Giants Engine funktioniert nicht mehr... :(

  • Wie dir bestimmt aufgefallen ist, ist der "Doppelpost" 2x das gleiche, ich hätte den zweiten Post auch gelöscht, aber ich habe die Funktion dazu noch nicht gefunden... wenns dafür eine gibt. Ich hatte beim Posten einen Error hier im Forum, deswegen wurde das wahrscheinlich 2x gepostet. War bestimmt keine böse Absicht dahinter :)

    Mir ist aber eben aufgefallen, dass das der falsche Log ist. Der ist von der letzten Multiplayer-Session, da lief aber alles ohne Probleme.

    Deinen letzten Satz verstehe ich allerdings nicht so ganz...

    Hier nochmal der richtige Log:

    Spoiler anzeigen


    GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
    Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
    Memory: 16332 MB
    OS: Windows NT 6.2 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon (TM) R9 380 Series
    Version: 3.2.13447 Compatibility Profile Context 16.300.2311.0
    Shader Version: 4.50
    GL_NV_texture_compression_vtc not supported
    max_texture_layers: 16
    OpenGL initialization successful
    Hardware Profile
    Level: Very High (forced)
    View Distance Factor: 1.300000
    Shadow Quality: 2.000000
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Foliage View Distance Factor: 1.600000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Farming Simulator 15
    Version: 1.4.2.0 1.4.2RC1
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods/
    Load mod: AAA_LexionScriptBase
    Load mod: AAA_MultiFruitCutters
    Load mod: aaa_ROS_Krone_Emsland
    Load mod: AAA_UniversalProcessKit
    Load mod: AnimationMapTrigger
    Load mod: CompostMaster_Transportmulde
    Load mod: ConveyorPack
    Load mod: CZMOD_FENDT_900_Series
    Load mod: Einachs_Milchfass_V_1_1_wasch
    Load mod: FollowMe
    Load mod: FS15_claasLexionPack
    Load mod: FSM_BeastPack
    Load mod: GuelleMistMod
    Load mod: Heckkran_v3
    Load mod: HKL_Pack_V2_by_Werkstattleiter
    Load mod: Inspector_V24
    Load mod: Kotte_Garant_SlurryTanker
    Load mod: Loesshuegelland_V3
    Load mod: LS15Kugelkupplung
    Load mod: MAN_TGS_18440_Pack
    Load mod: MapBuyableObject
    Load mod: MapDoorTrigger
    Load mod: Mercedes_TEST
    Load mod: MischStation
    Load mod: PlaceableHeaps
    Load mod: RoewerSilagePlate
    Load mod: Scania_Viehtransporter_v1_2
    Load mod: Tool_attachableFH
    Load mod: Trailer_HKL_LS15
    Load mod: TSL_ServiceTrailer_LS15wsb
    Load mod: UnimogU1200_U1600
    Load mod: Vehicles_LKW_MAN_TGS_18440_SZM_AGRA_BB_V1_LS15
    Load mod: WaterMilkTrailerGross
    Load mod: zzzAutoCombine
    Load mod: ZZZ_ChoppedStraw
    Load mod: ZZZ_compostSoil
    Load mod: ZZZ_courseplay
    Load mod: ZZZ_FeedBales
    Load mod: ZZZ_FuelAdjust
    Load mod: ZZZ_GPS
    Load mod: ZZZ_greenFertilizer
    Load mod: ZZZ_multiFruit
    Load mod: ZZZ_multiFruitModule_Standard
    Register vehicle type: CompostMaster_Transportmulde.compostMaster
    Register vehicle type: ConveyorPack.NewConveyor
    Register vehicle type: ConveyorPack.FConveyor
    Register vehicle type: ConveyorPack.TConveyor
    Register vehicle type: ConveyorPack.FConveyorTrailer
    Register vehicle type: CZMOD_FENDT_900_Series.f900
    Register vehicle type: Einachs_Milchfass_V_1_1_wasch.Milchfass
    Script loaded: FollowMe.lua (v2.1.0)
    Register vehicle type: FS15_claasLexionPack.ClaasLexion600
    Register vehicle type: FS15_claasLexionPack.ClaasLexion600TT
    Register vehicle type: FS15_claasLexionPack.QuasarR8
    Register vehicle type: FS15_claasLexionPack.ClaasVarios
    Register vehicle type: FS15_claasLexionPack.Conspeed
    Register vehicle type: FS15_claasLexionPack.cutterTrailerAttacher
    Register vehicle type: FSM_BeastPack.theBeastFSM
    Register vehicle type: FSM_BeastPack.iStralisV8Beast
    Register vehicle type: Heckkran_v3.Heckkran
    register joint type: HookJoint
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.agrolinerITS26
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.HKL_Container
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.HKLH_Container
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.HKLP_Container
    Register vehicle type: Kotte_Garant_SlurryTanker.garantSlurry
    doorTrigger loaded
    Script SchweineZucht v3.2.7 by Marhu loaded! Support on Marhu.net - HOME
    --- loading ManualBarrier mod V5.15.7 - 07.12.2014 (by Blacky_BPG)---
    Script WaterMod v3.1.5 by Marhu loaded! Support on Marhu.net - HOME
    *** ChoppedStraw fruittypes registered!
    register fruit type: klee
    register fruit type: luzerne
    register fill type: kalk
    Map: Buyable Objects(Buyable) v3.2 by Bluebaby210 loaded!
    Map: Buyable Objects(Icon) v3.2 by Bluebaby210 loaded!
    Map: Buyable Objects(Master) v3.2 by Bluebaby210 loaded!
    Register vehicle type: Mercedes_TEST.FordPickup
    Register vehicle type: RoewerSilagePlate.RoewerSilagePlate
    Register vehicle type: Scania_Viehtransporter_v1_2.scania_r730
    Register vehicle type: Scania_Viehtransporter_v1_2.Viehtrailer
    Register vehicle type: Tool_attachableFH.attachableFH
    register joint type: HookJoint
    MAN TGS 26.440 is loaded
    Register vehicle type: Trailer_HKL_LS15.tipper
    Register vehicle type: TSL_ServiceTrailer_LS15wsb.CarTrailer
    Register vehicle type: UnimogU1200_U1600.bm_unimogU1600
    Register vehicle type: UnimogU1200_U1600.bm_unimogU1200
    Register vehicle type: UnimogU1200_U1600.concreteWeightUnimog
    Register vehicle type: Vehicles_LKW_MAN_TGS_18440_SZM_AGRA_BB_V1_LS15.MAN_SZM Agra 4x4 BB
    Register vehicle type: WaterMilkTrailerGross.MilkTrailer
    FruitType registered: compost_soil
    ### Courseplay: initialized 38/38 files (v4.01.0000)
    ### Courseplay: installed into 29 vehicles
    --- loading BaleFeed-Mod V2.0 (by upsidedown) ---
    dataS/cameraPath01.i3d (0.09 ms)
    dataS/cameraPath02.i3d (0.09 ms)
    dataS/cameraPath03.i3d (0.06 ms)
    data/sky/sky_day_night.i3d (17.96 ms)
    data/sky/rain.i3d (4.62 ms)
    data/sky/hail.i3d (1.04 ms)
    data/sky/dust.i3d (1.03 ms)
    data/maps/map02.i3d (3461.14 ms)
    --- loading FS15_LexionPack_ScriptBase - specialization for all Lexion Combines by Michi77
    Error: Can't load resource 'map/map01/huds/OpenDoorTrigger_hud.dds'.
    --- loading AutoCombine v4.01 by mogli ---
    AutoCombine was inserted on FS15_claasLexionPack.ClaasLexion600TT
    AutoCombine was inserted on combine_animated
    AutoCombine was inserted on combine_animated_crawler
    AutoCombine was inserted on combine_cylindered
    AutoCombine was inserted on combine
    AutoCombine was inserted on selfPropelledPotatoHarvester
    AutoCombine was inserted on FS15_claasLexionPack.ClaasLexion600
    *** ChoppedStraw v15.0.05 specialization loading ***
    ## Courseplay: setting up signs
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (0.70 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (0.52 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (1.28 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (0.98 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (0.60 ms)
    ## Courseplay: setting up fields (basic)
    ## Courseplay: loading settings from "courseplay.xml"
    ## Courseplay: setting up hud
    ## Courseplay: setting up debug channels
    ## Courseplay: setting up globalInfoText
    ## Courseplay: loading courses and folders from "courseplay.xml"
    --- loading GPS mod V4.21 --- (by upsidedown and gotchTOM)
    --- loading greenFertilizer mod V2.1--- (by upsidedown)
    --- loading addMultiFruit mod V3.0 --- (by upsidedown)
    --- loading multiFruit Module: D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
    Disabled withering for: wheat, barley, rape, maize, sugarBeet
    data/vehicles/tools/kuhn/kuhnFC3525F.i3d (61.59 ms)
    data/vehicles/tools/kuhn/kuhnFC10030.i3d (43.93 ms)
    data/vehicles/steerable/krone/kroneBigX1100.i3d (91.12 ms)
    dataS2/character/player/player.i3d (226.42 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//zzzAutoCombine/AutoCombine.i3d (0.22 ms)
    GPS mod inserted into Drivable Specialization (should happen only once!)
    GPS mod inserted into Vehicle Camera (should happen only once!)
    \______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    \______ Bale registered: BALETYPE_KLEE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_KLEE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (46.12 ms)
    data/vehicles/steerable/man/man22s.i3d (97.51 ms)
    data/vehicles/trailers/krampe/krampeSB3060.i3d (61.27 ms)
    data/vehicles/steerable/liebherr/liebherrL538.i3d (118.92 ms)
    data/vehicles/wheelLoaders/lizard/wheelLoaderShovel.i3d (20.15 ms)
    data/vehicles/tools/horsch/horschMaestro12SW.i3d (54.67 ms)
    data/vehicles/particleAnimations/horsch/horschMaestro12SW.i3d (14.51 ms)
    data/vehicles/trailers/amazone/amazoneZGB8200.i3d (42.21 ms)
    data/vehicles/tools/lemken/lemkenHeliodorGigant101200.i3d (62.08 ms)
    data/vehicles/particleAnimations/lemken/lemkenHeliodorGigant101200.i3d (10.31 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//CZMOD_FENDT_900_Series/fendt_900_s4.i3d (498.51 ms)
    data/vehicles/tools/horsch/horschPronto9SW.i3d (84.71 ms)
    data/vehicles/particleAnimations/horsch/horschPronto9SW.i3d (4.74 ms)
    data/vehicles/steerable/grimme/grimmeMaxtron620.i3d (178.22 ms)
    data/vehicles/steerable/newHolland/newHollandCR1090.i3d (141.32 ms)
    data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (65.31 ms)
    data/vehicles/balers/newHolland/newHollandBB1290.i3d (46.06 ms)
    data/maps/models/objects/squarebales/baleStraw240.i3d (10.68 ms)
    data/vehicles/tools/grimme/grimmeGL660.i3d (50.78 ms)
    data/vehicles/particleAnimations/grimme/grimmeGL660.i3d (2.74 ms)
    data/vehicles/steerable/grimme/grimmeTectron415.i3d (114.06 ms)
    data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (50.38 ms)
    data/vehicles/tools/poettinger/poettingerHit1214T.i3d (54.11 ms)
    data/vehicles/tools/krone/kroneSwadro2000.i3d (52.53 ms)
    data/vehicles/tools/damcon/damconPL75.i3d (50.55 ms)
    data/vehicles/particleAnimations/damcon/damconPL75.i3d (4.04 ms)
    data/vehicles/steerable/cars/piQup.i3d (43.85 ms)
    data/vehicles/steerable/newHolland/newHollandT475.i3d (108.24 ms)
    data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (16.42 ms)
    data/vehicles/frontLoaders/stoll/stollToolPalletFork.i3d (35.74 ms)
    data/vehicles/trailers/strautmann/strautmannTeraVitesse5201.i3d (59.28 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//FSM_BeastPack/FSM_Beast.i3d (272.29 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//FSM_BeastPack/FSM_Iveco_Beast.i3d (125.64 ms)
    data/vehicles/steerable/ponsse/ponsseScorpion.i3d (141.96 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//PlaceableHeaps/PlaceableHeap.i3d (155.57 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//MischStation/MischStation.i3d (121.15 ms)
    data/maps/models/natural/trees/treePine10m.i3d (4.55 ms)
    dataS/character/player/playerCCT.i3d (4.49 ms)
    adding fruits to green fertilizer mod...
    wheat
    barley
    rape
    maize
    potato
    sugarBeet
    6 fruits added to cultivator, plough and direct seeder for fertilizer use
    data/firstPerson/chainsaws/husqvarna/husqvarna550.i3d (52.71 ms)

    2 Mal editiert, zuletzt von Langer1234561 (21. August 2016 um 13:52)

  • Ich habe jetzt die Grafik auf Low, den Unimog rausgemacht und nach Treibern gesucht. Treiberupdate gibts, aber nur eine Beta-Version, die mache ich mir nur ungerne drauf.

    Leider stürzt das Spiel immernoch ab, aber halt nur auf dem einem Spielstand. Ich hab aber ehrlich gesagt keine Lust einen neuen anzufangen, ich hab da halt ne Menge Zeit reingesteckt :D

    Hier nochmal der aktuelle Log...

    Spoiler anzeigen


    GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
    Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
    Memory: 16332 MB
    OS: Windows NT 6.2 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon (TM) R9 380 Series
    Version: 3.2.13447 Compatibility Profile Context 16.300.2311.0
    Shader Version: 4.50
    GL_NV_texture_compression_vtc not supported
    max_texture_layers: 16
    OpenGL initialization successful
    Hardware Profile
    Level: Low (forced)
    View Distance Factor: 0.750000
    Shadow Quality: 0.000000
    Skip Mipmaps: 1
    LOD Distance Factor: 0.750000
    Terrain LOD Distance Factor: 0.750000
    Foliage View Distance Factor: 1.000000
    Volume Mesh Tessellation Factor: 1.500000
    Tyre Tracks Segments Factor: 0.500000
    Farming Simulator 15
    Version: 1.4.2.0 1.4.2RC1
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods/
    Load mod: AAA_LexionScriptBase
    Load mod: AAA_MultiFruitCutters
    Load mod: aaa_ROS_Krone_Emsland
    Load mod: AAA_UniversalProcessKit
    Load mod: AnimationMapTrigger
    Load mod: CompostMaster_Transportmulde
    Load mod: ConveyorPack
    Load mod: CZMOD_FENDT_900_Series
    Load mod: Einachs_Milchfass_V_1_1_wasch
    Load mod: FollowMe
    Load mod: FS15_claasLexionPack
    Load mod: FSM_BeastPack
    Load mod: GuelleMistMod
    Load mod: Heckkran_v3
    Load mod: HKL_Pack_V2_by_Werkstattleiter
    Load mod: Inspector_V24
    Load mod: Kotte_Garant_SlurryTanker
    Load mod: Loesshuegelland_V3
    Load mod: LS15Kugelkupplung
    Load mod: MAN_TGS_18440_Pack
    Load mod: MapBuyableObject
    Load mod: MapDoorTrigger
    Load mod: Mercedes_TEST
    Load mod: MischStation
    Load mod: PlaceableHeaps
    Load mod: RoewerSilagePlate
    Load mod: Scania_Viehtransporter_v1_2
    Load mod: Tool_attachableFH
    Load mod: Trailer_HKL_LS15
    Load mod: TSL_ServiceTrailer_LS15wsb
    Load mod: Vehicles_LKW_MAN_TGS_18440_SZM_AGRA_BB_V1_LS15
    Load mod: WaterMilkTrailerGross
    Load mod: zzzAutoCombine
    Load mod: ZZZ_ChoppedStraw
    Load mod: ZZZ_compostSoil
    Load mod: ZZZ_courseplay
    Load mod: ZZZ_FeedBales
    Load mod: ZZZ_FuelAdjust
    Load mod: ZZZ_GPS
    Load mod: ZZZ_greenFertilizer
    Load mod: ZZZ_multiFruit
    Load mod: ZZZ_multiFruitModule_Standard
    Register vehicle type: CompostMaster_Transportmulde.compostMaster
    Register vehicle type: ConveyorPack.NewConveyor
    Register vehicle type: ConveyorPack.FConveyor
    Register vehicle type: ConveyorPack.TConveyor
    Register vehicle type: ConveyorPack.FConveyorTrailer
    Register vehicle type: CZMOD_FENDT_900_Series.f900
    Register vehicle type: Einachs_Milchfass_V_1_1_wasch.Milchfass
    Script loaded: FollowMe.lua (v2.1.0)
    Register vehicle type: FS15_claasLexionPack.ClaasLexion600
    Register vehicle type: FS15_claasLexionPack.ClaasLexion600TT
    Register vehicle type: FS15_claasLexionPack.QuasarR8
    Register vehicle type: FS15_claasLexionPack.ClaasVarios
    Register vehicle type: FS15_claasLexionPack.Conspeed
    Register vehicle type: FS15_claasLexionPack.cutterTrailerAttacher
    Register vehicle type: FSM_BeastPack.theBeastFSM
    Register vehicle type: FSM_BeastPack.iStralisV8Beast
    Register vehicle type: Heckkran_v3.Heckkran
    register joint type: HookJoint
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.agrolinerITS26
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.HKL_Container
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.HKLH_Container
    Register vehicle type: HKL_Pack_V2_by_Werkstattleiter.HKLP_Container
    Register vehicle type: Kotte_Garant_SlurryTanker.garantSlurry
    doorTrigger loaded
    Script SchweineZucht v3.2.7 by Marhu loaded! Support on Marhu.net - HOME
    --- loading ManualBarrier mod V5.15.7 - 07.12.2014 (by Blacky_BPG)---
    Script WaterMod v3.1.5 by Marhu loaded! Support on Marhu.net - HOME
    *** ChoppedStraw fruittypes registered!
    register fruit type: klee
    register fruit type: luzerne
    register fill type: kalk
    Map: Buyable Objects(Buyable) v3.2 by Bluebaby210 loaded!
    Map: Buyable Objects(Icon) v3.2 by Bluebaby210 loaded!
    Map: Buyable Objects(Master) v3.2 by Bluebaby210 loaded!
    Register vehicle type: Mercedes_TEST.FordPickup
    Register vehicle type: RoewerSilagePlate.RoewerSilagePlate
    Register vehicle type: Scania_Viehtransporter_v1_2.scania_r730
    Register vehicle type: Scania_Viehtransporter_v1_2.Viehtrailer
    Register vehicle type: Tool_attachableFH.attachableFH
    register joint type: HookJoint
    MAN TGS 26.440 is loaded
    Register vehicle type: Trailer_HKL_LS15.tipper
    Register vehicle type: TSL_ServiceTrailer_LS15wsb.CarTrailer
    Register vehicle type: Vehicles_LKW_MAN_TGS_18440_SZM_AGRA_BB_V1_LS15.MAN_SZM Agra 4x4 BB
    Register vehicle type: WaterMilkTrailerGross.MilkTrailer
    FruitType registered: compost_soil
    ### Courseplay: initialized 38/38 files (v4.01.0000)
    ### Courseplay: installed into 27 vehicles
    --- loading BaleFeed-Mod V2.0 (by upsidedown) ---
    dataS/cameraPath01.i3d (0.09 ms)
    dataS/cameraPath02.i3d (0.09 ms)
    dataS/cameraPath03.i3d (0.06 ms)
    data/sky/sky_day_night.i3d (3.78 ms)
    data/sky/rain.i3d (0.70 ms)
    data/sky/hail.i3d (0.42 ms)
    data/sky/dust.i3d (0.38 ms)
    data/maps/map02.i3d (2622.10 ms)
    --- loading FS15_LexionPack_ScriptBase - specialization for all Lexion Combines by Michi77
    Error: Can't load resource 'map/map01/huds/OpenDoorTrigger_hud.dds'.
    --- loading AutoCombine v4.01 by mogli ---
    AutoCombine was inserted on FS15_claasLexionPack.ClaasLexion600TT
    AutoCombine was inserted on combine_animated
    AutoCombine was inserted on combine_animated_crawler
    AutoCombine was inserted on combine_cylindered
    AutoCombine was inserted on combine
    AutoCombine was inserted on selfPropelledPotatoHarvester
    AutoCombine was inserted on FS15_claasLexionPack.ClaasLexion600
    *** ChoppedStraw v15.0.05 specialization loading ***
    ## Courseplay: setting up signs
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (0.49 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (0.54 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (0.79 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (0.61 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (0.62 ms)
    ## Courseplay: setting up fields (basic)
    ## Courseplay: loading settings from "courseplay.xml"
    ## Courseplay: setting up hud
    ## Courseplay: setting up debug channels
    ## Courseplay: setting up globalInfoText
    ## Courseplay: loading courses and folders from "courseplay.xml"
    --- loading GPS mod V4.21 --- (by upsidedown and gotchTOM)
    --- loading greenFertilizer mod V2.1--- (by upsidedown)
    --- loading addMultiFruit mod V3.0 --- (by upsidedown)
    --- loading multiFruit Module: D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
    Disabled withering for: wheat, barley, rape, maize, sugarBeet
    data/vehicles/tools/kuhn/kuhnFC3525F.i3d (13.31 ms)
    data/vehicles/tools/kuhn/kuhnFC10030.i3d (11.00 ms)
    data/vehicles/steerable/krone/kroneBigX1100.i3d (18.21 ms)
    dataS2/character/player/player.i3d (168.46 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//zzzAutoCombine/AutoCombine.i3d (0.21 ms)
    GPS mod inserted into Drivable Specialization (should happen only once!)
    GPS mod inserted into Vehicle Camera (should happen only once!)
    \______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    \______ Bale registered: BALETYPE_KLEE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_KLEE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (9.32 ms)
    data/vehicles/steerable/man/man22s.i3d (23.18 ms)
    data/vehicles/trailers/krampe/krampeSB3060.i3d (12.49 ms)
    data/vehicles/steerable/liebherr/liebherrL538.i3d (24.11 ms)
    data/vehicles/wheelLoaders/lizard/wheelLoaderShovel.i3d (2.67 ms)
    data/vehicles/tools/horsch/horschMaestro12SW.i3d (12.73 ms)
    data/vehicles/particleAnimations/horsch/horschMaestro12SW.i3d (1.83 ms)
    data/vehicles/trailers/amazone/amazoneZGB8200.i3d (8.17 ms)
    data/vehicles/tools/lemken/lemkenHeliodorGigant101200.i3d (12.89 ms)
    data/vehicles/particleAnimations/lemken/lemkenHeliodorGigant101200.i3d (1.68 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//CZMOD_FENDT_900_Series/fendt_900_s4.i3d (306.67 ms)
    data/vehicles/tools/horsch/horschPronto9SW.i3d (24.87 ms)
    data/vehicles/particleAnimations/horsch/horschPronto9SW.i3d (0.99 ms)
    data/vehicles/steerable/grimme/grimmeMaxtron620.i3d (36.11 ms)
    data/vehicles/steerable/newHolland/newHollandCR1090.i3d (32.14 ms)
    data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (14.63 ms)
    data/vehicles/balers/newHolland/newHollandBB1290.i3d (11.22 ms)
    data/maps/models/objects/squarebales/baleStraw240.i3d (1.88 ms)
    data/vehicles/tools/grimme/grimmeGL660.i3d (13.46 ms)
    data/vehicles/particleAnimations/grimme/grimmeGL660.i3d (0.72 ms)
    data/vehicles/steerable/grimme/grimmeTectron415.i3d (24.10 ms)
    data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (11.46 ms)
    data/vehicles/tools/poettinger/poettingerHit1214T.i3d (12.70 ms)
    data/vehicles/tools/krone/kroneSwadro2000.i3d (16.45 ms)
    data/vehicles/tools/damcon/damconPL75.i3d (9.60 ms)
    data/vehicles/particleAnimations/damcon/damconPL75.i3d (0.82 ms)
    data/vehicles/steerable/cars/piQup.i3d (8.69 ms)
    data/vehicles/steerable/newHolland/newHollandT475.i3d (20.52 ms)
    data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (3.70 ms)
    data/vehicles/frontLoaders/stoll/stollToolPalletFork.i3d (6.47 ms)
    data/vehicles/trailers/strautmann/strautmannTeraVitesse5201.i3d (12.97 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//FSM_BeastPack/FSM_Beast.i3d (192.47 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//FSM_BeastPack/FSM_Iveco_Beast.i3d (68.42 ms)
    data/vehicles/steerable/ponsse/ponsseScorpion.i3d (32.47 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//PlaceableHeaps/PlaceableHeap.i3d (51.72 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//MischStation/MischStation.i3d (41.10 ms)
    data/maps/models/natural/trees/treePine10m.i3d (1.23 ms)
    dataS/character/player/playerCCT.i3d (4.36 ms)
    adding fruits to green fertilizer mod...
    wheat
    barley
    rape
    maize
    potato
    sugarBeet
    6 fruits added to cultivator, plough and direct seeder for fertilizer use
    data/firstPerson/chainsaws/husqvarna/husqvarna550.i3d (8.43 ms)
    D:/Users/Jannik/Documents/my games/FarmingSimulator2015/mods//FSM_BeastPack/FSM_Iveco_Beast.i3d (68.82 ms)

  • ich würde fast sagen Pech gehabt Spielstand zerschossen ;) wirst wahrscheinlich einen neuen anfangen müssen oder musst eben bei einem backup weiter mache wo das Spiel noch lief ohne Probleme.

    die Dateien aus dem Backup in den Spielstand kopieren und versuchen ob es geht ;)


    LogoRespectForModders100px.jpg


    MFG Zetor 6245
    wer Rechtschreibfehler findet darf sie behalten :ugly:

  • Diese Mods habe ich nur drinne, weil ich auf einem Server spiele wo das so genutzt wird... ich weiß ehrlichgesagt nichtmal was die genannten Mods machen :D

    Ich will euch mit meinem Problem auch nicht weiter belästigen. Es muss wohl irgendein Fehler auf dem einem Spielstand sein, der das Spiel abstürzen lässt. Im Multiplayer und auf anderen Savegames läuft nämlich alles ohne Probleme.

    Ich danke euch trotzdem für eure Hilfe,
    hier kann dann also zu gemacht werden.

    Grüße
    Jannik