Servus,
habe mir die Obererlbach-Map geholt und gleich probiert. Habe im Anschluss die log geprüft und unerklärliche Fehler gefunden. Hatte auch keine anderen Mods im Spiel.
Hier mal meine log:
Spoiler anzeigen
GIANTS Engine Runtime (build date: Feb 2 2011)
(C) 2003-2011, GIANTS Software GmbH (GIANTS Software: News), All Rights Reserved.
Application: FarmingSimulator2011
Main System
Core(s): 4 @ 2.3 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software Compatibility Mode
Max. sources: 256
EFX extensions initialized
Generated 1 Aux Effect Slot(s)
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 320M/PCI/SSE2
Version: 3.1 NVIDIA 189.69
GL_ATI_fragment_shader not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: High
View Distance Coeff: 1.5
Shadow Quality: 1
Skip Mipmaps: 0
Terrain LOD Distance Coeff: 1.5
Farming Simulator 2011
Version: 1.022 (Patch 2.2) RC5
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Achim/Documents/My Games/FarmingSimulator2011/mods
Load mod: Obererlbach
data/sky/sky_day_night.i3d (0.00mb in 7.56 ms)
data/sky/rain.i3d (0.00mb in 1.87 ms)
data/sky/hail.i3d (0.00mb in 1.17 ms)
Error: Mesh with zero triangles
Warning: Material with id 0 not found in shape 'stationPlane'.
C:/Users/Achim/Documents/My Games/FarmingSimulator2011/mods/Obererlbach/map01.i3d (28.33mb in 16948.65 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 1.47 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 103.65 ms)
dataS2/character/pedestrians/casual07.i3d (0.33mb in 69.68 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 157.05 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 28.30 ms)
C:/Users/Achim/Documents/My Games/FarmingSimulator2011/mods/Obererlbach/map01/paths/trafficPaths.i3d (0.00mb in 10.69 ms)
C:/Users/Achim/Documents/My Games/FarmingSimulator2011/mods/Obererlbach/map01/paths/pedestrianPaths.i3d (0.00mb in 10.91 ms)
data/maps/missions/CattleMeadow.i3d (0.64mb in 40.25 ms)
dataS2/character/cow/cowAnimation.i3d (16.80mb in 937.79 ms)
data/vehicles/steerable/deutz/deutzAgroplus77.i3d (6.09mb in 632.73 ms)
data/vehicles/steerable/deutz/deutzAgrotronK420.i3d (5.72mb in 410.43 ms)
data/vehicles/steerable/deutz/deutz5465H.i3d (4.81mb in 457.99 ms)
data/vehicles/cutters/deutz/deutzCutter5465H.i3d (0.79mb in 79.36 ms)
data/vehicles/tools/poettinger/servo25.i3d (0.37mb in 31.81 ms)
data/vehicles/tools/extraWeight01.i3d (0.06mb in 40.03 ms)
data/vehicles/tools/poettinger/aerosem3000.i3d (0.77mb in 93.17 ms)
data/vehicles/tools/poettinger/synkro4003k.i3d (0.79mb in 53.10 ms)
data/vehicles/trailers/mediumTipper.i3d (0.75mb in 34.07 ms)
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
data/character/farmer/farmer_player.i3d (2.40mb in 139.41 ms)
data/vehicles/cars/car4.i3d (0.33mb in 26.66 ms)
data/vehicles/cars/car5.i3d (0.37mb in 35.32 ms)
data/vehicles/cars/car7.i3d (0.47mb in 43.03 ms)
data/vehicles/cars/car2.i3d (0.41mb in 35.02 ms)
data/vehicles/cars/car3.i3d (0.39mb in 30.04 ms)
data/vehicles/cars/car9.i3d (0.43mb in 44.65 ms)
Ist nicht nur bei der Obererlbach Map so mit den Physiks Fehlern sondern bei jeder Map die ich lade und probiere. Nur wenn ich gar keine Mod Map verwende habe ich das Problem nicht.
Kann mir das mal jemand erklären.
mfg matamba