Beiträge von Jubbes

    Guten Morgen,

    Ich habe in einen Traktor rauchscript eingebaut, jetzt will er nicht mehr funktionieren

    das steht im log:

    Spoiler anzeigen

    Error: C:/Users/jubbes/Documents/My Games/FarmingSimulator2019/mods/DeutzD25/modDesc.xml. description.

    Error: C:/Users/jubbes/Documents/My Games/FarmingSimulator2019/mods/DeutzD25/modDesc.xml. description.

    Hier die xml:

    Spoiler anzeigen

    <?xml version="1.0" encoding="utf-8" standalone="no"?>

    <vehicle type="selfPropelledMower">

    <annotation>_LS19_gamer15255_/ansomale</annotation>

    <storeData>

    <name>

    <en>D25</en>

    </name>

    <specs>

    <power>25</power>

    <maxSpeed>20</maxSpeed>

    </specs>

    <functions>

    <function>$l10n_function_tractor</function>

    </functions>

    <image>store.dds</image>

    <price>8500</price>

    <lifetime>8600</lifetime>

    <rotation>0</rotation>

    <brand>DEUTZFAHR</brand>

    <category>tractorsS</category>

    <vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>

    <indexBufferMemoryUsage>0</indexBufferMemoryUsage>

    <textureMemoryUsage>0</textureMemoryUsage>

    <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>

    <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>

    </storeData>

    <base>

    <typeDesc>$l10n_configuration_MesserbalkenKonfig</typeDesc>

    <filename>DeutzD25.i3d</filename>

    <size width="3.5" length="6"/>

    <components>

    <component centerOfMass="0 0.416 -0.278" solverIterationCount="20" mass="1200"/>

    <component centerOfMass="0 0 0" solverIterationCount="20" mass="200"/>

    <joint component1="1" component2="2" node="Joint" rotLimit="0 0 15" transLimit="0 0 0"/>

    </components>

    <schemaOverlay attacherJointPosition="0 0">

    <default name="DEFAULT_VEHICLE"/>

    <turnedOn name="DEFAULT_VEHICLE_ON"/>

    <selected name="DEFAULT_VEHICLE_SELECTED"/>

    <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>

    </schemaOverlay>

    </base>

    <designConfigurations title="$l10n_configuration_MesserbalkenKonfig">

    <designConfiguration name="$l10n_configuration_MesserbalkenKonfig" price="0">

    <objectChange node="Messerbalken" visibilityActive="true" visibilityInactive="false"/>

    </designConfiguration>

    <designConfiguration name="$l10n_configuration_valueDefault" price="-100">

    <objectChange node="Messerbalken" visibilityActive="false" visibilityInactive="true"/>

    </designConfiguration>

    </designConfigurations>

    <vehicleTypeConfigurations title="$l10n_configuration_BuegelKonfig">

    <vehicleTypeConfiguration name="$l10n_configuration_valueDefault" price="0" vehicleType="selfPropelledMower">

    <objectChange node="Buegel" visibilityActive="false" visibilityInactive="true"/>

    </vehicleTypeConfiguration>

    <vehicleTypeConfiguration name="$l10n_configuration_BuegelKonfig" price="160" vehicleType="selfPropelledMower">

    <objectChange node="Buegel" visibilityActive="true" visibilityInactive="false"/>

    </vehicleTypeConfiguration>

    </vehicleTypeConfigurations>

    <wheels>

    <wheelConfigurations>

    <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG">

    <wheels autoRotateBackSpeed="1.7" ackermannSteeringIndex="2">

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="2.1" repr="repr1" driveNode="Rad1" forcePointRatio="0.2" radius="0.31" width="0.30" mass="0.8" initialCompression="20" suspTravel="0.05" spring="47" damper="50"/>

    </wheel>

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="2.1" repr="repr2" driveNode="Rad2" forcePointRatio="0.2" radius="0.31" width="0.30" mass="0.8" initialCompression="20" suspTravel="0.05" spring="47" damper="50"/>

    </wheel>

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="1.6" repr="Rad3" forcePointRatio="0.3" radius="0.58" width="0.40" mass="1.5" initialCompression="20" suspTravel="0.1" spring="32" damper="50"/>

    </wheel>

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="1.6" repr="Rad4" forcePointRatio="0.3" radius="0.58" width="0.40" mass="1.5" initialCompression="20" suspTravel="0.1" spring="32" damper="50"/>

    </wheel>

    </wheels>

    <objectChange node="Gitterrad1" visibilityActive="false"/>

    <objectChange node="Gitterrad2" visibilityActive="false"/>

    </wheelConfiguration>

    <wheelConfiguration name="$l10n_configuration_Gitterraeder" price="100" brand="TRELLEBORG">

    <wheels autoRotateBackSpeed="1.7" ackermannSteeringIndex="2">

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="2.1" repr="repr1" driveNode="Rad1" forcePointRatio="0.2" radius="0.31" width="0.27" mass="0.8" initialCompression="20" suspTravel="0.05" spring="47" damper="50"/>

    </wheel>

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="2.1" repr="repr2" driveNode="Rad2" forcePointRatio="0.2" radius="0.31" width="0.27" mass="0.8" initialCompression="20" suspTravel="0.05" spring="47" damper="50"/>

    </wheel>

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="1.6" repr="Rad3" forcePointRatio="0.3" radius="0.58" width="0.27" mass="1.5" initialCompression="20" suspTravel="0.1" spring="32" damper="50"/>

    </wheel>

    <wheel hasTireTracks="true" hasParticles="true">

    <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="1.6" repr="Rad4" forcePointRatio="0.3" radius="0.58" width="0.27" mass="1.5" initialCompression="20" suspTravel="0.1" spring="32" damper="50"/>

    </wheel>

    </wheels>

    <objectChange node="Gitterrad1" visibilityActive="true"/>

    <objectChange node="Gitterrad2" visibilityActive="true"/>

    </wheelConfiguration>

    </wheelConfigurations>

    <ackermannSteeringConfigurations>

    <ackermannSteering rotSpeed="45" rotMax="39" rotCenterWheel1="3" rotCenterWheel2="4"/>

    <ackermannSteering rotSpeed="45" rotMax="39" rotCenterWheel1="3" rotCenterWheel2="4"/>

    </ackermannSteeringConfigurations>

    </wheels>

    <lights>

    <states>

    <state lightTypes="0"/>

    <state lightTypes="0 1"/>

    <state lightTypes="0 1 2"/>

    </states>

    <realLights>

    <low>

    <light node="light1" lightTypes="0" excludedLightTypes="2 3"/>

    <light node="light2" lightTypes="0" excludedLightTypes="2 3"/>

    </low>

    <high>

    <light node="light1" lightTypes="0"/>

    <light node="light2" lightTypes="0"/>

    </high>

    </realLights>

    <defaultLights>

    <defaultLight shaderNode="default1" lightTypes="0 3"/>

    <defaultLight shaderNode="default2" lightTypes="0 3"/>

    <defaultLight shaderNode="backlightStatic" lightTypes="0" intensity="1"/>

    <defaultLight shaderNode="backlightStatic2" lightTypes="0" intensity="1"/>

    </defaultLights>

    <turnLights>

    <turnLightLeft shaderNode="Left1"/>

    <turnLightLeft shaderNode="Left2"/>

    <turnLightRight shaderNode="Right1"/>

    <turnLightRight shaderNode="Right2"/>

    </turnLights>

    <brakeLights>

    <brakeLight shaderNode="brake1"/>

    <brakeLight shaderNode="brake2"/>

    </brakeLights>

    <sounds>

    <switchLight template="SWITCH_01"/>

    <turnLight template="SWITCH_TURNLIGHT"/>

    </sounds>

    </lights>

    <enterable isTabbable="true">

    <enterReferenceNode node="D25"/>

    <exitPoint node="exit"/>

    <characterNode node="character" cameraMinDistance="1.5" spineRotation="-90 0 90">

    <target ikChain="rightFoot" targetNode="rightFoot"/>

    <target ikChain="leftFoot" targetNode="leftFoot"/>

    <target ikChain="rightArm" targetNode="rightArm"/>

    <target ikChain="leftArm" targetNode="leftArm"/>

    </characterNode>

    <cameras>

    <camera node="outcam" rotatable="true" rotateNode="rotate" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40"/>

    <camera node="incam" rotatable="true" limit="true" useWorldXZRotation="true" rotMinX="-1.1" rotMaxX="0.6" transMin="0" transMax="0" useMirror="true" isInside="true"/>

    </cameras>

    </enterable>

    <attachable>

    <airConsumer usage="2500"/>

    </attachable>

    <attacherJoints comboDuration="2">

    <attacherJoint node="trailer" jointType="trailer" lowerRotLimit="10 50 50" comboTime="1" allowsJointLimitMovement="false" upperRotRotationOffset="0">

    <distanceToGround lower="0.60" upper="0.69"/>

    <schema position="1 0" rotation="0" invertX="false"/>

    </attacherJoint>

    <attacherJoint node="trailerLow" jointType="trailerLow" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">

    <distanceToGround lower="0.60" upper="0.69"/>

    <schema position="1 0" rotation="0" invertX="false"/>

    </attacherJoint>

    <attacherJoint node="FrontAttacher" jointType="trailer" lowerRotLimit="10 55 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="0">

    <schema position="1 0" rotation="0" invertX="true"/>

    </attacherJoint>

    <attacherJoint node="attachJointBack" upperRotationOffset="0.91" moveTime="2.5" comboTime="1">

    <distanceToGround lower="0.34" upper="1.13"/>

    <rotationNode node="attachJointRotBack" upperRotation="32 0 0" lowerRotation="-15 0 0"/>

    <rotationNode2 node="attachJointRotBack2"/>

    <bottomArm rotationNode="rotation" translationNode="translation" referenceNode="reference" zScale="-1" startRotation="-1 0 0"/>

    <topArm baseNode="topArm" filename="$data/shared/assets/upperLinks/walterscheid01.i3d" toggleVisibility="true" zScale="-1"/>

    <schema position="1 0" rotation="0" invertX="false"/>

    <objectChange node="BackAttacher" visibilityActive="false" visibilityInactive="true"/>

    <objectChange node="Ackerschine" visibilityActive="false" visibilityInactive="true"/>

    </attacherJoint>

    <attacherJointConfigurations>

    <attacherJointConfiguration name="$l10n_configuration_valueDefault">

    <objectChange node="Gewicht" visibilityActive="false"/>

    </attacherJointConfiguration>

    <attacherJointConfiguration name="$l10n_configuration100KG" price="50">

    <objectChange node="D25" massActive="1650"/>

    <objectChange node="D25" centerOfMassActive="0 0 0"/>

    <objectChange node="Gewicht" visibilityActive="true"/>

    </attacherJointConfiguration>

    </attacherJointConfigurations>

    </attacherJoints>

    <frontloaderConfigurations>

    <frontloaderConfiguration name="Ohne" price="0">

    <objectChange node="konsole" visibilityActive="false" visibilityInactive="true"/>

    </frontloaderConfiguration>

    <frontloaderConfiguration name="Baas" price="1000">

    <objectChange node="konsole" visibilityActive="true" visibilityInactive="false"/>

    <attacherJoint node="konsolej" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2">

    <schema position="1 0.4" rotation="0" invertX="true"/>

    </attacherJoint>

    </frontloaderConfiguration>

    </frontloaderConfigurations>

    <powerTakeOffs>

    <powerTakeOffConfigurations title="$l10n_configuration_Auspuff">

    <powerTakeOffConfiguration name="$l10n_configuration_valueDefault" price="0">

    <output attacherJointIndices="1 2 4" outputNode="powerTakeOffs"/>

    <objectChange node="Unten" visibilityActive="true"/>

    <objectChange node="Oben" visibilityActive="false"/>

    </powerTakeOffConfiguration>

    <powerTakeOffConfiguration name="$l10n_configuration_valueDefault" price="0">

    <output attacherJointIndices="1 2 4" outputNode="powerTakeOffs"/>

    <objectChange node="Unten" visibilityActive="false"/>

    <objectChange node="Oben" visibilityActive="true"/>

    </powerTakeOffConfiguration>

    </powerTakeOffConfigurations>

    </powerTakeOffs>

    <connectionHoses>

    <target attacherJointIndices="1 2 4" type="hydraulicIn" node="hydraulicIn"/>

    <target attacherJointIndices="1 2 4" type="hydraulicOut" node="hydraulicOut"/>

    <target attacherJointIndices="1 2 4" type="electric" node="electric"/>

    </connectionHoses>

    <motorized>

    <consumerConfigurations>

    <consumerConfiguration>

    <consumer fillUnitIndex="1" usage="122" fillType="diesel"/>

    <consumer fillUnitIndex="2" usage="250" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5"/>

    </consumerConfiguration>

    </consumerConfigurations>

    <motorConfigurations>

    <motorConfiguration name="D25" hp="20" price="0">

    <motor torqueScale="0.195" minRpm="1000" maxRpm="2200" maxForwardSpeed="20" maxBackwardSpeed="10" brakeForce="5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="0" rotInertia="0.0015">

    <torque normRpm="0.45" torque="0.89"/>

    <torque normRpm="0.5" torque="0.95"/>

    <torque normRpm="0.59" torque="0.98"/>

    <torque normRpm="0.72" torque="1"/>

    <torque normRpm="0.86" torque="0.88"/>

    <torque normRpm="1" torque="0.72"/>

    </motor>

    <transmission minForwardGearRatio="14.5" maxForwardGearRatio="300" minBackwardGearRatio="40" maxBackwardGearRatio="300"/>

    <objectChange node="0>8|5" visibilityActive="true"/>

    <objectChange node="0>8|6" visibilityActive="false"/>

    </motorConfiguration>

    <motorConfiguration name="D30" hp="28" price="0">

    <motor torqueScale="0.195" minRpm="1000" maxRpm="2200" maxForwardSpeed="20" maxBackwardSpeed="10" brakeForce="5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="0" rotInertia="0.0015">

    <torque normRpm="0.45" torque="0.89"/>

    <torque normRpm="0.5" torque="0.95"/>

    <torque normRpm="0.59" torque="0.98"/>

    <torque normRpm="0.72" torque="1"/>

    <torque normRpm="0.86" torque="0.88"/>

    <torque normRpm="1" torque="0.72"/>

    </motor>

    <transmission minForwardGearRatio="14.5" maxForwardGearRatio="300" minBackwardGearRatio="40" maxBackwardGearRatio="300"/>

    <objectChange node="0>8|5" visibilityActive="false"/>

    <objectChange node="0>8|6" visibilityActive="true"/>

    </motorConfiguration>

    </motorConfigurations>

    <differentialConfigurations>

    <differentialConfiguration>

    <differentials>

    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>

    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>

    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2"/>

    </differentials>

    </differentialConfiguration>

    </differentialConfigurations>

    <extendedExhaust motorStartDuration="1500">

    <particleSystems>

    <particleSystem node="0>21" position="0.172 0.422 0.278" rotation="130.037 0 0" file="exhaust/exhaust.i3d">

    <startInfo emitScale="7.5" speedScale="1.5"/>

    <loadInfo emitScale="7.5"/>

    <rpmInfo emitScale="1.0" speedScale="2"/>

    </particleSystem>

    </particleSystems>

    </extendedExhaust>

    <motorStartDuration>3000</motorStartDuration>

    <sounds externalSoundFile="sounds/DEUTZ.xml"/>

    </motorized>

    <drivable>

    <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="50"/>

    </drivable>

    <workAreas>

    <workArea type="mower" functionName="processMowerArea" disableBackwards="true">

    <area startNode="start" widthNode="width" heightNode="height"/>

    <groundReferenceNode index="1"/>

    <folding minLimit="0" maxLimit="0.1"/>

    <mower dropWindrow="true" dropAreaIndex="2"/>

    </workArea>

    <workArea type="auxiliary">

    <area startNode="areastart" widthNode="areawidth" heightNode="areaheight"/>

    </workArea>

    </workAreas>

    <mower fruitTypeConverter="MOWER">

    <dropEffects>

    <dropEffect dropAreaIndex="2">

    <effectNode effectNode="effect" materialType="mower" materialTypeId="1" delay="0"/>

    </dropEffect>

    </dropEffects>

    </mower>

    <groundReferenceNodes>

    <groundReferenceNode node="groundReference" threshold="0.125"/>

    </groundReferenceNodes>

    <foldable>

    <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.125">

    <foldingPart componentJointIndex="1" animationName="folding" speedScale="1"/>

    </foldingParts>

    </foldable>

    <cylindered>

    <movingTools>

    <movingTool node="folding">

    <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true"/>

    <rotation rotSpeed="30" rotAcceleration="100" rotMax="90" rotMin="0" rotationAxis="3" startRot="0"/>

    </movingTool>

    </movingTools>

    <movingParts>

    <movingPart node="node1" referencePoint="node2" referenceFrame="node2" scaleZ="true" isActiveDirty="true"/>

    <movingPart node="node3" referencePoint="node4" referenceFrame="node4" scaleZ="true" isActiveDirty="true"/>

    <movingPart node="node5" referencePoint="node6" referenceFrame="node6" scaleZ="true" isActiveDirty="true"/>

    </movingParts>

    </cylindered>

    <honk>

    <sound template="HONK_FENDT511C" linkNode="D25"/>

    </honk>

    <fillUnit>

    <fillUnitConfigurations>

    <fillUnitConfiguration name="36" price="0">

    <fillUnits>

    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="36"/>

    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="36"/>

    </fillUnits>

    <objectChange node="Dieselkanister" visibilityActive="false"/>

    </fillUnitConfiguration>

    <fillUnitConfiguration name="50" price="0">

    <fillUnits>

    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="50"/>

    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="50"/>

    </fillUnits>

    <objectChange node="Dieselkanister" visibilityActive="true"/>

    </fillUnitConfiguration>

    </fillUnitConfigurations>

    </fillUnit>

    <turnOnVehicle>

    <sounds>

    <work file="sounds/mower.ogg" innerRadius="25">

    <volume indoor="0.8" outdoor="0.5"/>

    <pitch outdoor="1"/>

    </work>

    </sounds>

    </turnOnVehicle>

    <ai>

    <collisionTrigger node="collisionTrigger"/>

    </ai>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>

    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>

    <i3dMapping id="D25" node="0>"/>

    <i3dMapping id="Dieselkanister" node="0>8|3"/>

    <i3dMapping id="exit" node="0>6|1"/>

    <i3dMapping id="character" node="0>6|2"/>

    <i3dMapping id="rightFoot" node="0>6|2|0|1"/>

    <i3dMapping id="leftFoot" node="0>6|2|0|2"/>

    <i3dMapping id="rightArm" node="0>4|1|0|0|1"/>

    <i3dMapping id="leftArm" node="0>4|1|0|0|2"/>

    <i3dMapping id="incam" node="0>6|3|1"/>

    <i3dMapping id="outcam" node="0>6|3|0|0"/>

    <i3dMapping id="rotate" node="0>6|3|0"/>

    <i3dMapping id="trailer" node="0>5|0|1|0|0"/>

    <i3dMapping id="trailerLow" node="0>5|1|0|2|0"/>

    <i3dMapping id="FrontAttacher" node="0>5|0|0"/>

    <i3dMapping id="attachJointBack" node="0>5|2|0|0"/>

    <i3dMapping id="attachJointRotBack" node="0>5|2"/>

    <i3dMapping id="attachJointRotBack2" node="0>5|2|0"/>

    <i3dMapping id="rotation" node="0>5|1|0"/>

    <i3dMapping id="translation" node="0>5|1|0"/>

    <i3dMapping id="reference" node="0>5|1|0|0"/>

    <i3dMapping id="topArm" node="0>5|3"/>

    <i3dMapping id="Ackerschine" node="0>5|1|0|2"/>

    <i3dMapping id="BackAttacher" node="0>5|0|1"/>

    <i3dMapping id="powerTakeOffs" node="0>5|0|2"/>

    <i3dMapping id="hydraulicIn" node="0>5|7|0|2"/>

    <i3dMapping id="hydraulicOut" node="0>5|7|1|2"/>

    <i3dMapping id="electric" node="0>5|7|2|3"/>

    <i3dMapping id="exhaustEffects" node="0>4|0|2|0"/>

    <i3dMapping id="exhaustEffects1" node="0>4|0|6|0"/>

    <i3dMapping id="steeringWheel" node="0>4|1|0"/>

    <i3dMapping id="start" node="0>8|1|0|0|0|2"/>

    <i3dMapping id="width" node="0>8|1|0|0|0|3"/>

    <i3dMapping id="height" node="0>8|1|0|0|0|4"/>

    <i3dMapping id="areastart" node="0>8|1|0|0|0|6"/>

    <i3dMapping id="areawidth" node="0>8|1|0|0|0|7"/>

    <i3dMapping id="areaheight" node="0>8|1|0|0|0|8"/>

    <i3dMapping id="effect" node="0>8|1|0|0|0|9|0"/>

    <i3dMapping id="groundReference" node="0>8|1|0|0|0|5"/>

    <i3dMapping id="node1" node="0>5|4|0"/>

    <i3dMapping id="node2" node="0>5|1|0|1"/>

    <i3dMapping id="node3" node="1>1|2"/>

    <i3dMapping id="node4" node="1>2|2"/>

    <i3dMapping id="node5" node="0>4|2|0|0|0"/>

    <i3dMapping id="node6" node="1>1|1|1|0"/>

    <i3dMapping id="folding" node="0>8|1|0|0"/>

    <i3dMapping id="collisionTrigger" node="0>6|0"/>

    <i3dMapping id="light1" node="0>7|1|0"/>

    <i3dMapping id="light2" node="0>7|1|0|0"/>

    <i3dMapping id="default1" node="0>7|0|0|0|0"/>

    <i3dMapping id="default2" node="0>7|0|0|1|0"/>

    <i3dMapping id="Left1" node="0>7|0|1|0|1"/>

    <i3dMapping id="Left2" node="0>7|0|2|1|2"/>

    <i3dMapping id="Right1" node="0>7|0|1|1|1"/>

    <i3dMapping id="Right2" node="0>7|0|2|0|2"/>

    <i3dMapping id="brake1" node="0>7|0|2|0|1"/>

    <i3dMapping id="brake2" node="0>7|0|2|1|1"/>

    <i3dMapping id="backlightStatic" node="0>7|0|2|0|0"/>

    <i3dMapping id="backlightStatic2" node="0>7|0|2|1|0"/>

    <i3dMapping id="Gitterrad1" node="0>2|1"/>

    <i3dMapping id="Gitterrad2" node="0>3|1"/>

    <i3dMapping id="Rad1" node="1>1|0"/>

    <i3dMapping id="Rad2" node="1>2|0"/>

    <i3dMapping id="Rad3" node="0>2"/>

    <i3dMapping id="Rad4" node="0>3"/>

    <i3dMapping id="repr1" node="1>1"/>

    <i3dMapping id="repr2" node="1>2"/>

    <i3dMapping id="Messerbalken" node="0>8|1"/>

    <i3dMapping id="Buegel" node="0>8|0|0"/>

    <i3dMapping id="Ge


    Hier die moddesc

    Spoiler anzeigen

    <?xml version="1.0" encoding="utf-8" standalone="no"?>

    <modDesc descVersion="53">

    <author>jubbes</author>

    <version>1.0.0.0</version>

    <title>

    <en>DeutzD25</en>

    <de>DeutzD25</de>

    </title>

    <description>

    <vehicleTypes>

    <type name="JDPuller" parent="tractor" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">

    <specialization name="extendedExhaust"/>

    </type>

    </vehicleTypes>

    <en>

    <![CDATA[Deutz D25

    Price: 8500€

    Performance: 25HP

    Configurations:

    -Knife bar

    -Roll bar

    -Grid wheels

    Motor configuration:

    -Deutz D25

    Animation:

    The knife bar is lessed with mouse kontrol on flaps ]]>

    </en>

    <de>

    <![CDATA[Deutz D25

    Preis: 8500€

    Leistung: 25PS

    Konfigurationen:

    -Messerbalken

    -Überrollbügel

    -Gitterräder

    Motorkonfiguration:

    -Deutz D25

    Animation:

    Der Messerbalken lesst sich mit Maus kontrol auf Klappen

    ]]>

    </de>

    <fr>

    <![CDATA[Deutz D25

    Prix: 8500€

    Performance: 25HP

    Configurations:

    -Knife bar

    -Roll bar

    -Grid wheels

    Configuration moteur:

    -Deutz D25

    Animation:

    La barre de couteau est moins avec kontrol souris sur les volets ]]>

    </fr>

    <specializations>

    <specialization name="extendedExhaust" className="ExtendedExhaust" filename="scripts/ExtendedExhaust.lua" />

    </specializations>

    <iconFilename>icon.dds</iconFilename>

    <multiplayer supported="true"/>

    <l10n>

    <text name="configuration_BuegelKonfig">

    <en>Temple</en>

    <de>Bügel</de>

    </text>

    <text name="configuration_MesserbalkenKonfig">

    <en>Knife beams</en>

    <de>Messerbalken</de>

    </text>

    <text name="configuration_Gitterraeder">

    <en>Grid raeder</en>

    <de>Gitterraeder</de>

    </text>

    <text name="configuration_D25">

    <en>D25</en>

    <de>D25</de>

    </text>

    <text name="configuration_Auspuff">

    <en>exhaust</en>

    <de>Auspuff</de>

    </text>

    <text name="configuration100KG">

    <en>100KG</en>

    <de>100KG</de>

    </text>

    </l10n>

    <storeItems>

    <storeItem rootNode="vehicle" xmlFilename="DeutzD25.xml"/>

    </storeItems>

    </modDesc>

    wicht" node="0>8|2|0"/>

    <i3dMapping id="Joint" node="1>0"/>

    <i3dMapping id="Unten" node="0>4|0|2"/>

    <i3dMapping id="Oben" node="0>4|0|6"/>

    <i3dMapping id="konsole" node="0>8|4"/>

    <i3dMapping id="konsolej" node="0>8|4|0"/>

    </i3dMappings>

    </vehicle>