ist das so Richtig ... ?
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="trailer">
<annotation>Copyright (C) R3vlis, All Rights Reserved.</annotation>
<storeData>
<name> Hawe SLW 20
</name>
<functions>
<function>$l10n_function_tipper</function>
</functions>
<image>store.png</image>
<price>8500</price>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>LNSHOPITEMBRANDHAWE</brand>
<category>tippers</category>
</storeData>
<base>
<filename>HaweSLW20.i3d</filename>
<size width="2.5" length="10.0" lengthOffset="2"/>
<components>
<component centerOfMass="0 0 0" solverIterationCount="20"/>
<component solverIterationCount="20"/>
<component solverIterationCount="15"/>
<component solverIterationCount="20"/>
<component solverIterationCount="20"/>
<joint component1="1" component2="2" node="0>7" rotLimit="0 100 0" transLimit="0 0 0"/>
<joint component1="2" component2="3" node="1>4" rotLimit="10 0 0" transLimit="0 0 0"/>
<joint component1="1" component2="4" node="0>8" rotLimit="0 0 0" transLimit="0 0 0"/>
<joint component1="1" component2="5" node="0>21" rotLimit="0 0 0" transLimit="0 0 0"/>
</components>
<schemaOverlay attacherJointPosition="0 0">
<default name="DEFAULT_IMPLEMENT"/>
<selected name="DEFAULT_IMPLEMENT_SELECTED"/>
</schemaOverlay>
</base>
<wheels>
<wheelConfigurations>
<wheelConfiguration>
<wheels autoRotateBackSpeed="2.0">
<wheel hasTireTracks="true" hasParticles="true">
<physics restLoad="0.9" repr="0>0" radius="0.5" mass="0.16" initialCompression="20" suspTravel="0.05" spring="90" damper="50" frictionScale="1.5" tireTrackAtlasIndex="2"/>
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration>
<wheels>
<wheel hasTireTracks="true" hasParticles="true">
<physics restLoad="0.9" repr="0>1" radius="0.5" mass="0.16" initialCompression="20" suspTravel="0.05" spring="90" damper="50" frictionScale="1.5" tireTrackAtlasIndex="2"/>
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration>
<wheels>
<wheel hasTireTracks="true" hasParticles="true">
<physics restLoad="1.4" repr="1>0" radius="0.5" mass="0.16" initialCompression="20" suspTravel="0.05" spring="90" damper="50" frictionScale="1.5" tireTrackAtlasIndex="2"/>
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration>
<wheels>
<wheel hasTireTracks="true" hasParticles="true">
<physics restLoad="1.4" repr="1>1" radius="0.5" mass="0.16" initialCompression="20" suspTravel="0.05" spring="90" damper="50" frictionScale="1.5" tireTrackAtlasIndex="2"/>
</wheel>
</wheels>
</wheelConfiguration>
</wheelConfigurations>
</wheels>
<attachable>
<inputAttacherJoints>
<inputAttacherJoint node="2>0" rootNode="2>" jointType="trailer"/>
</inputAttacherJoints>
<brakeForce>1</brakeForce>
</attachable>
<attacherJoints>
<attacherJoint node="0>9" jointType="trailer" lowerRotLimit="10 80 80" upperRotationOffset="0" allowsJointLimitMovement="false">
<schema position="0.5 0" rotation="0" invertX="false"/>
</attacherJoint>
</attacherJoints>
<powerTakeOffs>
<input inputNode="1>5" inputAttacherJointIndices="1" aboveAttacher="true"/>
</powerTakeOffs>
<powerConsumer ptoRpm="500" neededMaxPtoPower="30"/>
<lights>
<realLights>
<low>
<light lightTypes="0"/>
</low>
<high>
<light lightTypes="0"/>
</high>
</realLights>
</lights>
<animations>
<animation name="tipAnimationBack">
<part node="0>21" startTime="0" endTime="1" direction="22" startTrans="0 1.473 -2.607" endTrans="0 1.473 -2.9"/>
</animation>
<animation name="tipAnimationBackDoor">
<part startTime="0" endTime="0.1" componentJointIndex="3" startRotLimit="0 0 0" endRotLimit="35 0 0"/>
</animation>
</animations>
<cylindered>
<movingTools>
<movingTool node="0>21">
<componentJoint index="4" anchorActor="0"/>
</movingTool>
</movingTools>
<movingParts>
<movingPart node="1>6|0" referencePoint="0>20|0|0" referenceFrame="0>" isActiveDirty="true" scaleZ="true" playSound="false"/>
</movingParts>
</cylindered>
<fillUnit>
<fillUnitConfigurations>
<fillUnitConfiguration>
<fillUnits>
<fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="20000">
<exactFillRootNode node="0>11"/>
<fillRootNode node="0>"/>
<fillMassNode node="0>"/>
<autoAimTargetNode node="0>12"/>
</fillUnit>
</fillUnits>
</fillUnitConfiguration>
</fillUnitConfigurations>
</fillUnit>
<dischargeable>
<dischargeNode node="0>13">
<info width="1.25"/>
<effects>
<effectNode materialType="unloading" materialTypeId="1" fadeTime="0.1"/>
</effects>
</dischargeNode>
</dischargeable>
<trailer>
<trailerConfigurations>
<trailerConfiguration>
<trailer>
<tipSide>
<animation name="tipAnimationBack" speedScale="1"/>
<doorAnimation name="tipAnimationBackDoor" speedScale="1"/>
</tipSide>
</trailer>
</trailerConfiguration>
</trailerConfigurations>
</trailer>
<washable dirtDuration="90" washDuration="1" workMultiplier="4"/>
<!--Non converted elements:
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle>
<wheels>
<wheel maxLatStiffnessLoad="3"/>
<wheel maxLatStiffnessLoad="3"/>
<wheel maxLatStiffnessLoad="3"/>
<wheel maxLatStiffnessLoad="3"/>
</wheels>
<lights>
<states>
0 1 2</states>
</lights>
<fillVolumes>
<fillVolume index="0>17|0" allSidePlanes="true" maxAllowedHeapAngle="28"/>
</fillVolumes>
<fillVolumeHeights>
<fillVolumeHeight fillVolumeId="1">
<refNode index="0>16|0"/>
<refNode index="0>16|1"/>
<node index="0>10|1" baseScale="0.94 2 1" transAxis="0 0 0" scaleAxis="0 1 0"/>
</fillVolumeHeight>
</fillVolumeHeights>
<fillVolumeLoadInfo index="0>15" width="1.4" length="1.0"/>
<tipAnimations>
<tipAnimation>
<tipEffect fillTypes="chaff grass grass_windrow">
<effectNode node="0|0|0" linkNode="0>10|1" position="0 0 0" filename="particleSystem/particleSystem.i3d"/>
</tipEffect>
<dischargeParticleSystems>
<dischargeParticleSystem type="woodChips" node="0>10|0" psRootNode="0|3" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d"/>
<dischargeParticleSystem type="silage" node="0>10|0" psRootNode="0|4" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d"/>
</dischargeParticleSystems>
<fillVolumeDischargeInfo index="0>14" width="1.3" length="0.8" alsoUseLoadInfoForDischarge="true" loadInfoFillFactor="1" loadInfoSizeScale="3 4"/>
<fillVolumeHeight index="1"/>
</tipAnimation>
</tipAnimations>
<components>
<collisionPair1 enabled="true" component1="2" component2="3"/>
<collisionPair2 enabled="false" component1="0" component2="3"/>
<collisionPair3 enabled="false" component1="1" component2="3"/>
<collisionPair4 enabled="false" component1="1" component2="2"/>
<collisionPair5 enabled="false" component1="0" component2="2"/>
</components>
</vehicle>
-->
</vehicle>