Hallo liebes Forum
Habe ein Traktor konvertiert die Reifen habe ich nun dran nach stunden langes vergleichen mit einem Schlepper von ls19.
"Das Große Problem sind": die Lights habe mich schon ein wenig durch gestöbert und auch verglichen aber irgendwie fällt der Groschen noch nicht ganz bei mir
habe dann noch Sound Probleme, allerdings habe ich sie schon konvertiert von wav. nach ogg habe in der Schlepper xml aber noch wav. stehen
hinzu kommen noch Call Stack Meldungen
Log habe in im Anhang
danke für eure Antworten
Code
Bilder <lights>
<states>
<state lightTypes="0"/>
<state lightTypes="0 1"/>
<state lightTypes="0 1 2"/>
</states>
<realLights>
<low>
<light node="0>2|0|1" lightTypes="0" excludedLightTypes="2 3" />
<light node="0>2|1|0|1" lightTypes="1"/>
<light node="0>2|1|1|1" lightTypes="2"/>
<light node="0>2|0|4" lightTypes="3" />
</low>
<high>
<light node="0>2|0|1" lightTypes="0" excludedLightTypes="2 3" />
<light node="0>2|1|0|1" lightTypes="1"/>
<light node="0>2|1|1|1" lightTypes="2"/>
<light node="0>2|0|4" lightTypes="3"/>
<light node="0>2|2" lightTypes="0"/>
<brakeLight node="0>2|2" />
<turnLightLeft node="0>2|3|0|1" />
<turnLightRight node="0>2|3|1|1" />
<interiorLight node="0>14|1|6"/>
</high>
</realLights>
<defaultLights>
<defaultLight shaderNode="lightsGlassStatic2" lightTypes="0 3" intensity="3"/>
<defaultLight shaderNode="frontlightStatic" lightTypes="0 3" intensity="20"/>
<defaultLight shaderNode="backlightStatic" lightTypes="0" intensity="30"/>
<defaultLight shaderNode="worklightBackStatic" lightTypes="1" intensity="30"/>
<defaultLight shaderNode="backlightStaticGlass" lightTypes="1" intensity="30"/>
<defaultLight shaderNode="worklightFrontStatic" lightTypes="2" intensity="30"/>
<defaultLight shaderNode="frontlightStaticGlass" lightTypes="2" intensity="30"/>
</defaultLights>
<turnLights>
<turnLightLeft shaderNode="0>2|3|1|1" />
<turnLightRight shaderNode="0>2|3|0|2" />
<turnLightRight shadernode="0>2|3|1|1"/>
<turnLightRight shadernode="0>2|3|1|2"/>
</turnLights>
<brakeLights>
<brakeLight shaderNode="0>2|2|1" />
</brakeLights>
<sounds>
<switchLight template="SWITCH_01" />
<turnLight template="SWITCH_TURNLIGHT" />
</sounds>
</lights>
die Sounds
<sounds>
<motorStart file="sounds/deutzAgrostar661_start.wav">
<volume indoor="0.70" outdoor="1.00"/>
<pitch outdoor="0.68"/>
<lowpassGain indoor="0.95"/>
</motorStart>
<motor file="sounds/deutzAgrostar661_idle.wav">
<volume indoor="0.70" outdoor="1.00"/>
<pitch outdoor="0.68"/>
<lowpassGain indoor="0.95"/>
</motor>
<motorStop file="sounds/newHollandT8320_stop.wav">
<volume indoor="0.70" outdoor="1.00"/>
<pitch outdoor="0.70"/>
<lowpassGain indoor="0.95"/>
</motorStop>
<gearbox file="sounds/transmissionCVT_X.wav">
<volume indoor="0.80" outdoor="0.25"/>
<pitch outdoor="0.65"/>
<lowpassGain indoor="0.95"/>
</gearbox>
<retarder file="sounds/retarderET2015.wav">
<volume indoor="0.93" outdoor="0.17"/>
<pitch outdoor="0.65"/>
<lowpassGain indoor="0.95"/>
</retarder>
<airCompressorStart file="sounds/regulator_valve2.wav">
<volume indoor="0.90" outdoor="1.10"/>
<pitch outdoor="1.00"/>
<lowpassGain indoor="0.95"/>
</airCompressorStart>
<airCompressorRun file="sounds/compressor_idle.wav">
<volume indoor="0.50" outdoor="0.26"/>
<pitch outdoor="0.72"/>
<lowpassGain indoor="0.95"/>
</airCompressorRun>
<airCompressorStop file="sounds/brakeOld.wav">
<volume indoor="0.60" outdoor="0.80"/>
<pitch outdoor="0.85"/>
<lowpassGain indoor="0.95"/>
</airCompressorStop>
<airRelease file="sounds/jcb_module.wav">
<volume indoor="0.70" outdoor="1.00"/>
<pitch outdoor="0.80"/>
<lowpassGain indoor="0.95"/>
</airRelease>
<compressedAir file="sounds/compressor_stop.wav">
<volume indoor="0.60" outdoor="0.80"/>
<pitch outdoor="1.00"/>
<lowpassGain indoor="0.95"/>
</compressedAir>
<motor file="sounds/deutzAgrostar661_load.wav">
<volume indoor="0.54" outdoor="1.25"/>
<pitch outdoor="0.44"/>
<lowpassGain indoor="0.95"/>
</motor>
<motor file="sounds/deutzAgrostar661_run.wav">
<volume indoor="0.60" outdoor="1.05"/>
<pitch outdoor="0.50"/>
<lowpassGain indoor="0.95"/>
</motor>
</sounds>
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