Beiträge von Xerion5000Fan

    :thumbup: Ich bin total begeistert was Sie da für uns bauen ,macht richtig spass die bilder anzusehen .
    Kann es kaum abwarten die schönen anhänger auf dem hof stehen zu haben und damit alles abzufahren .
    Danke für die mühe die Sie sich machen . :empathy:

    Habe ich gerade bei maru gesehen
    Für die die nur Schweine in der Map verbauen wollen, ist auch ein Markt ohne Kälber dabei (ViehMarkt_pig.i3d)
    Hast eventuell den viehmarkt ohne kälber verbaut?

    <sourceFile filename="map/models/buildings/SchweineMast/RegFillTypes.lua"/>
    <sourceFile filename="map/models/buildings/SchweineMast/PigFillTrigger.lua"/>
    <sourceFile filename="map/models/buildings/SchweineMast/DoorTrigger.lua"/>
    <sourceFile filename="map/models/buildings/SchweineMast/SchweineZucht.lua"/>
    <sourceFile filename="map/models/buildings/ViehMarkt/ViehMarkt.lua"/>
    Ich kann mich täuschen aber muss hinten hinter lua. es nicht so aussehen
    <sourceFile filename="map/models/buildings/SchweineMast/SchweineZucht.lua" /> Ich meine der abstand zwischen lua und dem hier/

    <extraSourceFiles>
    <!-- Mastanlagen -->
    <sourceFile filename="map/scripts/RegFillTypes.lua" /> <!--Falls schon vorhanden, bitte den alten Eintrag entfernen und Datei aus dem Pack nutzen um Fehler zu vermeiden! -->
    <sourceFile filename="map/scripts/ViehMarkt.lua"/> <!--Nur eintragen, wenn noch nicht vorhanden -->
    <sourceFile filename="map/scripts/SchweineZucht.lua" /> <!--Nur eintragen, wenn noch nicht vorhanden -->
    <sourceFile filename="map/scripts/PigFillTrigger.lua" /> <!--Nur eintragen, wenn noch nicht vorhanden -->
    <sourceFile filename="map/scripts/DoorTrigger.lua" /> <!--Nur eintragen, wenn noch nicht vorhanden -->
    <sourceFile filename="map/scripts/LammZucht.lua" /> <!--Muss eingetragen werden -->
    <sourceFile filename="map/scripts/LambFillTrigger.lua" /> <!--Muss eingetragen werden -->
    <sourceFile filename="map/scripts/LambMapSiloBand.lua" /> <!--Muss eingetragen werden -->
    <sourceFile filename="map/scripts/MapSiloBand.lua" /> <!--Nur eintragen, wenn noch nicht vorhanden -->
    <!-- Mastanlagen -->
    </extraSourceFiles>
    Aus der aufzucht moddesc kopiert kannst mal vergleichen

    Spoiler anzeigen


    <?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="claas">
    <annotation>Copyright (C) Smety (CMT), All Rights Reserved.</annotation>
    <name>
    <de>CLAAS Xerion 4500</de>
    <en>CLAAS Xerion 4500</en>
    </name>
    <filename>CLAAS.i3d</filename>


    <size width="4.5" length="5"/>


    <wheels autoRotateBackSpeed="1.5">
    <wheel rotSpeed="30" rotMax="20" rotMin="-20" restLoad="5.2" repr="2>1" forcePointRatio="0.85" driveNode="2>1|0" radius="1.072" width="0.70" initialCompression="50" suspTravel="0.1" spring="60" damper="50" mass="0.55" hasTyreTracks="true" steeringNode="1>2" steeringNodeMinTransX="0.172" steeringNodeMaxTransX="-0.172" />
    <wheel rotSpeed="30" rotMax="20" rotMin="-20" restLoad="5.2" repr="3>1" forcePointRatio="0.85" driveNode="3>1|0" radius="1.072" width="0.70" initialCompression="50" suspTravel="0.1" spring="60" damper="50" mass="0.55" hasTyreTracks="true" />
    <wheel rotSpeed="-30" rotMax="20" rotMin="-20" restLoad="4.5" repr="4>1" forcePointRatio="0.85" driveNode="4>1|0" radius="1.072" width="0.70" initialCompression="50" suspTravel="0.1" spring="60" damper="50" mass="0.55" hasTyreTracks="true" steeringNode="0>37" steeringNodeMinTransX="-0.172" steeringNodeMaxTransX="0.172" />
    <wheel rotSpeed="-30" rotMax="20" rotMin="-20" restLoad="4.5" repr="5>1" forcePointRatio="0.85" driveNode="5>1|0" radius="1.072" width="0.70" initialCompression="50" suspTravel="0.1" spring="60" damper="50" mass="0.55" hasTyreTracks="true" />
    </wheels>


    <differentials>
    <differential torqueRatio="0.5" maxSpeedRatio="1.2" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
    <differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
    </differentials>


    <motor torqueScale="2.151" minRpm="1000" maxRpm="2200" maxBackwardSpeed="31" brakeForce="18" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="5" minForwardGearRatio="16.5" maxForwardGearRatio="130" minBackwardGearRatio="20" maxBackwardGearRatio="130">
    <torque normRpm="0.45" torque="0.9"/>
    <torque normRpm="0.5" torque="0.97"/>
    <torque normRpm="0.59" torque="1"/>
    <torque normRpm="0.72" torque="1"/>
    <torque normRpm="0.86" torque="0.88"/>
    <torque normRpm="1" torque="0.72"/>
    </motor>


    <fuelCapacity>740</fuelCapacity>
    <fuelUsage>118</fuelUsage>


    <mirrors>
    <mirror index="0>32|0|0|25" />
    </mirrors>


    <!----------------------------------------------- CAM ------------------------------------------------------->
    <cameras count="2">
    <camera2 index="0>32|2|0" rotatable="true" rotateNode="0>32|2" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
    <raycastNode index="0>6"/>
    <raycastNode index="0>7"/>
    </camera2>
    <camera1 index="0>32|0|0|23|0|0|0|0|0|0|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useWorldXZRotation="true" />
    </cameras>


    <!--------cab, seat--------->
    <realisticIndoorCam directionPart="0>32|0|0|23|0|0|0|0|0" />
    <internalCamera index="0>32|0|0|23|0|0|0|0|0|0" />
    <cameraRotNode index="0>32|0|0|23|0|0|0|0|0|0|0" />

    <seatNode index="0>32|0|0|8" />

    <cab rotNode="0>32|0"/>
    <!--------/cab, seat--------->


    <!----------------------------------------------- LIGTS ------------------------------------------------------->
    <lights>
    <light realLight="0>11" decoration="0>24|0" lightType="0"/>
    <light decoration="0>32|0|0|7|1|4|7" lightType="0"/> <!--panel r-->


    <light decoration="0>32|0|0|11" lightType="0"/> <!--osvetleni cab-->
    <light decoration="0>24|9" lightType="0"/> <!--svetla hlavni revers-->


    <light decoration="0>32|0|0|8|1|2|0|0|0|0" lightType="0"/> <!-- joystick-->
    <!---ovladaci_panel--->
    <light decoration="0>32|0|0|8|1|1" lightType="0"/>
    <light decoration="0>32|0|0|8|1|2|0|0|0|0" lightType="0"/>
    </lights>


    <brakeLights>
    <brakeLight index="0>24|6" />
    </brakeLights>


    <beaconLights>
    <beaconLight index="0>32|0|0|16|2|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
    <beaconLight index="0>32|0|0|16|2|1|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
    <beaconLight index="0>32|0|0|7|1|4|6" speed="0.0" />
    </beaconLights>


    <turnSignals>
    <turnSignalLeft index="0>24|4" />
    <turnSignalRight index="0>24|5" />
    <turnSignalLeft index="0>32|0|0|7|1|4|0" />
    <turnSignalRight index="0>32|0|0|7|1|4|1" />
    </turnSignals>


    <reverseLights>
    <reverseLight index="0>32|0|0|7|1|4|4" /> <!--sipka_panel rizeni-->
    <reverseLight index="0>32|0|0|8|2|0|1|0|4" /> <!--sipka_cebis-->
    <reverseLight index="0>32|0|0|26|1|1" /> <!--couvaci cam-->
    <reverseLight index="0>32|0|0|8|2|0|1|1|1" /> <!--sipka_cebis-->

    <reverseLight index="0>24|3" /> <!--svetla zakl poloha-->

    <reverseLight index="0>32|0|0|7|1|4|15" /> <!--sipka_revers-->
    <reverseLight index="0>32|0|0|8|2|0|1|0|7" /> <!--sipka_revers cebis-->
    <reverseLight index="0>32|0|0|8|2|0|1|1|8" /> <!--sipka_revers cebis-->
    </reverseLights>


    <enterReferenceNode index="0>"/>
    <exitPoint index="0>8"/>


    <!------XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX KONEC 9.5.2015 ---->


    <!----------------------------------------------- ATTACHERS ------------------------------------------------------->
    <attacherJoints>
    <attacherJoint index="0>12|0|0" rotationNode="0>12" minRot="24 0 0" minRot2="-15 0 0" maxRot="5 0 0" rotationNode2="0>12|0" maxRot2="-5 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
    <bottomArm rotationNode="0>13" translationNode="0>13|0" referenceNode="0>13|0|0" zScale="-1" />
    <topArm baseNode="0>14" filename="$data/vehicles/shared/upperLink.i3d" zScale="-1" toggleVisibility="false" />
    </attacherJoint>
    <attacherJoint index="0>16|0|0" rotationNode="0>16" minRot="-35 0 0" minRot2="30 0 0" maxRot="30 0 0" rotationNode2="16|0" maxRot2="-30 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" >
    <bottomArm rotationNode="0>17" translationNode="17|0" referenceNode="17|0|0" zScale="1" />
    <topArm baseNode="0>18" filename="$data/vehicles/shared/upperLink.i3d" zScale="0.6" toggleVisibility="false" />
    </attacherJoint>
    <!-- trailer attacher -->
    <attacherJoint index="0>20|0|0" transNode="0>20|0" transMinYHeight="0.669" transMaxYHeight="1.154" jointType="trailer" maxRotLimit="10 60 60" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
    <attacherJoint index="0>20|1" jointType="trailerLow" maxRotLimit="10 55 55" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
    <attacherJoint index="0>20|2" jointType="trailer" maxRotLimit="10 60 60" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
    <attacherJoint index="0>20|3" jointType="semitrailer" maxRotLimit="20 80 80" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
    </attacherJoints>


    <attacherJointLowerCombo duration="2">
    <attacherJoint index="2" time="0" />
    <attacherJoint index="1" time="1" />
    <attacherJoint index="3" time="1" />
    <attacherJoint index="4" time="1" />
    <attacherJoint index="5" time="0" />
    </attacherJointLowerCombo>


    <!----------------------------------------------- MOVING TOOLS ------------------------------------------------------->
    <movingTools>
    <!-- attacher joint back bottom-->
    <movingTool index="0>13">
    <dependentPart index="0>25" />
    </movingTool>
    <!-- attacher joint front bottom-->
    <movingTool index="0>17">
    <!-- cylinder -->
    <dependentPart index="0>28" />
    </movingTool>


    </movingTools>


    <!----------------------------------------------- MOVING PARTS ------------------------------------------------------->
    <movingParts>
    <!-- front -->
    <movingPart index="0>28" referencePoint="0>17|0|1" referenceFrame="0>">
    <translatingPart index="0>28|0" />
    </movingPart>


    <!-- back -->
    <movingPart index="0>25" referencePoint="0>13|0|1" localReferencePoint="0>25|0" referenceFrame="0>" >
    <dependentPart index="0>25|0" />
    </movingPart>
    <!-- attacher joint back bottom cylinder 2b -->
    <movingPart index="0>25|0" referencePoint="0>13|0|1" referenceFrame="0>13|0|1" >
    <translatingPart index="0>25|0|0" />
    <dependentPart index="0>26" />
    </movingPart>
    <!-- hydraulic -->
    <movingPart index="0>26" referencePoint="0>25|1" referenceFrame="0>27">
    <translatingPart index="0>26|0" />
    </movingPart>


    <!-- odpruzeni cab-->
    <movingPart index="0>32|3" referencePoint="0>32|0|1" referenceFrame="0>32|0|1" isActiveDirty="true" playSound="false" scaleZ="true" />
    <movingPart index="0>32|4" referencePoint="0>32|0|2" referenceFrame="0>32|0|2" isActiveDirty="true" playSound="false" scaleZ="true" />
    <!-- hadice cab-->
    <movingPart index="0>32|5" referencePoint="0>39" referenceFrame="0>39" isActiveDirty="true" playSound="false" scaleZ="true" />


    <!-- clona-->
    <movingPart index="0>32|0|0|3|1" referencePoint="0>32|0|0|3|0|2" referenceFrame="0>32|0|0|3|0|2" isActiveDirty="true" playSound="false" scaleZ="true" />

    <!-- rizeni -->
    <!-- leva z-->
    <movingPart index="0>37|2" referencePoint="5>1|2" referenceFrame="5>1|2" isActiveDirty="true" playSound="false" scaleZ="true" />
    <!-- prava z-->
    <movingPart index="0>37|3" referencePoint="4>1|2" referenceFrame="4>1|2" isActiveDirty="true" playSound="false" scaleZ="true" />
    <!-- leva p-->
    <movingPart index="1>2|2" referencePoint="3>1|4" referenceFrame="3>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />
    <!-- prava p-->
    <movingPart index="1>2|3" referencePoint="2>1|4" referenceFrame="2>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />


    <!-- Zyl_Left -->
    <movingPart index="0>31|3" referencePoint="1>3" referenceFrame="1>3" isActiveDirty="true" playSound="false" >
    <translatingPart index="0>31|3|0" />
    </movingPart>

    <!-- Zyl_Right -->
    <movingPart index="0>31|4" referencePoint="1>4" referenceFrame="1>4" isActiveDirty="true" playSound="false" >
    <translatingPart index="0>31|4|0" />
    </movingPart>


    </movingParts>
    <!----------------------------------------------- /MOVING PARTS ------------------------------------------------------->


    <steering index="0>32|0|0|7|1|5|0|0" indoorRotation="400" outdoorRotation="360 " />


    <characterNode index="0>32|0|0|8|4" cameraMinDistance="1.5">
    </characterNode>


    <aiTrafficCollisionTrigger index="0>22" />


    <exhaustEffects>
    <exhaustEffect index="0>23" filename="$data/vehicles/particleAnimations/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.05" maxRpmScale="0.8" forwardXRotations="0 0 0" forwardZRotations="200 0 -80" steerXRotations="-50 0 -50" steerZRotations="-250 0 200" />
    </exhaustEffects>
    <!----------------------------------------------- SOUNDS ------------------------------------------------------->
    <motorStartDuration>2500</motorStartDuration>
    <attachSound file="$data/vehicles/shared/attach.wav" pitchOffset="1" />
    <motorStartSound file="sounds/start.wav" pitchOffset="1" volume="0.9" />
    <motorSound file="$data/vehicles/steerable/deutz/deutzFahr7250_idle.wav" pitchOffset="0.65" pitchScale="0.015" pitchMax="1.45" volume="0.9" radius="50" innerRadius="20" />
    <motorSoundRun file="sounds/run.wav" pitchOffset="0.75" pitchScale="0.021" pitchMax="1.55" volume="1.1" />
    <motorSoundRun2 file="$data/vehicles/shared/transmissionSmall.wav" pitchOffset="0.65" volume="0.125" pitchMax="1.275" volumeMax="0.75"/>
    <motorStopSound file="$data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="0.785" volume="1.15" />
    <compressedAirSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.25"/>
    <compressionSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.5"/>
    <hydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.55" volume="0.8" />
    <honkSound file="$data/vehicles/shared/horn.wav" volume="1" radius="70" innerRadius="10" />
    <reverseDriveSound file="$data/vehicles/shared/reverseDrivingBeep.wav" volume="0.35" />

    <!----------------------------------------------- WHEEL PARTICLE ------------------------------------------------------->
    <driveGroundParticleSystems>
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    </driveGroundParticleSystems>


    <washable dirtDuration="50" washDuration="1" workMultiplier="4" />


    <!----------------------------------------------- COMPONENTS ------------------------------------------------------->
    <components count="6">
    <!-- main component -->
    <component1 centerOfMass="0 0.6 -0.2" solverIterationCount="180" />
    <!---xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx--->
    <component2 centerOfMass="0 0.02 0" solverIterationCount="180" />
    <component3 centerOfMass="0 0.11 0" solverIterationCount="180" />
    <component4 centerOfMass="0 0.11 0" solverIterationCount="180" />
    <component5 centerOfMass="0 0.31 0" solverIterationCount="180" />
    <component6 centerOfMass="0 0.31 0" solverIterationCount="180" />
    <joint component1="0" component2="1" index="1>0" rotLimit="0 0 10" transLimit="0 0 0" breakable="false"/>
    <joint component1="1" component2="2" index="2>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
    <joint component1="1" component2="3" index="3>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
    <joint component1="0" component2="4" index="4>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
    <joint component1="0" component2="5" index="5>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
    </components>
    <!--mod orby-->
    <frontRightWheel wheelIndex="1" componentJointIndex="2" furrowDepth="0.20" fallSpeed="0.23" tireWidth="0.3" />
    <frontLeftWheel wheelIndex="2" componentJointIndex="3" furrowDepth="0.20" fallSpeed="0.23" tireWidth="0.3" />
    <backRightWheel wheelIndex="3" componentJointIndex="4" furrowDepth="0.20" fallSpeed="0.23" tireWidth="0.45" />
    <backLeftWheel wheelIndex="4" componentJointIndex="5" furrowDepth="0.20" fallSpeed="0.23" tireWidth="0.45" />
    <increaseRpmDuringPloughing value="true" />


    <!----------------------------------------------- INDOOR HUD ------------------------------------------------------->
    <indoorHud>
    <speed animName="speedDisplay" />
    <!--<speed numbers="0>32|0|7|1|4|18|3|1" precision="1" />-->

    <rpm animName="rpmDisplay" />
    <fuel animName="fuelDisplay" />
    <operatingTime numbers="0>32|0|0|8|2|0|1|2|2" precision="2" />

    </indoorHud>
    <!----------------------------------------------- ANIMACE ------------------------------------------------------->
    <animations>
    <animation name="rpmDisplay">
    <part node="0>32|0|0|8|2|0|1|1|4" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />
    </animation>
    <animation name="speedDisplay">
    <part node="0>32|0|0|8|2|0|1|1|3" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />


    <!--front sipka do predu-->
    <part node="0>32|0|0|7|1|4|2" startTime="0.02" endTime="1" visibility="true" />
    <part node="0>32|0|0|7|1|4|2" startTime="0" endTime="0.02" visibility="false" />
    <!--front sipka do predu cebis-->
    <part node="0>32|0|0|8|2|0|1|0|5" startTime="0.02" endTime="1" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|0|5" startTime="0" endTime="0.02" visibility="false" />
    <!--front sipka do predu cebis-->
    <part node="0>32|0|0|8|2|0|1|1|2" startTime="0.02" endTime="1" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|1|2" startTime="0" endTime="0.02" visibility="false" />
    <!--front sipka do predu revers-->
    <part node="0>32|0|0|7|1|4|16" startTime="0.02" endTime="1" visibility="true" />
    <part node="0>32|0|0|7|1|4|16" startTime="0" endTime="0.02" visibility="false" />
    <!--front sipka do predu revers cebis-->
    <part node="0>32|0|0|8|2|0|1|1|9" startTime="0.02" endTime="1" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|1|9" startTime="0" endTime="0.02" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|0|6" startTime="0.02" endTime="1" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|0|6" startTime="0" endTime="0.02" visibility="false" />
    <!--stop dvere-->
    <part node="0>32|0|0|7|1|4|5|0" startTime="0.02" endTime="1" visibility="true" />
    <part node="0>32|0|0|7|1|4|5|0" startTime="0" endTime="0.02" visibility="false" />


    </animation>
    <animation name="fuelDisplay">
    <part node="0>32|0|0|8|2|0|1|1|5" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />
    <part node="0>32|0|0|7|1|4|10|0" startTime="0.08" endTime="0" visibility="true" />
    <part node="0>32|0|0|7|1|4|10|0" startTime="0.081" endTime="1" visibility="false" />
    <part node="0>32|0|0|7|1|4|5|1" startTime="0.08" endTime="0" visibility="true" />
    <part node="0>32|0|0|7|1|4|5|1" startTime="0.081" endTime="1" visibility="false" />

    <!-----------------------10.5.2015.---------------->
    </animation>

    <animation name="dvere_p">
    <part node="0>32|0|0|15|0" startTime="0.2" duration="0.5" startRot="0 0 0" endRot="0 8 0"/>
    <part node="0>32|0|0|15|0|4|0" startTime="0" duration="0.21" startRot="0 0 0" endRot="-65.818 0 0"/>

    </animation>
    <animation name="dvere_l">
    <part node="0>32|0|0|14|0" startTime="0" duration="1" startRot="0 0 0" endRot="0 -60 0"/>

    <part node="0>32|0|0|7|1|4|5|0" startTime="0" duration="0.1" startTrans="-0.035 -0.035 0" endTrans="0 0 0"/>


    </animation>


    <animation name="rizeni">
    <part node="0>32|0|0|7" startTime="0" duration="0.7" startRot="0 0 15" endRot="0 0 -22"/>
    <part node="0>32|0|0|7|1" startTime="0.3" duration="0.5" startRot="0 0 8" endRot="0 0 0"/>

    </animation>
    <animation name="clona">
    <part node="0>32|0|0|3|0" startTime="0" duration="1" startTrans="0 0 0" endTrans="0 -0.25 0"/>
    </animation>
    <animation name="radio">
    <part node="0>32|0|0|2" startTime="0" duration="0.1" startTrans="0 0 0" endTrans="0.01 0 0"/>
    </animation>
    <animation name="clima">
    <part node="0>32|0|0|1|1" startTime="0" duration="0.1" startTrans="0 0 0" endTrans="-0.05 0 0"/>
    <part node="0>32|0|0|1|0" startTime="0" duration="0.1" startTrans="-0.01 0 0" endTrans="0 0 0"/>
    </animation>
    <animation name="pc">
    <part node="0>32|0|0|8|2|0|1|0" startTime="0" duration="0.1" startTrans="0 0 0" endTrans="-0.03 0 0"/>
    <part node="0>32|0|0|8|2|0|1|1" startTime="0" duration="0.1" startTrans="-0.03 0 0" endTrans="0 0 0"/>
    </animation>


    <animation name="s10">
    <part node="0>32|0|0|26|1" startTime="0" duration="0.1" startTrans="0 0 -0.03" endTrans="0 0 0"/>
    <part node="0>32|0|0|27" startTime="0" duration="0.1" startTrans="0.179 0.433 -0.044" endTrans="0.104 1.054 -0.728"/>
    </animation>
    <animation name="gps">
    <part node="0>32|0|0|26|1|0" startTime="0" duration="0.1" startTrans="0 0 -0.05" endTrans="0 0 0.001"/>
    <part node="0>32|0|0|26|1|2" startTime="0" duration="0.1" startTrans="0 0 0.001" endTrans="0 0 -0.05"/>
    </animation>
    <!--otaceni cab-->
    <animation name="reverseDirection">
    <part node="0>32" startTime="0" endTime="3" startTrans="0 2.07 -1.385" endTrans="0 2.5 -1.385" />
    <part node="0>32" startTime="3" endTime="6" startRot="0 0 0" endRot="0 -90 0" />
    <part node="0>32" startTime="6" endTime="11" startRot="0 0 0" endRot="0 -180 0" />
    <part node="0>32" startTime="11" endTime="15" startTrans="0 2.5 -1.385" endTrans="0 2.292 -1.385" />


    <part node="0>32|0|0|7|1|4|5|2" startTime="0.2" endTime="10.9" visibility="true" />
    <part node="0>32|0|0|7|1|4|5|2" startTime="10.9" endTime="11" visibility="false" />
    <part node="0>32|0|0|7|1|4|5|2" startTime="0" endTime="0.2" visibility="false" />

    <part node="0>32|0|0|8|2|0|1|1|7" startTime="0.2" endTime="10.9" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|1|7" startTime="10.9" endTime="11" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|1|7" startTime="0" endTime="0.2" visibility="false" />


    <part node="0>32|0|0|8|2|0|1|0|2" startTime="0.2" endTime="10.9" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|0|2" startTime="10.9" endTime="11" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|0|2" startTime="0" endTime="0.2" visibility="false" />

    <!--volanty-->
    <!--volant zaklad-->
    <part node="0>32|0|0|7|1|5|0|0|2" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>32|0|0|7|1|5|0|0|2" startTime="0.2" endTime="11" visibility="false" />
    <!--volant revers-->
    <part node="0>32|0|0|7|1|5|0|0|3" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>32|0|0|7|1|5|0|0|3" startTime="0" endTime="0.2" visibility="false" />

    <part node="0>32|0|0|7|1|5|0" startTime="0.2" endTime="0.201" startRot="0 0 0" endRot="180 0 0" />
    <!--sipky-->
    <part node="0>32|0|0|7|1|4|2|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>32|0|0|7|1|4|4|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>32|0|0|7|1|4|2|0" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>32|0|0|7|1|4|4|0" startTime="0" endTime="0.2" visibility="true" />
    <!--couvaci kamera-->
    <part node="0>32|0|0|26|1|1|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>32|0|0|26|1|1|0" startTime="0" endTime="0.2" visibility="true" />
    <!--sipky revers-->
    <part node="0>32|0|0|7|1|4|15|0" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>32|0|0|7|1|4|16|0" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>32|0|0|7|1|4|15|0" startTime="0" endTime="0.2" visibility="false" />
    <part node="0>32|0|0|7|1|4|16|0" startTime="0" endTime="0.2" visibility="false" />


    <!--blinkry-->
    <part node="0>24|4|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|5|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|4|0" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>24|5|0" startTime="0" endTime="0.2" visibility="true" />
    <!--blinkry revers-->
    <part node="0>24|4|1" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>24|5|1" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>24|4|1" startTime="0" endTime="0.2" visibility="false" />
    <part node="0>24|5|1" startTime="0" endTime="0.2" visibility="false" />


    <!--sipky cebis--><!--MENU1-->
    <part node="0>32|0|0|8|2|0|1|0|4|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|0|5|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|0|4|0" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|0|5|0" startTime="0" endTime="0.2" visibility="true" />
    <!--sipky cebis revers-->
    <part node="0>32|0|0|8|2|0|1|0|6|0" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|0|7|0" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|0|6|0" startTime="0" endTime="0.2" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|0|7|0" startTime="0" endTime="0.2" visibility="false" />
    <!--sipky cebis--><!--MENU2-->
    <part node="0>32|0|0|8|2|0|1|1|1|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|1|2|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|1|1|0" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|1|2|0" startTime="0" endTime="0.2" visibility="true" />
    <!--sipky cebis revers-->
    <part node="0>32|0|0|8|2|0|1|1|8|0" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|1|9|0" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>32|0|0|8|2|0|1|1|8|0" startTime="0" endTime="0.2" visibility="false" />
    <part node="0>32|0|0|8|2|0|1|1|9|0" startTime="0" endTime="0.2" visibility="false" />


    <!--svetla pracovni zadni konzole-->
    <part node="0>24|2|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|2|0" startTime="0" endTime="0.2" visibility="true" />
    <!--svetla klasika >> couvaci-->
    <part node="0>24|0|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|0|0" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>24|0|3" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|0|3" startTime="0" endTime="0.2" visibility="true" />

    <part node="0>24|0|1" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|0|1" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>24|0|4" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|0|4" startTime="0" endTime="0.2" visibility="true" />


    <!--couvaci >> klasika-->
    <part node="0>24|9|0" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>24|9|0" startTime="0" endTime="0.2" visibility="false" />
    <part node="0>24|9|1" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>24|9|1" startTime="0" endTime="0.2" visibility="false" />
    <!--couvaci >> origo-->
    <part node="0>24|3|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|3|0" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>24|3|1" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>24|3|1" startTime="0" endTime="0.2" visibility="true" />


    <!-- presun svetla klasika predni-->
    <part node="0>11|0" startTime="0.2" endTime="11" visibility="false" />
    <part node="0>11|0" startTime="0" endTime="0.2" visibility="true" />
    <part node="0>11|1" startTime="0.2" endTime="11" visibility="true" />
    <part node="0>11|1" startTime="0" endTime="0.2" visibility="false" />


    </animation>


    </animations>


    <!----------------------------------------------- SCHEMA ------------------------------------------------------->
    <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="0 0" rotation="0" invertX="true" />
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="0 0" rotation="0" invertX="true" />
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    </schemaOverlay>


    <!--xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-->
    <lightsaddon lightsStayOn="true">
    <light type="work" index="0>32|0|0|16|1" real="0>32|0|0|29" inputName="zadni" stayOn="true" helptext="zadni" />
    <light type="work" index="0>32|0|0|7|1|4|8" inputName="zadni" stayOn="true" />
    <light type="work" index="0>24|2" inputName="zadni" stayOn="true" />
    <light type="work" index="0>32|0|0|16|0" real="0>32|0|0|30" inputName="predni" stayOn="true" helptext="predni" />
    <light type="work" index="0>32|0|0|7|1|4|9" inputName="predni" stayOn="true"/>


    </lightsaddon>


    <universalToggleParts>
    <!-- joystick -->
    <part node="0>32|0|0|8|1|2|0" name="front" rotMin="0 0 0" rotMax="0 0 15" moveTime="0.1" autoReturn="true" alwaysActive="true" />
    <part node="0>32|0|0|8|1|2|0|0" name="back" rotMin="0 0 0" rotMax="0 0 -15" moveTime="0.1" autoReturn="true" alwaysActive="true" />
    <!-- TUPLAKY, zavazi -->
    <part node="2>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false" />
    <part node="3>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false" alwaysActive="false" />
    <part node="4>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false" />
    <part node="5>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" alwaysActive="false" />
    <!--<part node="0>38" name="zavazi1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false" />-->
    <!-- tabulky -->
    <part node="0>31|0|3" name="tabulka1" visToggle="true" defaultVis="true" showHelp="true" alwaysActive="false" onfoot="also" onfootNode="0>31|5" onfootDistance="3" />


    </universalToggleParts>
    <!----------------------------------------------- IC ------------------------------------------------------->
    <interactiveComponents>
    <windows>
    <window name="rizeni" mark="0>32|0|0|7|1|6" size="0.1" animName="rizeni" onMessage="ic_component_open" offMessage="ic_component_close"/>

    <window name="dvere_p" mark="0>32|0|0|15|0|3" size="0.1" animName="dvere_p" onMessage="ic_component_open" offMessage="ic_component_close"/>
    <window name="dvere_l" mark="0>32|0|0|14|0|3" size="0.1" animName="dvere_l" onMessage="ic_component_open" offMessage="ic_component_close"/>
    <window name="dekl1" mark="0>32|0|0|3|0|1" size="0.1" animName="clona" onMessage="ic_component_open" offMessage="ic_component_close" />


    <window name="radio" mark="0>32|0|0|17" size="0.1" animName="radio" onMessage="ic_component_off" offMessage="ic_component_on"/>
    <window name="clima" mark="0>32|0|0|18" size="0.1" animName="clima" onMessage="ic_component_on" offMessage="ic_component_off"/>
    <window name="pc" mark="0>32|0|0|8|6|0" size="0.1" animName="pc" onMessage="ic_component_open" offMessage="ic_component_close"/>

    <window name="s10" mark="0>32|0|0|28" size="0.1" animName="s10" onMessage="ic_component_on" offMessage="ic_component_off"/>
    <window name="gps" mark="0>32|0|0|27" size="0.1" animName="gps" onMessage="ic_component_open" offMessage="ic_component_close"/>


    </windows>
    </interactiveComponents>


    <!----------------------------------------------- DIGI DISPLAY ------------------------------------------------------->
    <speedDisplayEntries rootNode="0>32|0|0|8|2|0|1|3" indoorCamIndex="1"><!--Supports Floats until 999.99 -->
    <displayEntry displayEntry="second" control_0="0>32|0|0|8|2|0|1|3|3|0" control_1="0>32|0|0|8|2|0|1|3|3|1" control_2="0>32|0|0|8|2|0|1|3|3|2" control_3="0>32|0|0|8|2|0|1|3|3|3" control_4="0>32|0|0|8|2|0|1|3|3|4" control_5="0>32|0|0|8|2|0|1|3|3|5" control_6="0>32|0|0|8|2|0|1|3|3|6" control_7="0>32|0|0|8|2|0|1|3|3|7" control_8="0>32|0|0|8|2|0|1|3|3|8" control_9="0>32|0|0|8|2|0|1|3|3|9" />
    <displayEntry displayEntry="first" control_0="0>32|0|0|8|2|0|1|3|2|0" control_1="0>32|0|0|8|2|0|1|3|2|1" control_2="0>32|0|0|8|2|0|1|3|2|2" control_3="0>32|0|0|8|2|0|1|3|2|3" control_4="0>32|0|0|8|2|0|1|3|2|4" control_5="0>32|0|0|8|2|0|1|3|2|5" control_6="0>32|0|0|8|2|0|1|3|2|6" control_7="0>32|0|0|8|2|0|1|3|2|7" control_8="0>32|0|0|8|2|0|1|3|2|8" control_9="0>32|0|0|8|2|0|1|3|2|9" />
    <displayEntry displayEntry="comma_first" control_0="0>32|0|0|8|2|0|1|3|0|0" control_1="0>32|0|0|8|2|0|1|3|0|1" control_2="0>32|0|0|8|2|0|1|3|0|2" control_3="0>32|0|0|8|2|0|1|3|0|3" control_4="0>32|0|0|8|2|0|1|3|0|4" control_5="0>32|0|0|8|2|0|1|3|0|5" control_6="0>32|0|0|8|2|0|1|3|0|6" control_7="0>32|0|0|8|2|0|1|3|0|7" control_8="0>32|0|0|8|2|0|1|3|0|8" control_9="0>32|0|0|8|2|0|1|3|0|9" />
    </speedDisplayEntries>
    <RPMDisplayEntries rootNode="0>32|0|0|8|2|0|1|0|3" indoorCamIndex="1"><!-- 9999 -->
    <displayEntry displayEntry="first" control_0="0>32|0|0|8|2|0|1|0|3|0|0" control_1="0>32|0|0|8|2|0|1|0|3|0|1" control_2="0>32|0|0|8|2|0|1|0|3|0|2" control_3="0>32|0|0|8|2|0|1|0|3|0|3" control_4="0>32|0|0|8|2|0|1|0|3|0|4" control_5="0>32|0|0|8|2|0|1|0|3|0|5" control_6="0>32|0|0|8|2|0|1|0|3|0|6" control_7="0>32|0|0|8|2|0|1|0|3|0|7" control_8="0>32|0|0|8|2|0|1|0|3|0|8" control_9="0>32|0|0|8|2|0|1|0|3|0|9" />
    <displayEntry displayEntry="second" control_0="0>32|0|0|8|2|0|1|0|3|1|0" control_1="0>32|0|0|8|2|0|1|0|3|1|1" control_2="0>32|0|0|8|2|0|1|0|3|1|2" control_3="0>32|0|0|8|2|0|1|0|3|1|3" control_4="0>32|0|0|8|2|0|1|0|3|1|4" control_5="0>32|0|0|8|2|0|1|0|3|1|5" control_6="0>32|0|0|8|2|0|1|0|3|1|6" control_7="0>32|0|0|8|2|0|1|0|3|1|7" control_8="0>32|0|0|8|2|0|1|0|3|1|8" control_9="0>32|0|0|8|2|0|1|0|3|1|9" />
    <displayEntry displayEntry="third" control_0="0>32|0|0|8|2|0|1|0|3|2|0" control_1="0>32|0|0|8|2|0|1|0|3|2|1" control_2="0>32|0|0|8|2|0|1|0|3|2|2" control_3="0>32|0|0|8|2|0|1|0|3|2|3" control_4="0>32|0|0|8|2|0|1|0|3|2|4" control_5="0>32|0|0|8|2|0|1|0|3|2|5" control_6="0>32|0|0|8|2|0|1|0|3|2|6" control_7="0>32|0|0|8|2|0|1|0|3|2|7" control_8="0>32|0|0|8|2|0|1|0|3|2|8" control_9="0>32|0|0|8|2|0|1|0|3|2|9" />
    <displayEntry displayEntry="fourth" control_0="0>32|0|0|8|2|0|1|0|3|3|0" control_1="0>32|0|0|8|2|0|1|0|3|3|1" control_2="0>32|0|0|8|2|0|1|0|3|3|2" control_3="0>32|0|0|8|2|0|1|0|3|3|3" control_4="0>32|0|0|8|2|0|1|0|3|3|4" control_5="0>32|0|0|8|2|0|1|0|3|3|5" control_6="0>32|0|0|8|2|0|1|0|3|3|6" control_7="0>32|0|0|8|2|0|1|0|3|3|7" control_8="0>32|0|0|8|2|0|1|0|3|3|8" control_9="0>32|0|0|8|2|0|1|0|3|3|9" />
    </RPMDisplayEntries>
    <SlavoStart PALUB="0>32|0|0|8|2|0|1" RPM="0>32|0|0|8|6" SPEED="0>32|0|0|7|1|4|3" VARIOTRONIC1="0>32|0|0|7|1|4|5" VARIOTRONIC2="0>32|0|0|7|1|4|10" />


    <lamps count="26">
    <lamp1 index="0>32|0|0|26|1|2|0|25" />
    <lamp2 index="0>32|0|0|26|1|2|0|24" />
    <lamp3 index="0>32|0|0|26|1|2|0|23" />
    <lamp4 index="0>32|0|0|26|1|2|0|22" />
    <lamp5 index="0>32|0|0|26|1|2|0|21" />
    <lamp6 index="0>32|0|0|26|1|2|0|20" />
    <lamp7 index="0>32|0|0|26|1|2|0|19" />
    <lamp8 index="0>32|0|0|26|1|2|0|18" />
    <lamp9 index="0>32|0|0|26|1|2|0|17" />
    <lamp10 index="0>32|0|0|26|1|2|0|16" />
    <lamp11 index="0>32|0|0|26|1|2|0|15" />
    <lamp12 index="0>32|0|0|26|1|2|0|14" />
    <lamp13 index="0>32|0|0|26|1|2|0|13" />
    <lamp14 index="0>32|0|0|26|1|2|0|12" />
    <lamp15 index="0>32|0|0|26|1|2|0|11" />
    <lamp16 index="0>32|0|0|26|1|2|0|10" />
    <lamp17 index="0>32|0|0|26|1|2|0|9" />
    <lamp18 index="0>32|0|0|26|1|2|0|8" />
    <lamp19 index="0>32|0|0|26|1|2|0|7" />
    <lamp20 index="0>32|0|0|26|1|2|0|6" />
    <lamp21 index="0>32|0|0|26|1|2|0|5" />
    <lamp22 index="0>32|0|0|26|1|2|0|4" />
    <lamp23 index="0>32|0|0|26|1|2|0|3" />
    <lamp24 index="0>32|0|0|26|1|2|0|2" />
    <lamp25 index="0>32|0|0|26|1|2|0|1" />
    <lamp26 index="0>32|0|0|26|1|2|0|0" />
    </lamps>
    </vehicle>


    Ich habe so gut wie kein problem damit.
    Als erste solltest du
    <!--specialization name="PloughingSpec" /--> ausklammern .Überall wo es in der moddesc vorkommt.
    Ich setze mal vom 4500 die xml in den spoiler ,vom dem nicht dirt .

    Das beste wäre du würdest deine xml des modes mal zeigen.
    Weil du musst hier <component1 centerOfMass="0 0.7 0" solverIterationCount="190" etwas ändern, das gewicht nach vorn oder hinten bzw.seitlich verschoben werden muß.

    Im anderren forum gefunden ,Zitat von Deere Power:

    so könnt ihr den Schwerpunkt ändern,
    die 1.Zahl steht für den X-Wert, d.h. damit kann man den Schwerpunkt nach links und rechts verschieben.
    Die 2. Zahl steht für den Y-Wert, damit kann man den Schwerpunkt nach oben oder unten verschieben.
    Die 3. Zahl steht für den Z-Wert, damit kann man den Schwerpunkt nach vorne oder hinten verschieben.


    Schwerpunkt nach unten wird die Zahl kleiner. Schwerpunkt nach oben wird die Zahl größer.


    Schwerpunkt nach vorne wird die Zahl größer. Schwerpunkt nach hinten wird die Zahl kleiner.


    Bei rechts und links bin ich mir nicht sicher, da ich es auch noch nie zur Seite verschieben brauchte.

    Hallo supershorty,probiere mal bei den component einträgen dieses zu ändern.
    <component1 centerOfMass="0 0.7 0" solverIterationCount="190" />------------------> diesen so lassen wie es bei dir jetzt ist
    <component2 centerOfMass="0 0.8 0" solverIterationCount="190" /> dort wo 0.8 steht auf 0 ändern!!!
    <component3 centerOfMass="0 0.8 0" solverIterationCount="190" /> dort wo 0.8 steht auf 0 ändern!!!
    <component4 centerOfMass="0 0.8 0" solverIterationCount="190" /> dort wo 0.8 steht auf 0 ändern!!!
    <component5 centerOfMass="0 0.8 0" solverIterationCount="190" /> dort wo 0.8 steht auf 0 ändern!!!

    und mal testen.

    Hallo Ls Freunde,ich glaube eine lösung gefunden zu haben wegen dem greifer problem mit festkleben.
    Ich habe mir eine schaufel angesehen und darauß habe ich diese zeile <shovel tipReferenceNode="2" /> in die WeidemannWoodClaw.xml kopiert.
    Eine halbe stunde mit sämmtlichen arten von baumstämmen getestet und nichts klebte.
    Öffnet dazu die aForestMod.zip.Jetzt öffnet ihr den unterordner maschinery/WeidemannWoodClaw,dort in die xml tragt ihr die zeile ein.
    Siehe Spoiler:

    Spoiler anzeigen

    <?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="WeidemannWoodClaw">
    <name>
    <en>Weidemann wood grapple</en>
    <de>Weidemann Holzzange</de>
    </name>
    <typeDesc>
    <en>Weidemann wood grapple</en>
    <de>Weidemann Holzzange</de>
    </typeDesc>
    <filename>machinery/WeidemannWoodClaw/WeidemannWoodClaw.i3d</filename>

    <size width="3" length="3" />

    <attacherJoint index="0>0" jointType="telehandler" fixedRotation="true" topReferenceNode="1"/>
     <shovel tipReferenceNode="2" />

    <cylinderedHydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.65" volume="0.72" />

    <mouseControls>
    <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_dav_fork.png" axis="AXIS_GRAPPLE" />
    </mouseControls>

    <movingTools>
    <movingTool index="0>4" componentJointIndex="0" rotSpeed="10" rotMinClosesWoodClaw="false" rotAcceleration="450" speedFactor="1" rotMax="25.7486" rotMin="-42.67823" axis="AXIS_GRAPPLE" invertAxis="false" mouseAxis="AXIS_GRAPPLE" invertMouseAxis="true">
    <dependentPart index="0>3" />
    </movingTool>
    </movingTools>

    <!-- tree attachment -->
    <woodClaw4 trunkAttachCompIndex="1" trunkJointIndex="0>1" rotationLimit="0 0 0" >
    <leftTrunkTrigger triggerGroup="1>0" />
    <rightTrunkTrigger triggerGroup="0>6" />
    <middleTrunkTrigger triggerIndex="0>8" />
    <trunkDetectTrigger indices="0>7 1>1 1>5" />
    <gui>
    <clawOpenImg fileName="textures/gui/woodclaw/claw_open_512.dds" />
    <clawClosedImg fileName="textures/gui/woodclaw/claw_closed_512.dds" />
    </gui>
    </woodClaw4>

    <movingParts>
    <!-- hydraulics -->
    <movingPart index="0>3" referencePoint="0>4|0" referenceFrame="0>3" invertZ="false">
    <translatingPart index="0>3|0" />
    </movingPart>
    </movingParts>

    <components count="2">
    <component1 centerOfMass="0 0 0" solverIterationCount="14" />
    <component2 centerOfMass="0 0 0" solverIterationCount="14" />
    <joint component1="0" component2="1" index="0>4|1" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
    </components>

    <schemaOverlay file="$data/vehicles/schemas/implement2Schema.png" fileSelected="$data/vehicles/schemas/implement2SchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="1 0"/>

    </vehicle>


    Ps.Hätte gerne gewusst ob das die lösung ist. Danke