Beiträge von Fendt312DE

    Ich benutze den neusten Editor sprich 7.0.4


    Spoiler anzeigen


    GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 10 2016)
    Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
    Memory: 8016 MB
    OS: Windows NT 10.0 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: PC Game Controller
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 750 Ti
    Revision: 162
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1920 x 1080
    Started 2 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: High (forced)
    View Distance Factor: 1.100000
    Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
    Shader Quality: 2
    Skip Mipmaps: 0
    LOD Distance Factor: 1.100000
    Terrain LOD Distance Factor: 1.500000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.400000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.850000
    Tyre Tracks Segments Factor: 2.000000
    Max. Number of Shadow Lights: 3
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 2
    Farming Simulator 17
    Version: 1.3.0.0 1.3RC4
    Available Languages: de
    Language: de
    Time: 2016-11-19 19:20:08
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: Ammeloe
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod Ammeloe to use it in multiplayer.
    Error: Can't load resource 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/map01_preview.png'.
    Error: Can't load resource 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/map01_preview.png'.
    Error: Can't load resource 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/map01_preview.png'.
    dataS/cameraPath01.i3d (0.13) ms
    dataS/cameraPath02.i3d (0.16) ms
    dataS/cameraPath03.i3d (0.13) ms
    data/sky/skyUS_day_night.i3d (12.53) ms
    data/sky/rain.i3d (1.12) ms
    data/sky/hail.i3d (0.84) ms
    data/sky/dust.i3d (0.62) ms
    C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/maps/map01.i3d (2107.94) ms
    data/objects/basketball/basketball.i3d (1.51) ms
    Error: Failed to open xml file 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/data/vehicles/train/stationCrane.xml'.
    Error: Failed to open xml file 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/data/vehicles/train/stationCrane.xml'.
    Enabled withering
    data/vehicles/steerable/caseIH/caseIH1660.i3d (63.27) ms
    data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (45.85) ms
    data/vehicles/steerable/newHolland/newHolland8340.i3d (51.70) ms
    data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (22.90) ms
    data/vehicles/steerable/caseIH/caseIH1455.i3d (75.49) ms
    data/vehicles/tools/greatPlains/gp3P1006NT.i3d (27.47) ms
    data/vehicles/trailers/metaltech/db8000.i3d (42.79) ms
    data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (43.01) ms
    data/placeables/shelters/storageShelter02.i3d (30.86) ms
    data/placeables/shelters/storageShelter01.i3d (15.21) ms
    data/placeables/shelters/vehicleShelter.i3d (55.41) ms
    data/objects/bigBagContainer/bigBagContainerSeeds.i3d (4.09) ms
    data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (2.27) ms
    data/objects/pallets/fertilizerTank.i3d (2.43) ms
    Error: Running LUA method 'loadSharedI3DFileFinished'.
    dataS/scripts/objects/StationCrane.lua:0: attempt to index a nil value


    Edit:
    Ist es so überhaupt richtig die Map zu laden? Also ich meine die Map in den Editor zu laden und dann als Mod konvertieren zu lassen?? Oder muss man anders vor gehen?

    Edit durch Jaguar95:
    Doppelpost zusammengefasst. Bitte die Bearbeiten Funktion - unten rechts im Beitragsfenster zu finden - nutzen, wenn noch keine Antwort auf den letzten Beitrag erstellt wurde.


    Zum Verständnis, wo man diese findet hier ein Bild, die Buttons erscheinen wenn man mit der Maus in diesen Bereich fährt.



    Wie man einen Beitrag dann als "neu markiert", so dass er in den neuen Beiträgen erscheint, steht in diesem Beitrag:


    Ich habe gerade mal kurz getestet, Ich bin hier entlang gegangen : C:\Program Files (x86)\Farming Simulator 2017\data\maps und habe die map01.i3d mit dem Editor gestartet. anschließend habe ich oben im Editor auf File>New mod from game...> habe das ausgefüllt und speichern lassen in einem neuen Ordner. Diesen Ordner habe ich dann zu den Mods hinzugefügt, bei dieser Karte (ist eigentlich ja die normale) wobei ich nichts geändert habe lädt es auch nur und startet nicht. Mache ich von vorneherein irgendetwas falsch?? =O:|:HabenWillFendt::EpicRoundBaleAutoStack3:

    Hier die ganze Log,


    Spoiler anzeigen


    GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 10 2016)
    Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
    Memory: 8016 MB
    OS: Windows NT 10.0 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: PC Game Controller
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 750 Ti
    Revision: 162
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1920 x 1080
    Started 2 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: High (forced)
    View Distance Factor: 1.100000
    Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
    Shader Quality: 2
    Skip Mipmaps: 0
    LOD Distance Factor: 1.100000
    Terrain LOD Distance Factor: 1.500000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.400000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.850000
    Tyre Tracks Segments Factor: 2.000000
    Max. Number of Shadow Lights: 3
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 2
    Farming Simulator 17
    Version: 1.3.0.0 1.3RC4
    Available Languages: de
    Language: de
    Time: 2016-11-19 18:22:21
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: Ammeloe
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod Ammeloe to use it in multiplayer.
    Error: Can't load resource 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/map01_preview.png'.
    Error: Can't load resource 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/map01_preview.png'.
    Error: Can't load resource 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/map01_preview.png'.
    dataS/cameraPath01.i3d (0.22) ms
    dataS/cameraPath02.i3d (0.16) ms
    dataS/cameraPath03.i3d (0.10) ms
    data/sky/skyUS_day_night.i3d (12.00) ms
    data/sky/rain.i3d (1.18) ms
    data/sky/hail.i3d (1.04) ms
    data/sky/dust.i3d (0.82) ms
    C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/maps/map01.i3d (2333.13) ms
    data/objects/basketball/basketball.i3d (1.48) ms
    Error: Failed to open xml file 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/data/vehicles/train/stationCrane.xml'.
    Error: Failed to open xml file 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/Ammeloe/data/vehicles/train/stationCrane.xml'.
    Enabled withering
    data/vehicles/steerable/caseIH/caseIH1660.i3d (61.20) ms
    data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (47.50) ms
    data/vehicles/steerable/newHolland/newHolland8340.i3d (53.14) ms
    data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (24.40) ms
    data/vehicles/steerable/caseIH/caseIH1455.i3d (78.52) ms
    data/vehicles/tools/greatPlains/gp3P1006NT.i3d (27.85) ms
    data/vehicles/trailers/metaltech/db8000.i3d (45.64) ms
    data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (41.72) ms
    data/placeables/shelters/storageShelter02.i3d (10.56) ms
    data/placeables/shelters/storageShelter01.i3d (6.08) ms
    data/placeables/shelters/vehicleShelter.i3d (17.53) ms
    data/objects/bigBagContainer/bigBagContainerSeeds.i3d (4.18) ms
    data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.99) ms
    data/objects/pallets/fertilizerTank.i3d (2.65) ms
    Error: Running LUA method 'loadSharedI3DFileFinished'.
    dataS/scripts/objects/StationCrane.lua:0: attempt to index a nil value


    Hab das mal in einer Spoiler gepackt, sonst geht die Übersicht verloren.


    Gruß waSchtl

    Guten Tag,
    Ich brauche Hilfe bei meiner eigenen Mod Map. Un zwar habe ich auf der Standard Map , goldcrest valley , den Kuh Hof zum Haupthof gebaut. Die Map startet nicht ,wenn ich sie als Spielstand auswähle. Bitte Hilfe.
    Danke :deutz: :Krampe:

    data/sky/dust.i3d (0.55) ms
    C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/This_is_the_sample_mod_map_1/maps/map01.i3d (2023.45) ms
    data/objects/basketball/basketball.i3d (1.66) ms
    Error: Failed to open xml file 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/This_is_the_sample_mod_map_1/data/vehicles/train/stationCrane.xml'.
    Error: Failed to open xml file 'C:/Users/David/OneDrive/Dokumente/My Games/FarmingSimulator2017/mods/This_is_the_sample_mod_map_1/data/vehicles/train/stationCrane.xml'.
    Enabled withering
    data/vehicles/steerable/caseIH/caseIH1660.i3d (60.90) ms
    data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (46.17) ms
    data/vehicles/steerable/newHolland/newHolland8340.i3d (50.91) ms
    data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (23.96) ms
    data/vehicles/steerable/caseIH/caseIH1455.i3d (73.90) ms
    data/vehicles/tools/greatPlains/gp3P1006NT.i3d (28.31) ms
    data/vehicles/trailers/metaltech/db8000.i3d (43.07) ms
    data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (41.54) ms
    data/placeables/shelters/storageShelter02.i3d (10.43) ms
    data/placeables/shelters/storageShelter01.i3d (6.03) ms
    data/placeables/shelters/vehicleShelter.i3d (17.92) ms
    data/objects/bigBagContainer/bigBagContainerSeeds.i3d (4.47) ms
    data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (2.30) ms
    data/objects/pallets/fertilizerTank.i3d (2.42) ms
    Error: Running LUA method 'loadSharedI3DFileFinished'.
    dataS/scripts/objects/StationCrane.lua:0: attempt to index a nil value