node="4|5" position="0 0 0"
rotation="0 0 0" file="particleSystems/backDischargemanure.i3d" />
</dischargeParticleSystems>
<fillRootNode index="0>" />
<exactFillRootNode index="16" />
<fillAutoAimTargetNode index="17" />
<fillMassNode index="0>" />
<fillTypes fruitTypes="wheat rape maize barley chaff manure"/>
<components count="2">
<component1 centerOfMass="0 0 -1.5" solverIterationCount="4" />
<component2 solverIterationCount="4" />
<joint component1="0" component2="1" index="0>5|0" rotLimit="0 0 0" transLimit="0 0 0" />
</components>
<variableBody activeIdx="1">
<node name="roof" capacity="47000" fruitTypes="wheat maize rape barley chaff manure">
<part index1="0>4|1" />
<part index1="0>4|2" allowFill="0" allowTip="0" />
</node>
</variableBody>
</vehicle>
Alles anzeigen
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