Hallo,
Ich hab da ein Problem mit meiner selbst gebauten Map. Und zwar
[expander]GIANTS Engine Runtime 5.0.1 (build date: Feb 1 2013)
Copyright (c) 2008-2012, GIANTS Software GmbH (GIANTS Software | News), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 3.4 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7800 Series
Version: 4.2.12002 Compatibility Profile Context 9.12.0.0
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 1.4.0.1 RC6
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: D:/Dokumente/Michael/Documents/My Games/FarmingSimulator2013/mods
Load mod: IWB
data/sky/sky_day_night.i3d (0.00mb in 8159.92 ms)
data/sky/rain.i3d (0.00mb in 0.53 ms)
data/sky/hail.i3d (0.00mb in 0.33 ms)
Error: Failed to open xml file D:/Dokumente/Michael/Documents/My Games/FarmingSimulator2013/mods/IWB/shaders/streamShader.xml'
Error: Out-dated custom shader. 'D:/Dokumente/Michael/Documents/My Games/FarmingSimulator2013/mods/IWB/shaders/streamShader.xml' has version 0. Please convert this file to version 2.
Error: UVs out of range [-8,8] g1_groupShape'
Error: UVs out of range [-8,8] polySurfaceShape1'
Error: UVs out of range [-8,8] polySurfaceShape1'
Error: UVs out of range [-8,8] polySurfaceShape1'
Error: UVs out of range [-8,8] polySurfaceShape1'
D:/Dokumente/Michael/Documents/My Games/FarmingSimulator2013/mods/IWB/map/map01.i3d (31.12mb in 7547.17 ms)
Warning (performance): Raw texture format (D:/Dokumente/Michael/Documents/My Games/FarmingSimulator2013/mods/IWB/map/textures/foliage/foliage_grass_diffuse.png)
Error: index out of range
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(239) : indexToObject
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 5
data/vehicles/steerable/buehrer/buehrer6135A.i3d (3.70mb in 66.69 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 0.70 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 1.58 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 0.93 ms)
data/vehicles/steerable/fahr/fahrM66.i3d (2.95mb in 49.81 ms)
data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 13.65 ms)
data/vehicles/tools/poettinger/poettingerServo35.i3d (1.27mb in 19.00 ms)
data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 15.83 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 45.28 ms)
data/vehicles/steerable/fahr/fahrM66Cutter.i3d (1.10mb in 13.90 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 1.70 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 62.97 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (2.31mb in 40.68 ms)
data/vehicles/tools/poettinger/poettingerMex6.i3d (1.30mb in 25.14 ms)
Error: Corrupt savegame, onCreateLoadedObject 4 has invalid id '5'
data/character/farmer/farmer_player.i3d (1.75mb in 32.11 ms)[/expander]
1. [expander]Error: Failed to open xml file D:/Dokumente/Michael/Documents/My Games/FarmingSimulator2013/mods/IWB/shaders/streamShader.xml'
Error: Out-dated custom shader. 'D:/Dokumente/Michael/Documents/My Games/FarmingSimulator2013/mods/IWB/shaders/streamShader.xml' has version 0. Please convert this file to version 2.[/expander]
Ich hab die streamShader.xml im Shader Ordner und es ist auch die Version 2. Ich versteh das nicht
2. [expander]Error: index out of range
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(239) : indexToObject
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 5[/expander]
Es muss ein Problem mit den Indexen sein. Aber ich komm nicht dahinter.
3.[expander]Error: Corrupt savegame, onCreateLoadedObject 4 has invalid id '5'[/expander]
Hängt dieser Fehler mit dem von 2tens zusammen?
Ich hoffe mir kann da bitte jemand helfen.
Danke.