danke euch erstmal für eure antworten
hatte jetzt halt schonmal die rindermast mit eingebaut. diese hat auch top gefunzt..nur die schweinemast 0.8 ging halt nichtmehr und die log wurde voll .
Error: Same class name used multiple times KernStadt.SchweineZucht
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/ObjectIds.lua(19) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1332) : InitObjectClass
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RinderMast/scripte/SchweineZucht.lua(30) : InitObjectClass
=[C](-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1604) : source
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(313) : loadMod
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(179) : initializeLoading
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(413) : startLocal
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(401) : onStartMission
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(296) : startSelectedGameModsChecked
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(110) : startSelectedGame
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(127) : onStartClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(366) : onDoubleClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
Error: Same class name used multiple times KernStadt.SMAsetIsWaterTankFillingEvent
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/EventIds.lua(19) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1328) : InitEventClass
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RinderMast/scripte/SchweineZucht.lua(962) : InitEventClass
=[C](-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1604) : source
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(313) : loadMod
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(179) : initializeLoading
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(413) : startLocal
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(401) : onStartMission
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(296) : startSelectedGameModsChecked
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(110) : startSelectedGame
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/CareerScreen.lua(127) : onStartClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(366) : onDoubleClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
doorTrigger loaded
Register vehicle type: KLEINE_SF065.gMegaTron50K
Script loaded: PDAExtensionForageStorage V 1.1 Copyright by MX11
### Initialized 27 Courseplay files (v3.41.0000)
Full Fill Level Mixer Wagon was loaded!
Loading shader WAD 'C:/Users/Susi/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 906 hashes, 1522 shaders, 1923322 bytes compressed
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/sky/sky_day_night.i3d (0.00mb in 546.01 ms)
data/sky/rain.i3d (0.00mb in 0.82 ms)
data/sky/hail.i3d (0.00mb in 0.34 ms)
KernStadt_2.0_Beta: Register Fill type: beef, pig,
Register fill type: pig
Error: Can't load resource: C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/Neuer Ordner/Map/models/objects/egg/egg_diffuse.png
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/KernStadt.i3d (12.02mb in 42664.61 ms)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/textures/foliage/foliage_treesNadel2_diffuse.png)
Warning (performance): Raw texture format (C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/objects/oberleitung/Oberleitung.dds)
ERROR: (SchweineZucht) nil invalid Animal Type nil
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RinderMast/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
ERROR: (SchweineZucht) nil invalid Animal Type nil
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RinderMast/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
Error: LUA running function 'modOnCreate.WoolPaletteCollector'
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/objects/WoolPaletteCollector/WoolPaletteCollector.lua(115) : attempt to index field 'sheep' (a nil value)
ERROR: (SchweineZucht) nil invalid Animal Type nil
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RinderMast/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 25.18 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 32.76 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 28.03 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 51.57 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 44.06 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 29.50 ms)
Error: Can't load resource: C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RindMast/Textures/beef.wav
Error: Can't load sample C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RindMast/Textures/beef.wav.
ERROR: (SchweineZucht) nil invalid Animal Type nil
Error: LUA running function 'modOnCreate.SchweineZucht'
C:/Users/Susi/Documents/My Games/FarmingSimulator2013/mods/KernStadt/map/models/buildings/RinderMast/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
deswegen hab ich mich halt gefragt ob es nur mit der schweinemast 1.0.3 zusammen geht.
naja..muss ich später mal ne münze werfen und das schicksal entscheiden lassen
was ich nun mache.