Beiträge von H4nnib4l22
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Das Problem saß 70 cm vorm Bildschirm oder anders gesagt Fehler im Osi Layer 8 Habe zum Testen der Map immer Felder mit dem Feldmission gemacht. Das war logischerweise das Problem
Demzufolge hat sich das Problem gelöst und hier kann verriegelt werden -
Hallo zusammen,
ich komm mal mit nem anderen Problem um die Ecke. Und zwar habe ich auf der The Valley Old Farm vom BlackSheep ausm Modhub kein ChoppedStraw auf dem Feld. In der Log wird alles korrekt eingeladen aber auf dem Feld erscheint es nicht.
Gerade mal aus Spaß die Hof Bergmann geladen und angeschaut. Komischerweise wird mir da ChoppedStraw angezeigt. Schmeiße ich alle zugehörigen Mods der HBM aus dem Ordner und habe nur die The Valley Old Farm (direkt ModHub) und den CS Mod im Ordner funzt CS nicht, sprich erscheint nicht auf dem Feld ... da kann ich nur LUL sagen ...Code
Alles anzeigenGIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz Memory: 16325 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: Logitech Extreme 3D Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 770 Version: 23.21.13.8813 (27.10.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Max dynamic foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 8 Farming Simulator 17 (Steam) Version: 1.5.3.0 b1808 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: de Time: 2017-12-15 02:41:01 Cheats: Enabled Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0) Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0) Load dlc: pdlc_kuhnPack (Version: 1.1.0.0) Load mod: FS17_choppedStraw (Version: 1.0.0.7) Load mod: FS17_The_Valley_The_Old_Farm_BsM (Version: 1.0.0.0) Register configuration 'wrappingColor' Register vehicle type: pdlc_kuhnPack.subsoiler Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator Register vehicle type: pdlc_kuhnPack.turnOnCultivator Register vehicle type: pdlc_kuhnPack.windrower_workMode Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper Register vehicle type: pdlc_kuhnPack.balerWrapper Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500 dataS/cameraPath01.i3d (0.10) ms dataS/cameraPath02.i3d (0.09) ms dataS/cameraPath03.i3d (0.06) ms data/sky/skyUS_day_night.i3d (7.33) ms data/sky/rain.i3d (0.87) ms data/sky/hail.i3d (0.55) ms data/sky/dust.i3d (0.31) ms M:/FarmingSimulator_Mods/FHW_alt/FS17_The_Valley_The_Old_Farm_BsM/maps/map01.i3d (4687.95) ms data/objects/basketball/basketball.i3d (0.97) ms *** ChoppedStraw v1.0.0.7 | register specialization *** ChoppedStraw v1.0.0.7 | specialization added to 5 vehicle types Enabled withering data/vehicles/steerable/newHolland/newHolland8340.i3d (39.04) ms *** ChoppedStraw v1.0.0.7 | loading straw types *** ChoppedStraw v1.0.0.7 | fertilizing fruittypes: barley wheat rape sunflower maize soybean *** ChoppedStraw v1.0.0.7 | loaded 4 straw types data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (32.03) ms data/vehicles/steerable/caseIH/caseIH1455.i3d (52.72) ms data/vehicles/tools/stoll/stollToolShovel.i3d (16.94) ms data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (1.79) ms data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (18.24) ms data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (31.86) ms data/vehicles/tools/salford/salford4204.i3d (16.09) ms data/vehicles/steerable/caseIH/caseIH1660.i3d (49.07) ms data/vehicles/trailers/brantner/brantnerE8041.i3d (11.73) ms data/vehicles/steerable/jcb/jcb325T.i3d (38.96) ms data/vehicles/tools/jcb/jcbBaleFork.i3d (9.03) ms data/vehicles/trailers/farmtech/farmtechSuperfex800.i3d (23.08) ms data/vehicles/tools/greatPlains/gp3P1006NT.i3d (23.46) ms data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (17.07) ms data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (12.10) ms dataS2/character/player/player01.i3d (259.16) ms data/vehicles/cutters/masseyFerguson/MFActivaHeader.i3d (36.51) ms data/vehicles/steerable/masseyFerguson/MF7347Activa.i3d (62.63) ms data/vehicles/cutters/capello/capelloQuasarHS16.i3d (31.34) ms data/vehicles/steerable/caseIH/caseIH230Series.i3d (50.07) ms
Hat jemand ne Idee was das sein könnte? -
Fehler tritt auf sobald der Season Mod mit im Spiel ist .. Dann wird der Fehler angezeit sobald jemand joint.
EDIT: @metalger1 hast eine Idee woran es liegen kann? Wie gesagt der Fehler kommt wohl vom Season aber der hätte euch beim Testen mit der Bergmann ja auch auffallen müssen in Verbindung mit dem Seasons ...
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Negativ. Zumindest nicht an den Tieren.
Nur zwei Scripte für die private Nutzung eingebunden.
Code
Alles anzeigenGIANTS Engine Runtime 7.0.0 (15417) 64bit (Build Date: Oct 12 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: profile Main System CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Memory: 16067 MB OS: Windows NT 6.3 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard disabled Mouse disabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: NULL Render System Driver: NULL NullConsoleDevice initialized Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Low (forced) View Distance Factor: 0.750000 Shadow Quality: 0.000000 Size: 1 Filter-Size: 4 Shader Quality: 0 Skip Mipmaps: 1 LOD Distance Factor: 0.750000 Terrain LOD Distance Factor: 0.750000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.300000 Volume Mesh Tessellation Factor: 1.500000 Tyre Tracks Segments Factor: 0.500000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 (Server) Version: 1.5.1.0 b1748 Available Languages: en Language: en Time: 2017-12-13 03:23:45 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load dlc: pdlc_bigBudPack (Version: 1.1.0.0) Load dlc: pdlc_kuhnPack (Version: 1.1.0.0) Load dlc: pdlc_platinumEdition (Version: 1.0.1.0) Load dlc: pdlc_strawHarvestAddon (Version: 1.0.0.0) Load mod: ClaasRollant250RCv2 (Version: 2.0) Warning: Missing l10n for button SET_WARNING_SIGN in ClaasRollant250RCv2 Load mod: FBM17_MBtracKlein (Version: 2.2.0.1) Warning: Missing l10n for button INTERACTIVE_CONTROL_SWITCH in FBM17_MBtracKlein Warning: Missing l10n for button SET_DOOROPENER in FBM17_MBtracKlein Load mod: FBM17_ReischRD80 (Version: 2.0.0.0) Load mod: FS17BaleInfo (Version: 1.0.1) Load mod: FS17Contest_SprayerAddon (Version: 1.0.0.0) Load mod: FS17_AgroMaszPO5 (Version: 1.2.0.0) Load mod: FS17_allowFillTriggerForTrailer (Version: 1.0) Load mod: FS17_Amazone_D9_3000_Super (Version: 1.0.0.0) Load mod: FS17_animatedPTO (Version: 1.0.0.0) Load mod: FS17_bagBrotherBigBags (Version: 1.0) Load mod: FS17_Bale_Wood_Convoyer_Belt (Version: 1.0.1.0) Load mod: FS17_Bankofhagenstedt (Version: 2.2.0.0) Load mod: FS17_cultivatorfix (Version: 1.0.0.0) Load mod: FS17_DCK_Glance (Version: 1.0.3.40) Load mod: FS17_DCK_QuickCamera (Version: 1.0.0.17) Load mod: FS17_DrawMixerWagon (Version: 17.0.1) Load mod: FS17_EigenbauBallengabeln (Version: 17.0.0) Load mod: FS17_Eigenbaugewicht (Version: 1.0.0.0) Load mod: FS17_EuroBoss330T_MW (Version: 1.1.0.0) Load mod: FS17_FarmtechTrailerPack (Version: 1.0.0.0) Load mod: FS17_FendtFarmer30xLSA (Version: 1.0.0.4) Load mod: FS17_Fiatagri_140_90_DT_Turbo (Version: 1.1.0.2) Load mod: FS17_fillTypeMassAdjustment_realistic (Version: 4.2) Load mod: FS17_flieglRearDeck (Version: 1.0.0.0) Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.4.1) Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0) Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0) Load mod: FS17_Fortschritt_E516_Pack (Version: 1.0.0.2) Load mod: FS17_FrontloaderTools (Version: 1.0.0.0) Load mod: FS17_FuelUsageDisplay (Version: 3.5.0) Load mod: FS17_GameExtension (Version: 0.4.2.1) Load mod: FS17_Garant_VE8000 (Version: 1.0.0.0) Load mod: FS17_GEO_FHW (Version: 1.0.0.3) Load mod: FS17_hayAsGrass (Version: 1.0) Load mod: FS17_hoseSystem (Version: 1.0.1.0) Load mod: FS17_ITS_Lemken_Kompaktor_K (Version: 2.8.0.0) Load mod: FS17_JohnDeere6810_Ts (Version: 1.0.0.3) Load mod: FS17_KeenanFeeder (Version: 1.3.0.0) Load mod: FS17_kotteUniversalPack (Version: 1.1.0.1) Load mod: FS17_kuhnPrimor3570 (Version: 1.0.0.1) Load mod: FS17_LelyStorm (Version: 1.1.0.0) Load mod: FS17_LSP_Plattengewicht (Version: 1.0.0.0) Load mod: FS17_LSP_Ueberladerohr (Version: 1.1.0.0) Load mod: FS17_manualAttaching (Version: 1.2.2) Load mod: FS17_ManureMod (Version: 1.0.0.1) Load mod: FS17_McHale991LBER (Version: 1.0.0.0) Load mod: FS17_Mengele_Superfex_800 (Version: 1.3.0.2) Load mod: FS17_oilUsage (Version: 1.4.4.0) Load mod: FS17_oldTankTrailer (Version: 1.0.0.4) Load mod: FS17_poettingerMex6 (Version: 1.0.0.0) Load mod: FS17_poettingerUniversalAutoLoader (Version: 1.0.0.1) Load mod: FS17_RabeToucan3000SL (Version: 1.0.0.0) Load mod: FS17_real_clock (Version: 1.1.0) Load mod: FS17_RM_Seasons (Version: 1.2.1.0) Load mod: FS17_Robert_FB200 (Version: 1.0.0.0) Load mod: FS17_SelfmadeWeight500kg (Version: 1.0.0.0) Load mod: FS17_Silo_Cleaner (Version: 17.1) Load mod: FS17_SpeedPlayer (Version: 2.0.0.0) Load mod: FS17_SprayerPack (Version: 1.0.0.0) Load mod: FS17_TAM_ShiftableWeight (Version: 1.0.0.0) Load mod: FS17_TDKpack (Version: 1.0.0.0) Load mod: FS17_The_Valley_The_Old_Farm_BsM (Version: 1.0.0.0) Load mod: FS17_Trima_Frontlader (Version: 1) Load mod: FS17_universalShippingTray (Version: 1.0.0.0) Load mod: FS17_VarioSpreadingWidth (Version: 1.0) Load mod: FS17_vehicleSort (Version: 0.6) Load mod: HoT_Krone_Emsland (Version: 1.0.1.0) Load mod: HoT_WelgerAP730wc (Version: 1.1) Load mod: ZZZ_choppedStraw (Version: 1.0.0.8) Load mod: ZZZ_driveControl (Version: 4.10) Load mod: ZZZ_GPS (Version: 5.01) Load mod: zzz_LS17_ccmmod_grass (Version: 1.2.0.0) Load mod: ZZZ_SpeedControl (Version: 1.0) Started network game (10823) Register vehicle type: ClaasRollant250RCv2.Rollant250RC Register vehicle type: FBM17_MBtracKlein.mbtracklein Register vehicle type: FBM17_ReischRD80.ReischRD80 Register vehicle type: FBM17_ReischRD80.ReischRD80op Register vehicle type: FBM17_ReischRD80.ReischRD80transport Register vehicle type: FBM17_ReischRD80.ReischRD80ballen Register configuration 'bladeType' Register configuration 'skimmerType' Register configuration 'diskType' Register configuration 'other' Register vehicle type: FS17_AgroMaszPO5.AgroMaszPO Register vehicle type: FS17_Bale_Wood_Convoyer_Belt.Slow_Conveyor Script loaded: Bankofhagenstedt Version 2.2 - A Mod by MX11 Script loaded: Glance.lua (v1.0.3.40) Script loaded: QuickCamera.lua (v1.0.0.17) @ Register Variable: BaseMission.modDrawMixerWagons Register vehicle type: FS17_EigenbauBallengabeln.EigenbauBG Register vehicle type: FS17_EuroBoss330T_MW.EuroBoss330T Register vehicle type: FS17_EuroBoss330T_MW.EuroBoss330TM Register vehicle type: FS17_EuroBoss330T_MW.SilageAdditivesTank Register vehicle type: FS17_EuroBoss330T_MW.BuyableBlades Register vehicle type: FS17_FendtFarmer30xLSA.fendtFarmer300LSA Register vehicle type: FS17_Fiatagri_140_90_DT_Turbo.140_90 Register vehicle type: FS17_flieglRearDeck.rearDeck Register vehicle type: FS17_Fortschritt_E516_Pack.E516 Register vehicle type: FS17_Garant_VE8000.VE8000 Register vehicle type: FS17_hoseSystem.liquidManureHose Register vehicle type: FS17_ITS_Lemken_Kompaktor_K.Kompaktor Register vehicle type: FS17_JohnDeere6810_Ts.6810 Register vehicle type: FS17_kotteUniversalPack.kotteUniversal Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_manOverload Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank Register vehicle type: FS17_kuhnPrimor3570.kuhnPrimor3570 Register vehicle type: FS17_LSP_Plattengewicht.plateWeight Register vehicle type: FS17_LSP_Ueberladerohr.lspoverloadingpipe Register vehicle type: FS17_McHale991LBER.McHale991LBER Register vehicle type: FS17_Mengele_Superfex_800.manureSpreader_ModdingWelt Register vehicle type: FS17_oilUsage.OP Register vehicle type: FS17_oldTankTrailer.oldTankTrailer Register vehicle type: FS17_oldTankTrailer.oldPlatformTrailer Register vehicle type: FS17_poettingerUniversalAutoLoader.universalLoader [Seasons] Loading Seasons 1.2.1.0-develop_9b75de1 - 74e1531a71520f150a86357875b6e26e Register vehicle type: FS17_Robert_FB200.UALImplement Register vehicle type: FS17_SelfmadeWeight500kg.selfmadeWeight500 --- Loading Speed-Player v2.0.0.0 Register vehicle type: FS17_TAM_ShiftableWeight.tamWeight_shiftable Register vehicle type: FS17_TDKpack.KipperFerdi Overriding bale (BALETYPE_DRYGRASS_WINDROW_120_90_240) '$data/objects/squarebales/baleHay240.i3d' Overriding bale (BALETYPE_DRYGRASS_WINDROW_112_130) '$data/objects/roundbales/roundbaleHay_w112_d130.i3d' Register vehicle type: FS17_Trima_Frontlader.trima Register vehicle type: FS17_universalShippingTray.universalShippingTray --- VehicleSort loaded --- --- registering SprayerAddon by Silas770 Register vehicle type: HoT_Krone_Emsland.Ballengitterwagen Register vehicle type: HoT_WelgerAP730wc.WelgerAP730wc Register vehicle type: HoT_WelgerAP730wc.WelgerAP730 --- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor... Register filltype: ccm, ccmraw, grassilage and grassilageraw dataS/cameraPath01.i3d (0.31) ms dataS/cameraPath02.i3d (0.07) ms dataS/cameraPath03.i3d (0.28) ms data/sky/skyUS_day_night.i3d (28.68) ms data/sky/rain.i3d (1.72) ms data/sky/hail.i3d (0.70) ms data/sky/dust.i3d (0.68) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_RM_Seasons/resources/environment/snow.i3d (0.27) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_The_Valley_The_Old_Farm_BsM/maps/map01.i3d (4086.83) ms data/objects/basketball/basketball.i3d (3.69) ms ## Glance: Seems to be running on a dedicated-server. So default built-in configuration values will be used. @ register spec DrawMixerWagon v17.0.1 by Heady - www.planet-ls.de - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FillType Mass Adjustment FS17 by modelleicher loaded. Visit www.schwabenmodding.de for more Mods and Support ............................................................................................................ Fillable mass of Filltype squareBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype poplar changed to 0.45 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype woodChips changed to 0.36 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype forage changed to 0.32 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype sunflower changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype milk changed to 1.03 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBale changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype fuel changed to 0.84 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype squareBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype soybean changed to 0.7 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype dryGrass changed to 0.07 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype barley changed to 0.63 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype wheat changed to 0.79 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype seeds changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFoodProtein changed to 0.6 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype dryGrass_windrow changed to 0.07 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype straw changed to 0.04 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype silage changed to 0.7 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: sugarCane cur. Val: 0.09 Fillable mass of Filltype sugarCane changed to 0.18 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype pigFoodEarth changed to 0.64 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype wool changed to 0.2 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype grassilage changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype chaff changed to 0.46 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype ccmraw changed to 0.8 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype ccm changed to 0.8 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype squareBale changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pig changed to 0.2 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype rape changed to 0.72 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype fertilizer changed to 1.1 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype sheep changed to 0.1 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype cow changed to 0.64 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype powerFood changed to 0.0025 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype liquidManure changed to 0.98 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype maize changed to 0.8 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype chicken changed to 0.003 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype grass changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype treeSaplings changed to 0.2 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype water changed to 1 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype sugarBeet changed to 0.74 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleDryGrass changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleGrass changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype grass_windrow changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFoodGrain changed to 0.6 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype digestate changed to 0.5 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype grassilageraw changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype liquidFertilizer changed to 0.9 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFoodBase changed to 0.6 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype egg changed to 0.1 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype potato changed to 0.73 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype manure changed to 0.79 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype oilseedRadish changed to 0.75 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype tarp changed to 0.0025 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype forage_mixing changed to 0.31 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFood changed to 0.6 tons per 1000 Liter (according to real mass table) FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - GameExtension (v0.4.2.1) - NOTICE: Module FIX_FRUIT_GROWTH_DURING_MISSION are being deactivated by the mod FS17_GameExtension. Module aren't allowed to be used in an multiplayer game. *-- hayasgrass:loadMap(name) *-- hayasgrass MOD - Perform Check: This line should only appear once *-- Try to insert hay into grass group during hayasgrass:draw - this should appear only once D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_hoseSystem/particleSystems/materialHolder.i3d (4.01) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (13.74) ms Warning: Unkown fillType 'biodiesel' for MaterialUtil.onCreateMaterial Warning: Unkown fillType 'silageAdditive' for MaterialUtil.onCreateMaterial MaterialHolder for Kotte Universal loaded successfull! MaterialType fluid registered successfull! ++ loading OilChange V 1.4.4.0 - 04.09.2017 for Motorized Vehicles, by Blacky_BPG D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_oldTankTrailer/materials/unloadingEffects.i3d (13.71) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_oldTankTrailer/materials/tensionBelt.i3d (5.31) ms MaterialHolder for OldTankTrailer loaded successfull! MaterialType fluid registered successfull! ---loading HeapPreview v0.6 Beta (by HappyLooser)--- loading D:/home/sid_295183/farmingSim_2017/profile/heapPreviewSettings.xml for heapPreview settings --- loading VarioSpreadingWidth - specialization by gotchTOM *** ChoppedStraw v1.0.0.8 | register specialization *** ChoppedStraw v1.0.0.8 | specialization added to 7 vehicle types --- loading driveControl mod V4.10 (by upsidedown)--- --- loading GPS mod V5.01 --- (by upsidedown) CCMmodset:: loading D:/home/sid_295183/farmingSim_2017/profile/savegame2/CCMmodset.xml D:/home/sid_295183/farmingSim_2017/profile/mods/zzz_LS17_ccmmod_grass/materialHolder/fillPlane_materialHolder.i3d (16.24) ms D:/home/sid_295183/farmingSim_2017/profile/mods/zzz_LS17_ccmmod_grass/materialHolder/particle_materialHolder.i3d (9.96) ms MaterialHolder for ccm loading successful! --- loading CCM mod V1.2 --- (by derelky) register spec SpeedControl v17.0.0 by Heady - www.planet-ls.de [Seasons] Loading GEO mod 'FS17_GEO_FHW' [Seasons] ssGrowthManagerData: Additional growth data found - loading: D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_GEO_FHW/data/seasons_growth.xml D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_RM_Seasons/resources/environment/snow_materialHolder.i3d (7.13) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_RM_Seasons/resources/replacementTextures/materialHolder.i3d (206.89) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_The_Valley_The_Old_Farm_BsM/seasons/replacementTexturesMaterialHolder.i3d (165.82) ms Enabled withering *** ChoppedStraw v1.0.0.8 | loading straw types *** ChoppedStraw v1.0.0.8 | fertilizing fruittypes: barley wheat rape sunflower maize soybean *** ChoppedStraw v1.0.0.8 | loaded 4 straw types D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_Fiatagri_140_90_DT_Turbo/Fiatagri_140_90.i3d (906.13) ms loading D:/home/sid_295183/farmingSim_2017/profile//driveControl_config.xml for driveControl-Mod configuration driveControl module shuttle started driveControl module fourWDandDifferentials started driveControl module cruiseControl started driveControl module showNearestFillLevel started driveControl module pipeCam started driveControl module implementControl started driveControl module softGas started driveControl module showMotor started driveControl module variGear not started driveControl module freeSteering started driveControl module inching not started driveControl softGas maxGasOnModifier set to 30% driveControl motor autoTurnOff set to true driveControl freeSteering analog input ENABLED driveControl freeSteering analog deadzone set to 10% GPS mod inserted into Drivable Specialization (should happen only once!) GPS mod inserted into Vehicle Camera (should happen only once!) D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_Fiatagri_140_90_DT_Turbo/zavorre/Zavorre_1000kg.i3d (36.75) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_AgroMaszPO5/AgromaszPO4.i3d (335.50) ms data/vehicles/tools/kverneland/kvernelandQualidisc3m.i3d (40.51) ms data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (50.98) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_Trima_Frontlader/Trima_Fl.i3d (41.75) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_FrontloaderTools/FlTools/Schaufel.i3d (57.95) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_FrontloaderTools/FlTools/Ballengabel.i3d (1.17) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_Amazone_D9_3000_Super/amazoneD9-3000Super.i3d (71.25) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_oilUsage/OilPallet.i3d (14.11) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_SelfmadeWeight500kg/selfmadeWeight500KG.i3d (14.59) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_TAM_ShiftableWeight/tam_gewicht.i3d (13.88) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_FendtFarmer30xLSA/fendtFarmer300LSA.i3d (239.82) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_JohnDeere6810_Ts/JohnDeere6810.i3d (272.91) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FBM17_MBtracKlein/i3d/MBtracKlein.i3d (1040.36) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FBM17_ReischRD80/ReischRD80/Reisch_RD80.i3d (154.15) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_Fortschritt_E516_Pack/E516\E516cutter.i3d (123.53) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_Fortschritt_E516_Pack/E516\E516_Trailer.i3d (62.05) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_Fortschritt_E516_Pack/E516\E516.i3d (398.28) ms D:/home/sid_295183/farmingSim_2017/profile/mods/HoT_WelgerAP730wc/bales/baleStraw120.i3d (6.93) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_bagBrotherBigBags/i3d/900_seeds.i3d (7.50) ms data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (35.48) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_bagBrotherBigBags/i3d/2000_fertilizer.i3d (43.40) ms dataS2/character/player/player01.i3d (272.67) ms data/firstPerson/chainsaws/stihl/stihlMS261.i3d (40.00) ms D:/home/sid_295183/farmingSim_2017/profile/mods/FS17_RM_Seasons/resources/handtools/wopstr420/wopstr420.i3d (5.01) ms --- HeapPreview not found MultiOverlayV2 Hud 2.84 or higher(save Heaps for MultiOverlayV2 Hud not ready)--- Error: Failed to open xml file 'D:/home/sid_295183/farmingSim_2017/profile/vehicleSort/savegame2/v_order.xml'. VehicleSort: No Save-File found - using standard vehicle order! (This is normal when using the mod for the first time!) VehicleSort initialized Olli joined the game Warning (LUA): 'streamWriteFloat32': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/animals/AnimalHusbandry.lua (618) : streamWriteFloat32 dataS/scripts/utils/Utils.lua (1858) : oldFunc dataS/scripts/events/OnCreateLoadedObjectEvent.lua (48) : writeStream dataS/scripts/network/Connection.lua (88) : writeStream dataS/scripts/FSBaseMission.lua (1119) : sendEvent dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (38) : onConnectionFinishedLoading dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (27) : run dataS/scripts/network/Server.lua (411) : readStream dataS/scripts/network/ConnectionManager.lua (28) : func
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Hallo zusammen,
ich habe die The Valley The Old Farm auf dem Dedi laufen. Sobald ein Spieler joint erscheint folgender Fehler einmal in der Log:
Code
Alles anzeigenWarning (LUA): 'streamWriteFloat32': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/animals/AnimalHusbandry.lua (618) : streamWriteFloat32 dataS/scripts/utils/Utils.lua (1858) : oldFunc dataS/scripts/events/OnCreateLoadedObjectEvent.lua (48) : writeStream dataS/scripts/network/Connection.lua (88) : writeStream dataS/scripts/FSBaseMission.lua (1119) : sendEvent dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (38) : onConnectionFinishedLoading dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (27) : run dataS/scripts/network/Server.lua (411) : readStream dataS/scripts/network/ConnectionManager.lua (28) : func
Danach nicht mehr. Joint ein neuer Spieler kommt der Fehler wieder, aber nur ein mal.Hat jemand ne Idee woran das liegen kann? Die Map wird zusammen mit dem Seasons Mod in der aktuellen Version ausm Modhub gespielt.
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Vielen Dank war irgendwie davon ausgegangen das dass von Ifko war und mit FoliageShader hätte ich lange suchen können wenn es FoliageMultiLayer sind
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Hallo,
ich weiß hier gab es mal einen Thread von Ifko mit zusätzlichen FoliagShadern für die Map. Irgendwie finde ich den Thread nicht mehr. Auch über die SuFu nicht wirklich. Gibt es evtl. jemander da da noch was da hat? -
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So habe nun mal nur das StartVehicle Pack und die Map genommen. Der Server fängt an durchzuladen und bleibt dann mit einmal OHNE Fehler in der Log stehen. Deaktiviere ich den letzten geladenen Part, was in der Log jetzt das FarmEquipmentPack wäre, dann würde er danach beim anderen hängen bleiben, der ZunhammerOverloadStation. Das Spiel hab ich dann so lange weiter getrieben bis nur noch die Scripte drinnen waren, und da hat er sich dann an dem Standard Mähwerk verschluckt. Map allein lädt problemlos durch. Aber das is ja nicht sinn und zweck der Sache oder?
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Leider is der Server danach abgeraucht. Nun startet er nicht mehr. Bleibt beim laden der Straw Types für Chopped Straw hängen ohne Fehler in der Log.
Ideen?
moin moin erst riesen dank für die geile map... so nun aber so meinem kleinen problem und zwar stelle ich mir die frage wo ich siliermittel für den fermenter auf dem hof her bekomm... muss ich dazu zwangsweilse den mengle ladewagen als mod haben oder habe ich da was in der bestreibung überlesen
Beim Landhandel hast du zB ein Silo wo du es kaufen kannst. Markiert mit einem Kanister wo das Silage Zeichen drin ist ...
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Hallöchen, kann mir jemand die Ursache von dem Fehler erklären?
Code
Alles anzeigenWarning (LUA): 'streamWriteFloat32': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/animals/AnimalHusbandry.lua (618) : streamWriteFloat32 dataS/scripts/events/OnCreateLoadedObjectEvent.lua (48) : writeStream dataS/scripts/network/Connection.lua (88) : writeStream dataS/scripts/FSBaseMission.lua (1117) : sendEvent dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (38) : onConnectionFinishedLoading dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (27) : run dataS/scripts/network/Server.lua (411) : readStream dataS/scripts/network/ConnectionManager.lua (28) : func Warning: Send called with unknown target address. Warning: Send called with unknown target address. Matze joined the game Warning (LUA): 'streamWriteFloat32': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/animals/AnimalHusbandry.lua (618) : streamWriteFloat32 dataS/scripts/events/OnCreateLoadedObjectEvent.lua (48) : writeStream dataS/scripts/network/Connection.lua (88) : writeStream dataS/scripts/FSBaseMission.lua (1117) : sendEvent dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (38) : onConnectionFinishedLoading dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (27) : run dataS/scripts/network/Server.lua (411) : readStream dataS/scripts/network/ConnectionManager.lua (28) : func Warning: Send called with unknown target address. Matze joined the game Warning (LUA): 'streamWriteFloat32': Argument 1 has wrong type. Expected: Float. Actual: Nil ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType LUA call stack: dataS/scripts/animals/AnimalHusbandry.lua (618) : streamWriteFloat32 dataS/scripts/events/OnCreateLoadedObjectEvent.lua (48) : writeStream dataS/scripts/network/Connection.lua (88) : writeStream dataS/scripts/FSBaseMission.lua (1117) : sendEvent dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (38) : onConnectionFinishedLoading dataS/scripts/events/BaseMissionFinishedLoadingEvent.lua (27) : run dataS/scripts/network/Server.lua (411) : readStream dataS/scripts/network/ConnectionManager.lua (28) : func data/vehicles/tools/stoll/stollToolShovel.i3d (1.59) ms
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Das wird bestimmt eine sehr schöne Map. Was mich persönlich stört sind diese "Möchtegern" Gewächshäuser. Ich verstehe nicht warum Andy seine Gewächshäuser aus dem LS15 genommen hat die auch noch nach was aussehen und nur dafür 1 oder 2 platziert hat.
Klasse Sache und super Neuerung. War auch leicht baff als ich die ganzen neuen Features gesehen habe ...
Aber dem "ehre" muss ich mich mit der Frage anschließen. Warum wurden die kleinen LS Gewächshäuser genutzt und nicht die tollen aus dem 15ner ... ?
Ich hätte da für mich zwei Optionen:
- a) Platzmangel
- b) Aussehen und authentisches einbinden in die Umgebung
Evtl. wird sich das ja mal klären .. Aber hey, kann es nur nochmals betonen: "KLASSE ARBEIT, mit viel liebe zum Detail!" - a) Platzmangel