hallo ich bin neu hier und versuche mich auch an der map erstellung, ich habe die samplemodmap umgebaut und bei der map geht auch alles so wie es sollte zumindest das was ich bis jetz getestet hab nur leider schreibt sie ein paar warnings und physikx in die log die ich gern noch wegbekommen würde denn so gefällt mir die map ganz gut wenn mir jemand helfen könnte wäre ich sehr froh
ich hoffe das ist die richtige stelle wo ich das schreibe wenn nicht dann einfach an dir richtige stelle verschieben Danke
das ist die log:
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GIANTS Engine Runtime (build date: Feb 2 2011)
(C) 2003-2011, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Application: FarmingSimulator2011
Main System
Core(s): 2 @ 2.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
EFX extensions initialized
Generated 1 Aux Effect Slot(s)
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce 9600M GT/PCI/SSE2
Version: 3.3.0
GL_ATI_fragment_shader not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium
View Distance Coeff: 1
Shadow Quality: 1
Skip Mipmaps: 1
Terrain LOD Distance Coeff: 1
Farming Simulator 2011
Version: 1.022 (Patch 2.2) RC5
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods
Load mod: ProFarm1
Load mod: BGAControl
Load mod: Fantasy_Map
Load mod: Guelletrailer
Load mod: liquidManure_manure
Load mod: MapBGA
Load mod: MapBGASilo
Load mod: MapDoorTrigger
Load mod: MapWeightstationMod
Register vehicle type: pdlc_ProFarm1.profarmASW
Register vehicle type: pdlc_ProFarm1.profarmStreuwerk
Register vehicle type: pdlc_ProFarm1.profarmUeberlader
Register vehicle type: pdlc_ProFarm1.profarmDolly
Register vehicle type: pdlc_ProFarm1.profarmTractor
Register vehicle type: pdlc_ProFarm1.vaderstadSpirit600SXL
Register vehicle type: pdlc_ProFarm1.newHollandCombine
Register vehicle type: pdlc_ProFarm1.newHollandCutter
Register vehicle type: pdlc_ProFarm1.greenTipper
Register vehicle type: pdlc_ProFarm1.NewHollandTrailerAddon
Register vehicle type: pdlc_ProFarm1.cutter_profarm
BGAControl loaded
Register vehicle type: Guelletrailer.trailer
register fruit type: manure
register fruit type: liquidManure
Map: BGABunker v1.3 loaded
Register Variable: BaseMission.modMapShovelTrigger
Map: BGASilo v1.4 loaded
Register filltype: silo
Warning: Character 180 not found in texture font (Auf der Map sind 2 BGAs verbaut und es sind ingesamt 4 Verkaufsstellen vorhanden. Bei der Getreide AG und meistros Getreide AG sowie bei der Brauerei knnt ihr euer Getreide verkaufen, zustzlich nimmt die Getreide AG noch Hckselgut an. Euren Mist und eure Glle die ihr brig habt knnen am BioHeizKaftWerk (BHKW) verkauft werden, dafr sind dort in der Nhe Entnahmestellen eingerichtet worden.).
data/sky/sky_day_night.i3d (0.00mb in 299.02 ms)
data/sky/rain.i3d (0.00mb in 68.77 ms)
data/sky/hail.i3d (0.00mb in 40.98 ms)
C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Fantasy_Map/map01.i3d (39.75mb in 54510.26 ms)
data/vehicles/particleSystems/rapeParticleSystemLong.i3d (0.00mb in 57.14 ms)
Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger
Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 30.71 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 3.79 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 3.73 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 3.68 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 3.76 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 3.78 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 3.69 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 3.70 ms)
Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger
data/vehicles/particleSystems/rapeParticleSystemLong.i3d (0.00mb in 14.06 ms)
data/vehicles/particleSystems/rapeParticleSystemLong.i3d (0.00mb in 14.11 ms)
C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Fantasy_Map/map01/paths/trafficPaths.i3d (0.04mb in 5.74 ms)
C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Fantasy_Map/map01/paths/pedestrianPaths.i3d (0.00mb in 3.05 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 76.42 ms)
dataS2/character/pedestrians/casual07.i3d (0.33mb in 45.14 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 45.15 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 60.31 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 83.02 ms)
data/maps/missions/CattleMeadow.i3d (0.64mb in 198.18 ms)
dataS2/character/cow/cowAnimation.i3d (16.80mb in 1139.89 ms)
data/vehicles/steerable/lizard/selfPropelledSprayer.i3d (6.01mb in 1069.31 ms)
data/vehicles/tools/horsch/sprinter8ST.i3d (3.21mb in 400.83 ms)
data/vehicles/tools/vogelNoot/terraTop800.i3d (2.61mb in 358.66 ms)
data/vehicles/tools/poettinger/servo35s.i3d (0.55mb in 105.13 ms)
data/vehicles/tools/barrelWeight.i3d (0.05mb in 43.33 ms)
data/vehicles/steerable/deutz/deutzAgrotronX720.i3d (5.99mb in 836.63 ms)
data/vehicles/cutters/deutz/deutzCutter7545RTS.i3d (0.90mb in 258.13 ms)
data/vehicles/steerable/deutz/deutz7545RTS.i3d (5.08mb in 680.90 ms)
data/vehicles/steerable/krone/kroneBigX1000.i3d (5.31mb in 711.66 ms)
data/vehicles/steerable/krone/kroneEasyCollect1053.i3d (1.37mb in 93.32 ms)
data/vehicles/trailers/bigTipper.i3d (1.04mb in 171.67 ms)
data/vehicles/steerable/deutz/deutzAgrotronL720.i3d (5.80mb in 627.22 ms)
data/vehicles/tools/extraWeight02.i3d (0.04mb in 43.16 ms)
data/vehicles/trailers/manureSpreader.i3d (0.83mb in 181.07 ms)
data/vehicles/steerable/deutz/deutzAgrotronM620.i3d (5.83mb in 641.34 ms)
data/vehicles/tools/poettinger/novacat306f.i3d (0.33mb in 75.01 ms)
data/vehicles/trailers/euroboss330t.i3d (0.88mb in 201.38 ms)
data/vehicles/balers/kroneBigPack1290.i3d (3.56mb in 934.22 ms)
C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/mods/Guelletrailer/Guelletrailer.i3d (7.03mb in 1297.15 ms)
C:/Users/Rico Spindler/Documents/My Games/FarmingSimulator2011/pdlc2.1/ProFarm1/asw493/asw493.i3d (10.82mb in 3944.41 ms)
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
data/character/farmer/farmer_player.i3d (2.40mb in 203.10 ms)
data/vehicles/trucks/milktruck.i3d (2.11mb in 870.59 ms)
BGA Bunker saves loaded
BGASilo saves loaded
data/vehicles/trailers/smallManureBarrel.i3d (0.65mb in 260.95 ms)
Ich habe die log mal in den Spoiler gepackt, das nächste mal: http://www.vision-board.de/boards/lsmodsa…ead&threadID=49