Ich habe die Klein Neudorf nach meinen Wünschen umgebaut und das hat auch funktioniert.
Als ich heute allerdings einen neuen Umbau machte stürtzte LS beim Laden ab. Fehler: Ginats Engine funktioniert nicht mehr (oder so ähnlich)
Das ganze nocheinmal versucht nur mit der Map im Ordner = gleicher Fehler.
Log:
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GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz
Cpu Core(s): 4 @ 3.4 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Driving Force GT USB
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 560/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Coeff: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.300000
Terrain LOD Distance Coeff: 2.000000
Foliage View Distance Coeff: 1.600000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods
Load mod: Klein_Neudorf
Loading shader WAD 'C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 1753 hashes, 3072 shaders, 4197678 bytes compressed
data/sky/sky_day_night.i3d (0.04mb in 72.07 ms)
data/sky/rain.i3d (0.00mb in 0.90 ms)
data/sky/hail.i3d (0.00mb in 0.55 ms)
C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/map01.i3d (1.89mb in 10738.13 ms)
Warning (performance): Raw texture format (C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/feldscheune/modder/Feldscheune/Bodenbretter.png)
Warning (performance): Raw texture format (C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/feldscheune/modder/Feldscheune/Bretter.png)
Warning (performance): Raw texture format (C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/feldscheune/modder/Feldscheune/Balken.png)
Warning (performance): Raw texture format (C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/feldscheune/modder/Feldscheune/BalkenEnd.png)
Warning (performance): Raw texture format (C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/feldscheune/modder/Feldscheune/Beton.png)
Warning (performance): Raw texture format (C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/feldscheune/modder/Feldscheune/Dachziegel.png)
Warning (performance): Raw texture format (C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/feldscheune/modder/Feldscheune/BodenbretterLight.png)
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(239) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 5
Error: LUA running function 'modOnCreate.onCreateMapTreePlacement'
C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/models/TreeDummys/MapTreePlacement.lua(14) : attempt to index global 'aForestMod' (a nil value)
Error: LUA running function 'modOnCreate.onCreateMapTreePlacement'
C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/models/TreeDummys/MapTreePlacement.lua(14) : attempt to index global 'aForestMod' (a nil value)
Error: LUA running function 'modOnCreate.onCreateMapTreePlacement'
C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/models/TreeDummys/MapTreePlacement.lua(14) : attempt to index global 'aForestMod' (a nil value)
Error: LUA running function 'modOnCreate.onCreateMapTreePlacement'
C:/Users/Windows 7 Premium/Documents/My Games/FarmingSimulator2013/mods/Klein_Neudorf/map/models/TreeDummys/MapTreePlacement.lua(14) : attempt to index global 'aForestMod' (a nil value)
An den png Datein wird es wohl nicht liegen eher an den Error's
Der Pfad gehört zu einem Ordner in dem Bäume für den Fortmod liegen.
Ich hoffe mein Problem ist verständlich beschrieben
LG