Fendt 828 von surrealcrash - Nach Verkauf--> Giants Engine funktioniert nicht mehr!?

  • Moin,
    ich hab mir in den 828Vario Feldwegsstaub und Feldstaub eingebaut, funzt auch alles, keine Fehler in der log diesbezüglich.
    Nur ist jetzt das Problem da wenn ich diesen Verkaufen möchte das dann das Spiel abstürzt, ja sogar die GiantsEngine nicht mehr funktioniert.
    Hat da jemand ne Erklärung für?
    Bei Absturz zeigt die LOG folgendem Fehler an:

    Spoiler anzeigen


    C:/Users/Braddock/Documents/My Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/828Vario.i3d (26.91mb in 1372.48 ms)
    C:/Users/Braddock/Documents/My Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/other/powerTakeoff/powerTakeoff.i3d (0.02mb in 4.34 ms)
    Lua: Unknown entity id: 46163 method name: delete
    Call Stack:
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete
    C:/Users/Braddock/Documents/My Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49) : deleteParticleSystem
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update
    Lua: Unknown entity id: 46171 method name: delete
    Call Stack:
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete
    C:/Users/Braddock/Documents/My Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49) : deleteParticleSystem
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update
    Lua: Unknown entity id: 46179 method name: delete
    Call Stack:
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete
    C:/Users/Braddock/Documents/My Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49) : deleteParticleSystem
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update
    Lua: Unknown entity id: 46187 method name: delete
    Call Stack:
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete
    C:/Users/Braddock/Documents/My Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49) : deleteParticleSystem
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update
    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update

  • Lösch die angegeben lines aus den .luas, so würde ich es machen. Klappt meistens..

    Also:

    Spoiler anzeigen

    C:/Users/Braddock/Documents/My Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/828Vario.i3d (26.91mb in 1372.48 ms)

    C:/Users/Braddock/Documents/My
    Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/other/powerTakeoff/powerTakeoff.i3d
    (0.02mb in 4.34 ms)

    Lua: Unknown entity id: 46163 method name: delete

    Call Stack:

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete

    C:/Users/Braddock/Documents/My
    Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49)
    : deleteParticleSystem ->line 49 löschen

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update

    Lua: Unknown entity id: 46171 method name: delete

    Call Stack:

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete

    C:/Users/Braddock/Documents/My
    Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49)
    : deleteParticleSystem ->line 49 löschen

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update

    Lua: Unknown entity id: 46179 method name: delete

    Call Stack:

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete

    C:/Users/Braddock/Documents/My
    Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49)
    : deleteParticleSystem ->line 49 löschen

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update

    Lua: Unknown entity id: 46187 method name: delete

    Call Stack:

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(798) : delete

    C:/Users/Braddock/Documents/My
    Games/FarmingSimulator2013/mods/Fendt828VarioV2_112/DrivingParticleSystem.lua(49)
    : deleteParticleSystem ->line 49 löschen

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1026) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/BaseMission.lua(963) : delete

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/FSBaseMission.lua(1079) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/mission00.lua(194) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/missions/CareerMap01.lua(133) : update

    D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(953) : update

    So müsste es klappen. Hast du noch irgendwelche neuen Scripte verbaut oder ausgebaut?

  • xml:

    Spoiler anzeigen

    <wheelParticleSystems file="wheelParticleSystem.i3d" >
    <wheelParticleSystem node="0>15|0" />
    <wheelParticleSystem node="0>15|1" />
    <wheelParticleSystem node="0>15|2" />
    <wheelParticleSystem node="0>15|3" />
    </wheelParticleSystems>

    <drivingParticles threshold="0.005">
    <drivingParticle position="1.02472 -0.19475 1.07211" rotation="0 0 0" file="dustParticleSystem.i3d" wheel="1" minSpeed="10" maxSpeed="50"/>
    <drivingParticle position="-1.0689 -0.23301 0.9884" rotation="0 0 0" file="dustParticleSystem.i3d" wheel="2" minSpeed="10" maxSpeed="50"/>
    <drivingParticle position="1.0299 -0.14567 -1.90181" rotation="0 0 0" file="dustParticleSystem.i3d" wheel="3" minSpeed="10" maxSpeed="50"/>
    <drivingParticle position="-0.91643 -0.17537 -1.85936" rotation="0 0 0" file="dustParticleSystem.i3d" wheel="4" minSpeed="10" maxSpeed="50"/>
    </drivingParticles>

    moddesc:

    Spoiler anzeigen

    <specializations>
    <specialization name="FHMove" className="moveAbleBottomArm" filename="other/moveAbleBottomArm.lua" />
    <specialization name="moveAttacher" className="moveAttacher" filename="other/moveAttacher.lua"/>
    <specialization name="Fenster" className="toggleAnimatedParts" filename="other/toggleAnimatedParts.lua"/>
    <specialization name="ESLimiter" className="ESLimiter" filename="other/ESLimiter.lua" />
    <specialization name="beleuchtung31" className="BEL3" filename="other/beleuchtungV31.lua"/>
    <specialization name="operatingHours" className="OperatingHours" filename="other/OperatingHours.lua" />
    <specialization name="wheelParticleSpec" className="wheelParticle" filename="wheelParticle.lua" />
    <specialization name="drivingParticleSystem" className="DrivingParticleSystem" filename="DrivingParticleSystem.lua" />
    <specialization name="realExhaustParticleSystem" className="realExhaustParticleSystem" filename="other/realExhaustParticleSystem.lua" />
    <specialization name="drivingPS" className="DrivingParticleSystem" filename="DrivingParticleSystem.lua"/>
    <specialization name="powerShaftAttacher" className="PowerShaftAttacher" filename="PowerShaftAttacher.lua" />
    <specialization name="suspensionAxisWheelSteering" className="SuspensionAxisWheelSteering" filename="SuspensionAxisWheelSteering.lua" />
    <specialization name="physicalCamera" className="physicalCamera" filename="physicalCamera.lua" />
    <specialization name="speedDisplayControl" className="SpeedDisplayControl" filename="SpeedDisplayControl.lua" />
    <specialization name="rpmDisplayControl" className="RPMDisplayControl" filename="RPMDisplayControl.lua" />
    <specialization name="interactiveControl" className="InteractiveControl" filename="InteractiveControl.lua" />
    <specialization name="interactiveWindows" className="InteractiveWindows" filename="InteractiveWindows.lua" />
    <specialization name="interactiveButtons" className="InteractiveButtons" filename="InteractiveButtons.lua" />
    <specialization name="controlPanelAttacher" className="ControlPanelAttacher" filename="ControlPanelAttacher.lua" />
    <specialization name="fendt828Vario" className="Fendt828Vario" filename="828Vario.lua" />
    <specialization name="buyableTwinWheels" className="BuyableTwinWheels" filename="TwinWheels/BuyableTwinWheels.lua" />
    <specialization name="buyableTwinWheelsAttacher" className="BuyableTwinWheelsAttacher" filename="BuyableTwinWheelsAttacher.lua" />
    <specialization name="fenster" className="toggleAnimatedParts" filename="other/toggleAnimatedParts.lua"/>
    <specialization name="Traction4x4" className="Traction4x4" filename="other/Traction4x4.lua" />
    </specializations>
    <vehicleTypes>
    <type name="Vario828" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="motorized" />
    <specialization name="steerable" />
    <specialization name="honk" />
    <specialization name="hirable" />
    <specialization name="aiTractor" />
    <specialization name="animatedVehicle" />
    <specialization name="cylindered" />
    <specialization name="mouseControlsVehicle" />
    <specialization name="foldable" />
    <specialization name="ESLimiter" />
    <specialization name="operatingHours" />
    <specialization name="beleuchtung31" />
    <specialization name="realExhaustParticleSystem" />
    <specialization name="drivingPS" />
    <specialization name="fendt828Vario" />
    <specialization name="suspensionAxisWheelSteering" />
    <specialization name="powerShaftAttacher" />
    <!--specialization name="moveAttacher"/-->
    <specialization name="physicalCamera" />
    <specialization name="speedDisplayControl" />
    <specialization name="rpmDisplayControl" />
    <specialization name="interactiveControl" />
    <specialization name="interactiveWindows" />
    <specialization name="interactiveButtons" />
    <specialization name="controlPanelAttacher" />
    <specialization name="buyableTwinWheelsAttacher" />
    <specialization name="fenster" />
    <specialization name="Traction4x4" />
    <specialization name="wheelParticleSpec" />
    <specialization name="drivingParticleSystem"/>
    </type>

    hier noch 2 Bilder:

    hab ebn auchn Bergman 2 Achser für Donkey fertig gemacht, da musste ich die sperrbare Achse bzw die lua dafür eintfernen weil die sich auch gebissen hat mit den DrivingParticle oder Wheelparticle und n absturz beim ankuppeln verursacht hat.

  • Denke hab den Fehler...

    Guckst du..

    <specializations>
    <specialization name="FHMove" className="moveAbleBottomArm" filename="other/moveAbleBottomArm.lua" />
    <specialization name="moveAttacher" className="moveAttacher" filename="other/moveAttacher.lua"/>
    <specialization name="Fenster" className="toggleAnimatedParts" filename="other/toggleAnimatedParts.lua"/>
    <specialization name="ESLimiter" className="ESLimiter" filename="other/ESLimiter.lua" />
    <specialization name="beleuchtung31" className="BEL3" filename="other/beleuchtungV31.lua"/>
    <specialization name="operatingHours" className="OperatingHours" filename="other/OperatingHours.lua" />
    <specialization name="wheelParticleSpec" className="wheelParticle" filename="wheelParticle.lua" />
    <specialization name="drivingParticleSystem" className="DrivingParticleSystem" filename="DrivingParticleSystem.lua" />
    <specialization name="realExhaustParticleSystem" className="realExhaustParticleSystem" filename="other/realExhaustParticleSystem.lua" />
    <specialization name="drivingPS" className="DrivingParticleSystem" filename="DrivingParticleSystem.lua"/>
    <specialization name="powerShaftAttacher" className="PowerShaftAttacher" filename="PowerShaftAttacher.lua" />
    <specialization name="suspensionAxisWheelSteering" className="SuspensionAxisWheelSteering" filename="SuspensionAxisWheelSteering.lua" />
    <specialization name="physicalCamera" className="physicalCamera" filename="physicalCamera.lua" />
    <specialization name="speedDisplayControl" className="SpeedDisplayControl" filename="SpeedDisplayControl.lua" />
    <specialization name="rpmDisplayControl" className="RPMDisplayControl" filename="RPMDisplayControl.lua" />
    <specialization name="interactiveControl" className="InteractiveControl" filename="InteractiveControl.lua" />
    <specialization name="interactiveWindows" className="InteractiveWindows" filename="InteractiveWindows.lua" />
    <specialization name="interactiveButtons" className="InteractiveButtons" filename="InteractiveButtons.lua" />
    <specialization name="controlPanelAttacher" className="ControlPanelAttacher" filename="ControlPanelAttacher.lua" />
    <specialization name="fendt828Vario" className="Fendt828Vario" filename="828Vario.lua" />
    <specialization name="buyableTwinWheels" className="BuyableTwinWheels" filename="TwinWheels/BuyableTwinWheels.lua" />
    <specialization name="buyableTwinWheelsAttacher" className="BuyableTwinWheelsAttacher" filename="BuyableTwinWheelsAttacher.lua" />
    <specialization name="fenster" className="toggleAnimatedParts" filename="other/toggleAnimatedParts.lua"/>
    <specialization name="Traction4x4" className="Traction4x4" filename="other/Traction4x4.lua" />
    </specializations>
    <vehicleTypes>
    <type name="Vario828" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="motorized" />
    <specialization name="steerable" />
    <specialization name="honk" />
    <specialization name="hirable" />
    <specialization name="aiTractor" />
    <specialization name="animatedVehicle" />
    <specialization name="cylindered" />
    <specialization name="mouseControlsVehicle" />
    <specialization name="foldable" />
    <specialization name="ESLimiter" />
    <specialization name="operatingHours" />
    <specialization name="beleuchtung31" />
    <specialization name="realExhaustParticleSystem" />
    <specialization name="drivingPS" />
    <specialization name="fendt828Vario" />
    <specialization name="suspensionAxisWheelSteering" />
    <specialization name="powerShaftAttacher" />
    <!--specialization name="moveAttacher"/-->
    <specialization name="physicalCamera" />
    <specialization name="speedDisplayControl" />
    <specialization name="rpmDisplayControl" />
    <specialization name="interactiveControl" />
    <specialization name="interactiveWindows" />
    <specialization name="interactiveButtons" />
    <specialization name="controlPanelAttacher" />
    <specialization name="buyableTwinWheelsAttacher" />
    <specialization name="fenster" />
    <specialization name="Traction4x4" />
    <specialization name="wheelParticleSpec" />
    <specialization name="drivingParticleSystem"/>
    </type>

    Entferne entweder das rot oder das Grün makierte. Dann sollte das klappen hoffe ich..