Problem mit meiner umgebuaten Map

  • Hallo ich habe ein paar fehler in meiner map weis einer wie ich sie weg bekomme

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    GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
    Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz
    Memory: 4077 MB
    OS: Windows NT 6.2 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: SL-6632 Dark Tornado Joystick
    Name: Logitech G27 Racing Wheel USB
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: NVIDIA Corporation
    Renderer: GeForce GTX 570/PCIe/SSE2
    Version: 4.5.0 NVIDIA 365.19
    Shader Version: 4.50 NVIDIA
    max_texture_layers: 16
    OpenGL initialization successful
    Hardware Profile
    Level: Medium (forced)
    View Distance Factor: 1.000000
    Shadow Quality: 1.000000
    Skip Mipmaps: 1
    LOD Distance Factor: 1.000000
    Terrain LOD Distance Factor: 1.000000
    Foliage View Distance Factor: 1.000000
    Volume Mesh Tessellation Factor: 1.000000
    Tyre Tracks Segments Factor: 1.000000
    Farming Simulator 15
    Version: 1.4.2.0 1.4.2RC1
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:\Users\Domas\Documents\My Games\FarmingSimulator2015\mods/
    Load dlc: pdlc_holmerPack
    Load dlc: pdlc_itRunnerPack
    Load dlc: pdlc_jcbPack
    Load dlc: pdlc_newHollandPack
    Load mod: AAA_64erFix
    Load mod: AnimationMapTrigger
    Load mod: FS15_flieglVFW10600
    Load mod: GuelleAnkauf
    Load mod: GuelleMistMod
    Load mod: Holzhausen
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod Holzhausen to use it in multiplayer.
    Load mod: MapBGASilo
    Load mod: MapBuyableObject
    Load mod: MapFruitTrigger
    Load mod: MixFeeder
    Load mod: ZZZ_ChoppedStraw
    Load mod: ZZZ_ConsoleExtension
    Load mod: ZZZ_multiFruit
    Load mod: ZZZ_multiFruitModule_Extended
    Load mod: ZZZ_multiFruitModule_Standard
    Load mod: ZZ_GuelleMistMod
    Register vehicle type: pdlc_holmerPack.defoliater_cutter_animated
    Register vehicle type: pdlc_holmerPack.combine_animated_articulatedAxis
    Register vehicle type: pdlc_holmerPack.augerWagon_foldable
    Register vehicle type: pdlc_holmerPack.tractor_crabSteering
    Register vehicle type: pdlc_holmerPack.manureBarrelAsTank
    Register vehicle type: pdlc_holmerPack.manureSpreaderVariantFix
    Register vehicle type: pdlc_itRunnerPack.hookLiftTrailer
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainer
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerTrailer
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerDynamicMountAttacher
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureBarrel
    Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureSpreader
    -- Loaded 64erFix for FruitTypes by Marhu --
    -- Loaded 64erFix for FillTypes by RC-Devil --
    Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on Marhu.net - HOME
    Register filltype: seeds2 a part of SeedMaster2k16 placeable
    Register filltype: washedPotato a part of potatoWasher placeable
    Register FruitType: compost a part of potatoWasher placeable
    Register filltype: steamedPotato a part of potatoSteamer placeable
    Register filltype: pigForage a part of pigForageMaster placeable
    BGA Silo v15.0.0 by Heady loaded
    Register Variable: BaseMission.mboBuyListener
    Map: Buyable Objects(Buyable) v3.3 by Bluebaby210 loaded!
    Map: Buyable Objects(Icon) v3.3 by Bluebaby210 loaded!
    Map: Buyable Objects(Master) v3.3 by Bluebaby210 loaded!
    Map: MapFruitTrigger v1.1 loaded
    Register Variable: BaseMission.modMapShovelTrigger
    Map: Mix Feeder v2.0 by Bluebaby210 loaded!
    --- loading Holzhausen 2015 by Niggels.... Have fun!
    AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
    \__ Register fruitType: Luzerne (luzerne) [key 17]
    \____ Register windrowType: luzerne_windrow (luzerne_windrow)
    \______ ForageWagonConversion registered: luzerne_windrow -> grass
    dataS/cameraPath01.i3d (0.18 ms)
    dataS/cameraPath02.i3d (0.18 ms)
    dataS/cameraPath03.i3d (0.19 ms)
    data/sky/sky_day_night.i3d (89.58 ms)
    data/sky/rain.i3d (15.82 ms)
    data/sky/hail.i3d (4.64 ms)
    data/sky/dust.i3d (6.46 ms)
    Agrargemeinschaft Rhoen: Register Fill type: Schwein, Rind, Ferkel, Kalb,
    C:\Users\Domas\Documents\My Games\FarmingSimulator2015\mods//Holzhausen/map/Holzhausen.i3d (11908.23 ms)
    Error: getChildAt index out of range.
    LUA call stack:
    D:/code/lsim2015/build/finalbin/dataS/scripts/objects/CollectableGoldCoins.lua(27) : getChildAt
    D:/code/lsim2015/build/finalbin/dataS/scripts/objects/CollectableGoldCoins.lua(12) : new
    Error: getChildAt index out of range.
    LUA call stack:
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(22) : getChildAt
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(10) : new
    Warning (LUA): Unknown entity id 0 in method name: getNumOfChildren.
    LUA call stack:
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(36) : getNumOfChildren
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(10) : new
    Error: Running LUA method 'ElkTrigger.onCreate'.
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(36) : 'for' limit must be a number
    Error: failed to load particle system C:\Users\Domas\Documents\My Games\FarmingSimulator2015\mods//Holzhausen/../potatoWasherST_placeable/PS/potatoPS_output.i3d
    SearchModsScript v3.0 by Bluebaby210 loaded!
    MapBGASilo: bgaSilo.xml can not be found, BGASilo saves not loaded.
    screenshots LS 15 Mod: Folder "screenshots/MixFeederCamera" in MyGames was createt
    +++ OPEN MIX FEEDER +++
    Keyboard --> Open Mix Feeder Tablet with: Taste STRG LINKS hold, press and hold Taste M and press Taste G
    Gamepad --> Open Mix Feeder Tablet with: hold, press and hold and press
    +++ OPEN MIX FEEDER +++
    *** ChoppedStraw_Sunflower v15.0.05 specialization loading ***
    --- loading addMultiFruit mod V3.0 --- (by upsidedown)
    --- loading multiFruit Module: C:\Users\Domas\Documents\My Games\FarmingSimulator2015\mods//ZZZ_multiFruitModule_Extended/multiFruit_config.xml --- (by upsidedown)
    --- loading multiFruit Module: C:\Users\Domas\Documents\My Games\FarmingSimulator2015\mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
    data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (534.77 ms)
    Warning: Character '9' not found in texture font (Error: getChildAt index out of range.
    LUA call stack:
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(22) : getChildAt
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(10) : new
    Warning (LUA): Unknown entity id 0 in method name: getNumOfChildren.
    LUA call stack:
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(36) : getNumOfChildren
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(10) : new
    Error: Running LUA method 'ElkTrigger.onCreate'.
    D:/code/lsim2015/build/finalbin/dataS/scripts/triggers/ElkTrigger.lua(36) : 'for' limit must be a number
    Error: failed to load particle system C:\Users\Domas\Documents\My Games\FarmingSimulator2015\mods//Holzhausen/../potatoWasherST_placeable/PS/potatoPS_output.i3d
    SearchModsScript v3.0 by Bluebaby210 loaded!
    MapBGASilo: bgaSilo.xml can not be found, BGASilo saves not loaded.
    screenshots LS 15 Mod: Folder "screenshots/MixFeederCamera" in MyGames was createt
    ).
    dataS2/character/player/player.i3d (209.22 ms)
    \______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (186.68 ms)
    data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (86.28 ms)
    data/vehicles/trailers/brantner/brantnerE8041.i3d (101.44 ms)
    \______ Bale registered: BALETYPE_PIGFORAGE_112_130 -> BALETYPE_FORAGE_112_130
    data/vehicles/steerable/deutz/deutzAgroStar661.i3d (320.90 ms)
    data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (178.96 ms)
    data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (92.68 ms)
    data/vehicles/tools/suer/suerSB1000.i3d (39.23 ms)
    data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (206.25 ms)
    data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (9.82 ms)
    data/vehicles/tools/amazone/amazoneUF1801.i3d (114.88 ms)
    dataS/character/player/playerCCT.i3d (19.75 ms)

  • Crouwler 26. April 2020 um 02:30

    Hat das Thema geschlossen.