Hallo,
ich habe mir ein Mähwerk aus dem LS15 in den LS17 konvertiert. Ich kann es kaufen und anschalten aber es nicht heben/senken. Es verursacht einige Logfehler.
Grüße IHC 654 AS
Hallo,
ich habe mir ein Mähwerk aus dem LS15 in den LS17 konvertiert. Ich kann es kaufen und anschalten aber es nicht heben/senken. Es verursacht einige Logfehler.
Grüße IHC 654 AS
deine lowerDistanceToGround und upperDistanceToGround sind gleich.
Es macht also schon was du willst,....heben/senken aber halt exakt 0mm.
Vielen dank schonmal aber es mäht noch nicht.
Der einzige Fehler in der log ist Zeile 75. Was muss Ich noch hinzufügen?
GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Memory: 16314 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Extreme 3D
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1060 6GB
Version: 21.21.13.7270 (25.8.2016)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: de
Language: de
Time: 2017-07-24 21:18:03
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load mod: DeutzFahrKM327KM24_converted (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzFahrKM327KM24_converted to use it in multiplayer.
Register configuration 'wrappingColor'
Register vehicle type: pdlc_kuhnPack.subsoiler
Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
Register vehicle type: pdlc_kuhnPack.turnOnCultivator
Register vehicle type: pdlc_kuhnPack.windrower_workMode
Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
Register vehicle type: pdlc_kuhnPack.balerWrapper
Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500
Error: Not all prerequisites of specialization mower are fulfilled
dataS/cameraPath01.i3d (0.09) ms
dataS/cameraPath02.i3d (0.07) ms
dataS/cameraPath03.i3d (0.05) ms
data/sky/skyUS_day_night.i3d (6.96) ms
data/sky/rain.i3d (0.68) ms
data/sky/hail.i3d (0.43) ms
data/sky/dust.i3d (0.27) ms
data/maps/map01.i3d (1105.38) ms
data/objects/basketball/basketball.i3d (0.71) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (34.07) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (23.08) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (11.84) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (40.98) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (14.08) ms
data/vehicles/trailers/metaltech/db8000.i3d (20.61) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (21.14) ms
Error: Can't load resource 'C:/Users/Julian/Documents/My Games/FarmingSimulator2017/mods/DeutzFahrKM327KM24_converted/dirt_normal.png'.
C:/Users/Julian/Documents/My Games/FarmingSimulator2017/mods/DeutzFahrKM327KM24_converted/Claas_WM2.i3d (8.95) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (24.88) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (2.25) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (1.13) ms
data/objects/pallets/fertilizerTank.i3d (1.45) ms
data/placeables/shelters/vehicleShelter.i3d (0.92) ms
data/placeables/shelters/storageShelter02.i3d (1.58) ms
data/placeables/shelters/storageShelter01.i3d (4.04) ms
data/vehicles/train/locomotive.i3d (16.23) ms
data/vehicles/train/wagonTimber.i3d (7.81) ms
data/vehicles/train/wagonWoodChips.i3d (8.55) ms
data/vehicles/train/wagonGrain.i3d (8.52) ms
data/vehicles/train/wagonSugarbeets.i3d (8.50) ms
dataS2/character/player/player01.i3d (239.65) ms
Application exit request forced.
Application exit request forced.
Alles anzeigen
du hast sicher in der moddesc verschiedene specs aufgelistet.
Mach die mal raus....du verweist in der xml ja eh auf den Standard mower_animated
Klappt immer noch nicht
GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Memory: 16314 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Extreme 3D
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1060 6GB
Version: 21.21.13.7270 (25.8.2016)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: de
Language: de
Time: 2017-07-24 21:33:30
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load mod: DeutzFahrKM327KM24_converted (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzFahrKM327KM24_converted to use it in multiplayer.
Register configuration 'wrappingColor'
Register vehicle type: pdlc_kuhnPack.subsoiler
Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
Register vehicle type: pdlc_kuhnPack.turnOnCultivator
Register vehicle type: pdlc_kuhnPack.windrower_workMode
Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
Register vehicle type: pdlc_kuhnPack.balerWrapper
Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500
dataS/cameraPath01.i3d (0.07) ms
dataS/cameraPath02.i3d (0.06) ms
dataS/cameraPath03.i3d (0.04) ms
data/sky/skyUS_day_night.i3d (6.59) ms
data/sky/rain.i3d (0.57) ms
data/sky/hail.i3d (0.44) ms
data/sky/dust.i3d (0.24) ms
data/maps/map01.i3d (1051.57) ms
data/objects/basketball/basketball.i3d (0.69) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (41.09) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (22.68) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (12.60) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (42.89) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (14.94) ms
data/vehicles/trailers/metaltech/db8000.i3d (22.79) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (21.62) ms
Error: Can't load resource 'C:/Users/Julian/Documents/My Games/FarmingSimulator2017/mods/DeutzFahrKM327KM24_converted/dirt_normal.png'.
C:/Users/Julian/Documents/My Games/FarmingSimulator2017/mods/DeutzFahrKM327KM24_converted/Claas_WM2.i3d (9.71) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (24.90) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (2.46) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (1.18) ms
data/objects/pallets/fertilizerTank.i3d (1.35) ms
data/placeables/shelters/vehicleShelter.i3d (0.91) ms
data/placeables/shelters/storageShelter02.i3d (1.55) ms
data/placeables/shelters/storageShelter01.i3d (4.52) ms
data/vehicles/train/locomotive.i3d (16.83) ms
data/vehicles/train/wagonTimber.i3d (8.07) ms
data/vehicles/train/wagonWoodChips.i3d (8.83) ms
data/vehicles/train/wagonGrain.i3d (8.57) ms
data/vehicles/train/wagonSugarbeets.i3d (8.75) ms
dataS2/character/player/player01.i3d (193.84) ms
Alles anzeigen
ZitatError: Can't load resource 'C:/Users/Julian/Documents/My Games/FarmingSimulator2017/mods/DeutzFahrKM327KM24_converted/dirt_normal.png
Also am besten erstmal diese Datei (endet aber mit DDS) an entsprechende Stelle verschieben/kopieren.
Mehr kann ich an Hand der XMLs nicht sehen.
Stimmen die Indexe der WorkAreas?
Was passiert genau wenn du das Mähwerk anschaltest? ist es wenigstens aktiviert (grün), hört man was, sieht man was?
Indexe Sollten stimmen. Man sieht, dass es aktiviert ist und dass sich die Mähtrommeln drehen.Man hört auch den Standard Mäh sound.
In der log ist auch kein Fehler.
Probiere mal diesen wert also die 0.2 mit 0.1 auszutauschen
<groundReferenceNodes>
<groundReferenceNode index="0>" threshold="0.2"/>
</groundReferenceNodes>
Klappt nicht
also wenn die TGs dee workareas passen und auch richtigrum ausgerichtet sind, weiß ich auch nicht weiter.