Hallo Leute,
habe leider durch Google nichts hilfreiches zu LS 15 gefunden, da ich die Beschleuingung eines Mods verringern möchte.
Derzeit beschleunigt er mir einfach zu schnell, nur leider finde ich keine hilfreichen Antworten, zu diesem Thema.
Ich weiß zwar, dass ich was in der .xml ändern muss (nicht moddesc), jedoch habe ich keine Ahnung was genau.
Vielleicht kann mir ja wer helfen, wer Lust hat.
Hier mal die Fahrzeug.xml, die sollte nützlich sein.
XML
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="FendtVario930TMS">
<annotation>blackfox</annotation>
<name>
<en>Fendt Vario 930 TMS</en>
<de>Fendt Vario 930 TMS</de>
</name>
<filename>FendtVario930TMS.i3d</filename>
<wheels autoRotateBackSpeed="2.0">
<wheel rotSpeed="50" rotMax="30" rotMin="-30" restLoad="1.56" repr="1>2" driveNode="1>2|0" radius="0.8" width="0.6" initialCompression="50" suspTravel="0.1" spring="130" damper="20" mass="0.33" frictionScale="5" hasTyreTracks="true" />
<wheel rotSpeed="50" rotMax="30" rotMin="-30" restLoad="1.56" repr="1>3" driveNode="1>3|0" radius="0.8" width="0.6" initialCompression="50" suspTravel="0.1" spring="130" damper="20" mass="0.33" frictionScale="5" hasTyreTracks="true" />
<wheel rotSpeed="0" restLoad="4.8" repr="0>7" driveNode="0>7|0" radius="0.98" width="0.71" initialCompression="50" suspTravel="0.1" spring="1300" damper="50" mass="1" frictionScale="6" hasTyreTracks="true" />
<wheel rotSpeed="0" restLoad="4.8" repr="0>8" driveNode="0>8|0" radius="0.98" width="0.71" initialCompression="50" suspTravel="0.1" spring="1300" damper="50" mass="1" frictionScale="6" hasTyreTracks="true" />
</wheels>
<driveGroundParticleSystems>
<driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
<driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
<driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
<driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
</driveGroundParticleSystems>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="0" wheelIndex2="1" />
<differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="2" wheelIndex2="3" />
<differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="0" differentialIndex2="1" />
</differentials>
<motor torqueScale="2.455" minRpm="1000" maxRpm="2200" maxBackwardSpeed="15" brakeForce="11" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" minForwardGearRatio="13.75" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
<torque normRpm="0.45" torque="0.9"/>
<torque normRpm="0.5" torque="0.97"/>
<torque normRpm="0.59" torque="1"/>
<torque normRpm="0.72" torque="1"/>
<torque normRpm="0.86" torque="0.88"/>
<torque normRpm="1" torque="0.72"/>
</motor>
<fuelCapacity>660</fuelCapacity>
<fuelUsage>45</fuelUsage>
<cameras count="2">
<camera1 index="0>2|0|0" rotatable="true" rotateNode="0>2|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="35" />
<camera2 index="0>8|1|1|0|0|0|0|0" rotatable="true" limit="true" rotMinX="-0.9" rotMaxX="0.7" transMin="0" transMax="0"/>
</cameras>
<lights>
<light realLight="0>1|5" lightType="0"/>
</lights>
<brakeLights>
<brakeLight index="0>1|0" />
</brakeLights>
<beaconLights>
<beaconLight index="0>0|7|0|0|0" speed="0.019" filename="$data/vehicles/shared/beaconLight01.i3d" />
</beaconLights>
<reverseLights>
<reverseLight index="0>9" />
</reverseLights>
<turnSignals>
<turnSignalLeft index="0>0|18|0" />
<turnSignalRight index="0>0|18|1" />
<interiorTurnSignals left="0>0|18|0|2" right="0>0|18|1|2" />
</turnSignals>
<indoorHud>
<speed numbers="0>4|0" precision="1" />
<rpm numbers="0>4|3" precision="0" />
<operatingTime numbers="0>4|4" precision="1" />
<time numbers="0>4|5" precision="2" />
<fuel animName="fuelDisplay" />
</indoorHud>
<displayFunctions>
<warnLight index="6|1"/>
<forward index="6|5"/>
<reverse index="6|6"/>
<preHeating index="6|0"/>
<battery index="6|4"/>
<blinker1 index="6|2"/>
<blinker2 index="6|3"/>
</displayFunctions>
<animations>
<animation name="fuelDisplay">
<part node="0>4|1|0" startTime="0" endTime="0.09" visibility="false" />
<part node="0>4|1|0" startTime="0.09" endTime="1" visibility="true" />
<part node="0>4|1|1" startTime="0" endTime="0.18" visibility="false" />
<part node="0>4|1|1" startTime="0.18" endTime="1" visibility="true" />
<part node="0>4|1|2" startTime="0" endTime="0.27" visibility="false" />
<part node="0>4|1|2" startTime="0.27" endTime="1" visibility="true" />
<part node="0>4|1|3" startTime="0" endTime="0.36" visibility="false" />
<part node="0>4|1|3" startTime="0.36" endTime="1" visibility="true" />
<part node="0>4|1|4" startTime="0" endTime="0.45" visibility="false" />
<part node="0>4|1|4" startTime="0.45" endTime="1" visibility="true" />
<part node="0>4|1|5" startTime="0" endTime="0.54" visibility="false" />
<part node="0>4|1|5" startTime="0.54" endTime="1" visibility="true" />
<part node="0>4|1|6" startTime="0" endTime="0.63" visibility="false" />
<part node="0>4|1|6" startTime="0.63" endTime="1" visibility="true" />
<part node="0>4|1|7" startTime="0" endTime="0.72" visibility="false" />
<part node="0>4|1|7" startTime="0.72" endTime="1" visibility="true" />
<part node="0>4|1|8" startTime="0" endTime="0.81" visibility="false" />
<part node="0>4|1|8" startTime="0.81" endTime="1" visibility="true" />
<part node="0>4|1|9" startTime="0" endTime="0.9" visibility="false" />
<part node="0>4|1|9" startTime="0.9" endTime="1" visibility="true" />
</animation>
<animation name="TuerLinks930MrFox">
<part node="0>0|1|0|0" startTime="0" startRot="0 0 0" endRot="-9 40 0" duration="2" />
</animation>
<animation name="TuerRechts930MrFox">
<part node="0>0|1|1|0" startTime="0" startRot="0 0 0" endRot="-9 -40 0" duration="2" />
</animation>
<animation name="Heckscheibe930MrFox">
<part node="0>0|1|2|0" startTime="0" startRot="0 0 0" endRot="75 0 0" duration="2" />
</animation>
<animation name="Warntafeldrehen930MrFox">
<part node="0>0|4|0|0" startTime="0" startRot="0 90 0" endRot="0 0 0" duration="1" />
<part node="0>0|4|1|0" startTime="0" startRot="0 90 0" endRot="0 0 0" duration="1" />
</animation>
<animation name="Rulrehen930MrFox">
<part node="0>0|7|0|0" startTime="0" startRot="-90 0 0" endRot="0 0 0" duration="1" />
</animation>
<animation name="Unterlenkerklappen930MrFox">
<part node="0>0|2|1|0|3" startTime="0" startRot="0 0 0" endRot="-57.5 0 0" duration="1" />
</animation>
<animation name="Frontscheibeoeffnen930MrFox">
<part node="0>0|1|7|0" startTime="0" startRot="0 0 0" endRot="-75 0 0" duration="2" />
</animation>
<animation name="Dachluke930MrFox">
<part node="0>0|1|3|0|0" startTime="0" startRot="0 0 0" endRot="15 0 0" duration="2" />
</animation>
<animation name="computer">
<part node="0>0|10|23" startTime="0.01" endTime="0.02" visibility="false" />
<part node="0>0|10|23" startTime="0" endTime="0.01" visibility="true" />
</animation>
<animation name="cablightfront">
<part node="0>1|3" startTime="0" endTime="0.01" visibility="false" />
<part node="0>1|3" startTime="0.01" endTime="0.02" visibility="true" />
<part node="0>1|4" startTime="0" endTime="0.01" visibility="false" />
<part node="0>1|4" startTime="0.01" endTime="0.02" visibility="true" />
</animation>
<animation name="lightsa">
<part node="0>1|5" startTime="0" endTime="0.01" visibility="false" />
<part node="0>1|5" startTime="0.01" endTime="0.02" visibility="true" />
<part node="0>1|6" startTime="0" endTime="0.01" visibility="false" />
<part node="0>1|6" startTime="0.01" endTime="0.02" visibility="true" />
</animation>
</animations>
<interactiveComponents>
<windows>
<window name="TuerLinks930MrFox" mark="0>0|1|0|0|3" size="0.1" animName="TuerLinks930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--vrata-->
<window name="TuerRechts930MrFox" mark="0>0|1|1|0|0|2" size="0.1" animName="TuerRechts930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--vrata-->
<window name="Heckscheibe930MrFox" mark="0>0|1|2|0|6" size="0.1" animName="Heckscheibe930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--prozor-->
<window name="Dachluke930MrFox" mark="0>0|1|3|0|0|3" size="0.1" animName="Dachluke930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--siber-->
<window name="Unterlenkerklappen930MrFox" mark="0>8|1|0|1|2" size="0.1" animName="Unterlenkerklappen930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--fh-->
<window name="Rulrehen930MrFox" mark="0>0|10|17" size="0.1" animName="Rulrehen930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--rotirka-->
<window name="Warntafeldrehen930MrFox" mark="0>0|10|18" size="0.1" animName="Warntafeldrehen930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--znakovi-->
<window name="Frontscheibeoeffnen930MrFox" mark="0>0|1|7|0|6" size="0.1" animName="Frontscheibeoeffnen930MrFox" onMessage="ic_component_open" offMessage="ic_component_close"/> <!--prednji prozor-->
<window name="computer" mark="0>0|10|24" size="0.1" animName="computer" onMessage="ic_button_on" offMessage="ic_button_off"/> <!--komp-->
<window name="cablightfront" mark="0>0|10|26" size="0.1" animName="cablightfront" onMessage="ic_button_on" offMessage="ic_button_off"/> <!--light-->
<window name="lightsa" mark="0>0|10|25" size="0.1" animName="lightsa" onMessage="ic_button_on" offMessage="ic_button_off"/> <!--light-->
</windows>
<buttons>
</buttons>
</interactiveComponents>
<attacherJoints>
<attacherJoint index="0>0|3|1|0|0" rotationNode="0>0|3|1" minRot="24 0 0" minRot2="-17 0 0" maxRot="1 0 0" rotationNode2="0>0|3|1|0" maxRot2="0 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 5" moveTime="1.2" ptoOutputNode="0>0|3|0|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
<bottomArm rotationNode="0>0|3|2" translationNode="0>0|3|2|0" referenceNode="0>0|3|2|0|0" zScale="-1" />
<topArm baseNode="0>0|3|3" filename="upper.i3d" zScale="-1" />
</attacherJoint>
<attacherJoint index="0>0|2|0|0|0" rotationNode="0>0|2|0" minRot="-26.741 0 0" minRot2="18 0 0" maxRot="2 0 0" rotationNode2="0>0|2|0|0" maxRot2="-2 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 5" moveTime="1.2" ptoOutputNode="0>2|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
<bottomArm rotationNode="0>0|2|1" translationNode="0>0|2|1|0" referenceNode="0>0|2|1|0|0" zScale="1" />
<topArm baseNode="0>0|2|2" filename="upperf.i3d" zScale="1" />
</attacherJoint>
<attacherJoint index="0>0|3|0|0|0" jointType="trailer" maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>0|3|0|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
<attacherJoint index="0>0|3|0|1|0" jointType="trailerLow" maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>0|3|0|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
<attacherJoint index="0>0|2|4" jointType="trailer" maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>2|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
</attacherJoints>
<ZylinderV2>
<Zylinder count="6" >
<Zylinder1 dir1="0>0|1|7|0|2|0" dir2="0>0|1|8|0|0" />
<Zylinder2 dir1="0>0|1|7|0|3|0" dir2="0>0|1|8|1|0" />
<Zylinder3 dir1="0>0|1|2|0|1|0" dir2="0>0|1|8|4|0" />
<Zylinder4 dir1="0>0|1|2|0|2|0" dir2="0>0|1|8|5|0" />
<Zylinder5 dir1="0>0|1|0|0|1|0|0" dir2="0>0|1|8|8|0" />
<Zylinder6 dir1="0>0|1|3|0|0|1|0|0" dir2="0>0|1|8|10|0" />
</Zylinder>
</ZylinderV2>
<movingTools>
<!-- moveable attacher -->
<!--movingTool index="0>0|3|0|0" attacherJointIndices="3" transSpeed="1" transAcceleration="80" transMax="0.70146" transMin="0.27699" translationAxis="2" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
</movingTool>
<movingTool index="0>0|3|0|1" attacherJointIndices="4" transSpeed="1" transAcceleration="80" transMax="0.46886" transMin="0.05671" translationAxis="2" axis="AXIS_TELEHANDLER_TOOL" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="true" speedFactor="0.3">
</movingTool-->
<!-- back hyd -->
<movingTool index="0>0|3|2">
<dependentPart index="0>0|3|4" />
<dependentPart index="0>0|3|6|0" />
<dependentPart index="0>0|3|6|1" />
</movingTool>
<!-- front hyd -->
<movingTool index="0>0|2|1">
<dependentPart index="0>0|2|3" />
</movingTool>
</movingTools>
<movingParts>
<!-- FrontHyd. -->
<movingPart index="0>0|2|3" referencePoint="0>0|2|1|0|1" referenceFrame="0>" >
<translatingPart index="0>0|2|3|0" />
</movingPart>
<!--back hydraulic -->
<movingPart index="0>0|3|4" referencePoint="0>0|3|2|0|1" localReferencePoint="0>0|3|4|0" referenceFrame="0>" invertZ="false">
<dependentPart index="0>0|3|4|0" />
<dependentPart index="0>0|3|5" />
</movingPart>
<movingPart index="0>0|3|4|0" referencePoint="0>0|3|2|0|1" referenceFrame="0>" />
<movingPart index="0>0|3|5" referencePoint="0>0|3|4|1" referenceFrame="0>0|3|7" >
<translatingPart index="0>0|3|5|0" />
</movingPart>
<movingPart index="0>0|3|6|0" referencePoint="0>0|3|2|0|2" referenceFrame="0>0|3|2|0|2" scaleZ="true" invertZ="true" />
<movingPart index="0>0|3|6|1" referencePoint="0>0|3|2|0|3" referenceFrame="0>0|3|2|0|3" scaleZ="true" invertZ="true" />
<!-- steering -->
<movingPart index="1>3|3" referencePoint="1>2|3" referenceFrame="0>" scaleZ="true" isActiveDirty="true" >
</movingPart>
<!-- Seat -->
<movingPart index="0>0|0|0|0|0" referencePoint="0>8|1|0|1|0" referenceFrame="0>" scaleZ="true" isActiveDirty="true" >
</movingPart>
<!-- Seat 2 -->
<movingPart index="0>0|0|0|0|0|0" referencePoint="0>8|1|0|1|1" referenceFrame="0>" scaleZ="false" isActiveDirty="true" >
</movingPart>
</movingParts>
<size width="3.8" length="13" lengthOffset="-0.2"/>
<exitPoint index="0>2|1" />
<steering index="0>0|5|0" rotationSpeed="8"/>
<enterReferenceNode index="0>" />
<!--Farmer-->
<characterNode index="0>8|1|0|0|0" cameraMinDistance="1.5" filename="$dataS2/character/player/player.i3d" characterMesh="1" characterGloves="2" characterSkin="0" spineNode="0|0" leftArmIKChainId="leftArm" rightArmIKChainId="rightArm" spineRotation="180 0 100" >
<ikChains>
<ikChain id="rightFoot" target="0>8|1|0|0|1" targetOffset="0 0.1 0" alignToTarget="true" isDirtyOnLoad="true" >
<node index="0|1" />
<node index="0|1|0" minRx="0" maxRx="0" minRy="-30" maxRy="30" minRz="0" maxRz="90" />
<node index="0|1|0|0" minRx="0" maxRx="0" minRy="0" maxRy="0" minRz="-100" maxRz="-7" />
<node index="0|1|0|0|0" />
</ikChain>
<ikChain id="leftFoot" target="0>8|1|0|0|2" targetOffset="0 0.1 0" alignToTarget="true" isDirtyOnLoad="true">
<node index="0|2" />
<node index="0|2|0" minRx="0" maxRx="0" minRy="-30" maxRy="30" minRz="0" maxRz="90" />
<node index="0|2|0|0" minRx="0" maxRx="0" minRy="0" maxRy="0" minRz="-100" maxRz="-7" />
<node index="0|2|0|0|0" />
</ikChain>
<ikChain id="rightArm" target="0>8|1|0|1|3" targetOffset="0.025 0.066 0" alignToTarget="true" isDirtyOnLoad="true">
<node index="0|0|0|1" />
<node index="0|0|0|1|0" minRx="-20" maxRx="20" minRy="-20" maxRy="20" minRz="-80" maxRz="80" />
<node index="0|0|0|1|0|0" minRx="-10" maxRx="10" minRy="0" maxRy="0" minRz="7" maxRz="130" />
<node index="0|0|0|1|0|0|0" />
<rotationNode index="0|0|0|1|0|0|0|0" rotation="0 0 -60" />
<rotationNode index="0|0|0|1|0|0|0|0|0" rotation="0 0 -60" />
<rotationNode index="0|0|0|1|0|0|0|1" rotation="-90 20 -40" />
<rotationNode index="0|0|0|1|0|0|0|1|0" rotation="0 0 -40" />
</ikChain>
<ikChain id="leftArm" target="0>0|5|0|0" targetOffset="-0.025 0.066 0" alignToTarget="true" isDirtyOnLoad="true">
<node index="0|0|0|2" />
<node index="0|0|0|2|0" minRx="-20" maxRx="20" minRy="-20" maxRy="20" minRz="-80" maxRz="80" />
<node index="0|0|0|2|0|0" minRx="-10" maxRx="10" minRy="0" maxRy="0" minRz="7" maxRz="130" />
<node index="0|0|0|2|0|0|0" />
<rotationNode index="0|0|0|2|0|0|0|0" rotation="0 0 -60" />
<rotationNode index="0|0|0|2|0|0|0|0|0" rotation="0 0 -60" />
<rotationNode index="0|0|0|2|0|0|0|1" rotation="-90 20 -40" />
<rotationNode index="0|0|0|2|0|0|0|1|0" rotation="0 0 -40" />
</ikChain>
</ikChains>
</characterNode>
<aiTrafficCollisionTrigger index="0>2|4" />
<motorStartDuration>2500</motorStartDuration>
<attachSound file="data/vehicles/steerable/fendt/attach.wav" pitchOffset="1" />
<motorStartSound file="data/vehicles/steerable/newHolland/newHollandT6160_start.wav" pitchOffset="0.83" volume="1" />
<motorSound file="data/vehicles/steerable/newHolland/newHollandT6160_idle.wav" pitchOffset="0.9" pitchScale="0.01" pitchMax="1.8" volume="1" radius="50" innerRadius="20" />
<motorSoundRun file="data/vehicles/steerable/newHolland/newHollandT6160_run.wav" pitchOffset="0.75" pitchScale="0.02" pitchMax="1.8" volume="0.8" />
<motorSoundRun2 file="data/vehicles/shared/transmissionSmall.wav" pitchOffset="0.55" volume="1" pitchMax="1.8" volumeMax="1.1"/>
<motorStopSound file="data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="0.785" volume="1.2" />
<compressedAirSound file="data/vehicles/steerable/fendt/compressedAir.wav" pitchOffset="1" volume="1"/>
<compressionSound file="data/vehicles/steerable/fendt/compressorWork.wav" pitchOffset="0.8" volume="1.5"/>
<honkSound file="$dataS2/sounds/horn.wav" volume="1" radius="80" innerRadius="35" />
<soundSwitcher>
<motorRunSound>
<volume value="0" rpm="700"/>
<volume value="0" rpm="800"/>
<volume value="0.8" rpm="1400"/>
<volume value="0.8" rpm="1650"/>
<volume value="0" rpm="2100"/>
<pitch value="0.9" rpm="700"/>
<pitch value="0.9" rpm="1580"/>
<pitch value="0.9" rpm="1640"/>
<pitch value="0.9" rpm="2100"/>
</motorRunSound>
<motorRunSound2 file="data/vehicles/shared/transmissionSmall.wav">
<volume value="0" rpm="700"/>
<volume value="0" rpm="1640"/>
<volume value="1.1" rpm="1800"/>
<volume value="1.1" rpm="1920"/>
<volume value="1.1" rpm="2250"/>
<pitch value="0.55" rpm="1700"/>
<pitch value="0.55" rpm="2200"/>
<pitch value="0.55" rpm="2250"/>
</motorRunSound2>
</soundSwitcher>
<components count="2">
<component1 centerOfMass="0.00 0.9 -0.85" solverIterationCount="60" />
<component2 centerOfMass="0.0 0 0.0" solverIterationCount="600" />
<joint component1="0" component2="1" index="1>0" rotLimit="0 0 10" transLimit="0 0 0" breakable="false"/>
</components>
<washable dirtDuration="50" washDuration="1" workMultiplier="4" />
<controlPanels count="2" >
<controlPanel1 index="0>0|17|0" />
<controlPanel2 index="0>0|17|1" />
</controlPanels>
<exhaustEffects>
<exhaustEffect index="0>2|3" filename="$data/vehicles/particleAnimations/shared/exhaust.i3d" minRpmColor="0 0 0 0.05" maxRpmColor="0.01 0.01 0.01 1.2" minRpmScale="0.08" maxRpmScale="0.8" forwardXRotations="-250 0 250" forwardZRotations="0 0 0" steerXRotations="0 0 0" steerZRotations="120 0 -50" />
</exhaustEffects>
<schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
<attacherJoint position="1 0" rotation="0" invertX="false" />
<attacherJoint position="0 0" rotation="0" invertX="true" />
<attacherJoint position="1 0" rotation="0" invertX="false" />
<attacherJoint position="1 0" rotation="0" invertX="false" />
<attacherJoint position="0 0" rotation="0" invertX="true" />
</schemaOverlay>
<lightsaddon lightsStayOn="true">
<light type="work" index="0>1|3" inputName="frontwork" stayOn="true"/>
<light type="work" index="0>1|4" inputName="rearwork" stayOn="true"/>
<light type="work" index="0>0|21" inputName="blizniaki" stayOn="true"/>
<light type="work" index="1>2|0|0|2" inputName="blizniaki" stayOn="true"/>
<light type="work" index="1>3|0|2" inputName="blizniaki" stayOn="true"/>
<light type="work" index="0>0|20|0|0" inputName="blizniaki2" stayOn="true"/>
<light type="work" index="0>7|0|0|2" inputName="blizniaki2" stayOn="true"/>
<light type="work" index="0>8|0|2" inputName="blizniaki2" stayOn="true"/>
<light type="work" index="0>7|0|0|0" inputName="ExtraWeights" stayOn="true"/>
<light type="work" index="0>8|0|0" inputName="ExtraWeights" stayOn="true"/>
</lightsaddon>
</vehicle>
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