Hydraulik Zylinder Animation

  • Hallo,

    ich habe ein ziemliches Problem einen Hydraulik Zylinder für ein Frontlader Tool vernünftig zu animieren...

    Hier Bild mit Index Path

    XML


    Mein Problem liegt darin, das der Zylinder nicht ausfährt wenn ich mein Tool verwende. Also er macht Quasi gar nichts... Der Reference Point müsste eigentlich passen den wenn ich diesen Verschiebe, verschiebt sich der Zylinder Ingame auch.

    Gibt es zufällig ein Tutorial oder einen Hilfsbereiten User der mir da zur Hand gehen kann? Würde mich darüber sehr freuen!

    MfG

  • Passen die Einträge in der Moddesc?
    <specialization name="cylindered" /> <specialization name="animatedVehicle" />
    Mach bitte auch mal die ölog rein vielleicht sagt die ja schon was, bevor ich mir hier einen abrate was falsch sein kann

    MFG 2modding2technik

  • Log:
    [xml]GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 8 2014)
    Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: Intel(R) Core(TM) i7-2670QM CPU @ 2.50GHz
    Memory: 16173 MB
    OS: Windows NT 6.1 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: Razer Sabertooth
    Number of Axes: 5
    Number of Buttons: 14
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon HD 6800M Series
    Version: 3.2.13084 Compatibility Profile Context 14.301.1001.0
    Shader Version: 4.40
    GL_NV_texture_compression_vtc not supported
    max_texture_layers: 16
    OpenGL initialization successful
    Hardware Profile
    Level: Medium (auto)
    View Distance Factor: 1.000000
    Shadow Quality: 1.000000
    Skip Mipmaps: 1
    LOD Distance Factor: 1.000000
    Terrain LOD Distance Factor: 1.000000
    Foliage View Distance Factor: 1.000000
    Volume Mesh Tessellation Factor: 1.000000
    Tyre Tracks Segments Factor: 1.000000
    Farming Simulator 15
    Version: 1.2.0.0 1.2 RC6
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/paul/Documents/My Games/FarmingSimulator2015/mods/
    Load dlc: pdlc_itRunnerPack
    Load mod: Bergziege_Prototyp_2_Colorchoice_Interior
    Load mod: DoubleBaleFork
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod DoubleBaleFork to use it in multiplayer.
    Load mod: Mammut_FrontLoader_HLP240_V1_2_Coloredit
    Load mod: Mammut_LogFork_V1_2_Coloredit
    Load mod: MeisterHack
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod MeisterHack to use it in multiplayer.
    Load mod: noCollisionCamera
    Load mod: Speed_Player_MOD
    Load mod: Taurus_V1_1_Colochoice_Interior
    Load mod: Taurus_V1_Pre_Final_Original_Interior_v11
    Load mod: theAlps15
    Register vehicle type: pdlc_itRunnerPack.hookLiftTrailer
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainer
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerTrailer
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerDynamicMountAttacher
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureBarrel
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureSpreader
    Register vehicle type: Bergziege_Prototyp_2_Colorchoice_Interior.Bergziege Prototyp II
    noCollisionCamera v15.0
    mod loaded: Playercam
    Register vehicle type: Taurus_V1_1_Colochoice_Interior.Taurus
    Register vehicle type: Taurus_V1_Pre_Final_Original_Interior_v11.Taurus
    data/sky/sky_day_night.i3d (5.15 ms)
    data/sky/rain.i3d (0.76 ms)
    data/sky/hail.i3d (0.55 ms)
    data/sky/dust.i3d (0.51 ms)
    C:/Users/paul/Documents/My Games/FarmingSimulator2015/mods//theAlps15/map/map01.i3d (14259.77 ms)
    data/vehicles/steerable/ponsse/ponsseBuffalo.i3d (46.01 ms)
    dataS2/character/player/player.i3d (490.58 ms)
    data/vehicles/trailers/krampe/krampeBBS900.i3d (15.38 ms)
    C:/Users/paul/Documents/My Games/FarmingSimulator2015/mods//Taurus_V1_1_Colochoice_Interior/deutzTaurus16540ci.i3d (266.73 ms)
    C:/Users/paul/Documents/My Games/FarmingSimulator2015/mods//Taurus_V1_1_Colochoice_Interior/deutzTaurus12300ci.i3d (44.11 ms)
    C:/Users/paul/Documents/My Games/FarmingSimulator2015/mods//Bergziege_Prototyp_2_Colorchoice_Interior/deutzBergziege18660ci.i3d (284.23 ms)
    C:/Users/paul/Documents/My Games/FarmingSimulator2015/mods//Mammut_FrontLoader_HLP240_V1_2_Coloredit/stollFrontLoaderFZ.i3d (31.56 ms)
    data/vehicles/balers/newHolland/newHollandRollBelt150.i3d (18.14 ms)
    C:/Users/paul/Documents/My Games/FarmingSimulator2015/mods//DoubleBaleFork/DoubleBaleFork.i3d (14.43 ms)
    data/maps/models/objects/roundbales/roundbaleStraw_w112_d130.i3d (3.16 ms)
    data/maps/models/natural/trees/treeSpruce40m.i3d (13.73 ms)
    dataS/character/player/playerCCT.i3d (11.68 ms)
    data/firstPerson/chainsaws/mcCulloch/mcCullochCS410.i3d (11.55 ms)
    mod Delated: Playercam[/xml]


    [xml]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="21">
    <author>paul Gaints</author>
    <version>1.0</version>
    <title>
    <en>DoubleBaleFork</en>
    <de>DoubleBaleFork</de>
    </title>
    <description>
    <en>Double Bale Fork</en>
    <de>Double Bale Fork</de>
    </description>
    <iconFilename>store/store.dds</iconFilename>
    <multiplayer supported="true"/>
    <vehicleTypes>
    <type name="DoubleBaleFork" className="dynamicMountAttacherImplement" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="cylindered" />
    <specialization name="animatedVehicle" />
    </type>
    </vehicleTypes>

    <storeItems>
    <storeItem>
    <name>
    <de>Double Bale Fork</de>
    <en>Double Bale Fork</en>
    </name>
    <rotation>0</rotation>
    <image active="store/store.dds" brand="store/storeBrand.dds"/>
    <price>3200</price>
    <dailyUpkeep>20</dailyUpkeep>
    <xmlFilename>DoubleBaleFork.xml</xmlFilename>
    <brand>t0xic0m Mods</brand>
    <category>frontLoaders</category>
    <specs>
    <power>135</power>
    </specs>
    </storeItem>
    </storeItems>
    </modDesc>[/xml]