Beiträge von Jan-Bernd

    Hallo

    Ich habe ein Problem:(.Ich habe einen Mb trac 1500.Nur leider wird eine textur innen nicht angezeigt.Ich hab schon alle versucht Das steht bei den Texturen in der I3D:

    1500:

    Spoiler anzeigen

    <Files>
    <File fileId="8" filename="Haube1500.dds" relativePath="true"/>
    <File fileId="51" filename="KLED_FO_Orange/tex/Glas_Blau.png" relativePath="true"/>
    <File fileId="50" filename="KLED_FO_Orange/tex/Hella_KLED.png" relativePath="true"/>
    <File fileId="52" filename="KLED_FO_Orange/tex/Hella_KLED_HELL.png" relativePath="true"/>
    <File fileId="49" filename="Rul_Halterung/RUL.png" relativePath="true"/>
    <File fileId="27" filename="scripts/blinkingShader.xml" relativePath="true"/>
    <File fileId="4" filename="scripts/dirtShader.xml" relativePath="true"/>
    <File fileId="46" filename="texturen/Concrete.dds" relativePath="true"/>
    <File fileId="9" filename="texturen/Haube1500Gitter.dds" relativePath="true"/>
    <File fileId="7" filename="texturen/Mantel.dds" relativePath="true"/>
    <File fileId="47" filename="texturen/Spanngurt1.dds" relativePath="true"/>
    <File fileId="11" filename="texturen/anschluesse_diffuse.dds" relativePath="true"/>
    <File fileId="44" filename="texturen/anschluesse_specular.dds" relativePath="true"/>
    <File fileId="12" filename="texturen/aufbau_diffuse.dds" relativePath="true"/>
    <File fileId="32" filename="texturen/aufbau_dirt_diffuse.dds" relativePath="true"/>
    <File fileId="13" filename="texturen/aufbau_normal.dds" relativePath="true"/>
    <File fileId="31" filename="texturen/aufbau_specular.dds" relativePath="true"/>
    <File fileId="10" filename="texturen/beschriftungen.dds" relativePath="true"/>
    <File fileId="42" filename="texturen/cone_diffuse.dds" relativePath="true"/>
    <File fileId="43" filename="texturen/corona_orange_diffuse.dds" relativePath="true"/>
    <File fileId="41" filename="texturen/corona_red_diffuse.dds" relativePath="true"/>
    <File fileId="40" filename="texturen/corona_white_diffuse.dds" relativePath="true"/>
    <File fileId="22" filename="texturen/farmerHair_diffuse.dds" relativePath="true"/>
    <File fileId="23" filename="texturen/farmerHair_normal.dds" relativePath="true"/>
    <File fileId="24" filename="texturen/farmerHair_specular.dds" relativePath="true"/>
    <File fileId="19" filename="texturen/farmer_diffuse.dds" relativePath="true"/>
    <File fileId="20" filename="texturen/farmer_normal.dds" relativePath="true"/>
    <File fileId="21" filename="texturen/farmer_specular.dds" relativePath="true"/>
    <File fileId="37" filename="texturen/farmerboy/hair_diffuse.dds" relativePath="true"/>
    <File fileId="36" filename="texturen/farmerboy/head_diffuse.dds" relativePath="true"/>
    <File fileId="34" filename="texturen/farmerboy/jacket_diffuse.dds" relativePath="true"/>
    <File fileId="35" filename="texturen/farmerboy/jeans_diffuse.dds" relativePath="true"/>
    <File fileId="33" filename="texturen/farmerboy/shoes_diffuse.dds" relativePath="true"/>
    <File fileId="6" filename="texturen/felge1800.dds" relativePath="true"/>
    <File fileId="15" filename="texturen/hydro_diffuse.dds" relativePath="true"/>
    <File fileId="45" filename="texturen/ihc1255.dds" relativePath="true"/>
    <File fileId="14" filename="texturen/interrieur.dds" relativePath="true"/>
    <File fileId="16" filename="texturen/interrieur_specular.dds" relativePath="true"/>
    <File fileId="38" filename="texturen/konsole.dds" relativePath="true"/>
    <File fileId="39" filename="texturen/lights.dds" relativePath="true"/>
    <File fileId="25" filename="texturen/markerSquare_diffuse.dds" relativePath="true"/>
    <File fileId="29" filename="texturen/marker_diffuse.dds" relativePath="true"/>
    <File fileId="28" filename="texturen/speedControl_diffuse.dds" relativePath="true"/>
    <File fileId="26" filename="texturen/symbole.dds" relativePath="true"/>
    <File fileId="2" filename="texturen/unterbau_diffuse.dds" relativePath="true"/>
    <File fileId="5" filename="texturen/unterbau_diffuse_dirt.dds" relativePath="true"/>
    <File fileId="3" filename="texturen/unterbau_specular.dds" relativePath="true"/>
    <File fileId="31" filename="texturen/verkleidungen_specular.dds" relativePath="true"/>
    <File fileId="17" filename="texturen/windows_diffuse.dds" relativePath="true"/>
    <File fileId="18" filename="texturen/windows_dirt_diffuse.dds" relativePath="true"/>
    </Files>


    Und in der vom original:

    Spoiler anzeigen

    <File fileId="32" filename="scripts/blinkingShader.xml" relativePath="true"/>
    <File fileId="4" filename="scripts/dirtShader.xml" relativePath="true"/>
    <File fileId="10" filename="texturen/anschluesse_diffuse.dds" relativePath="true"/>
    <File fileId="11" filename="texturen/anschluesse_specular.dds" relativePath="true"/>
    <File fileId="12" filename="texturen/aufbau_diffuse.dds" relativePath="true"/>
    <File fileId="15" filename="texturen/aufbau_dirt_diffuse.dds" relativePath="true"/>
    <File fileId="13" filename="texturen/aufbau_normal.dds" relativePath="true"/>
    <File fileId="14" filename="texturen/aufbau_specular.dds" relativePath="true"/>
    <File fileId="18" filename="texturen/beschriftungen.dds" relativePath="true"/>
    <File fileId="44" filename="texturen/cone_diffuse.dds" relativePath="true"/>
    <File fileId="45" filename="texturen/corona_orange_diffuse.dds" relativePath="true"/>
    <File fileId="43" filename="texturen/corona_red_diffuse.dds" relativePath="true"/>
    <File fileId="42" filename="texturen/corona_white_diffuse.dds" relativePath="true"/>
    <File fileId="27" filename="texturen/farmerHair_diffuse.dds" relativePath="true"/>
    <File fileId="28" filename="texturen/farmerHair_normal.dds" relativePath="true"/>
    <File fileId="29" filename="texturen/farmerHair_specular.dds" relativePath="true"/>
    <File fileId="24" filename="texturen/farmer_diffuse.dds" relativePath="true"/>
    <File fileId="25" filename="texturen/farmer_normal.dds" relativePath="true"/>
    <File fileId="26" filename="texturen/farmer_specular.dds" relativePath="true"/>
    <File fileId="39" filename="texturen/farmerboy/hair_diffuse.dds" relativePath="true"/>
    <File fileId="38" filename="texturen/farmerboy/head_diffuse.dds" relativePath="true"/>
    <File fileId="36" filename="texturen/farmerboy/jacket_diffuse.dds" relativePath="true"/>
    <File fileId="37" filename="texturen/farmerboy/jeans_diffuse.dds" relativePath="true"/>
    <File fileId="35" filename="texturen/farmerboy/shoes_diffuse.dds" relativePath="true"/>
    <File fileId="21" filename="texturen/hydro_diffuse.dds" relativePath="true"/>
    <File fileId="16" filename="texturen/interrieur.dds" relativePath="true"/>
    <File fileId="17" filename="texturen/interrieur_specular.dds" relativePath="true"/>
    <File fileId="40" filename="texturen/konsole.dds" relativePath="true"/>
    <File fileId="41" filename="texturen/lights.dds" relativePath="true"/>
    <File fileId="30" filename="texturen/markerSquare_diffuse.dds" relativePath="true"/>
    <File fileId="34" filename="texturen/marker_diffuse.dds" relativePath="true"/>
    <File fileId="6" filename="texturen/reifen_diffuse.dds" relativePath="true"/>
    <File fileId="9" filename="texturen/reifen_dirt_diffuse.dds" relativePath="true"/>
    <File fileId="7" filename="texturen/reifen_normal.dds" relativePath="true"/>
    <File fileId="8" filename="texturen/reifen_specular.dds" relativePath="true"/>
    <File fileId="33" filename="texturen/speedControl_diffuse.dds" relativePath="true"/>
    <File fileId="31" filename="texturen/symbole.dds" relativePath="true"/>
    <File fileId="2" filename="texturen/unterbau_diffuse.dds" relativePath="true"/>
    <File fileId="5" filename="texturen/unterbau_diffuse_dirt.dds" relativePath="true"/>
    <File fileId="3" filename="texturen/unterbau_specular.dds" relativePath="true"/>
    <File fileId="19" filename="texturen/verkleidungen.dds" relativePath="true"/>
    <File fileId="20" filename="texturen/verkleidungen_specular.dds" relativePath="true"/>
    <File fileId="22" filename="texturen/windows_diffuse.dds" relativePath="true"/>
    <File fileId="23" filename="texturen/windows_dirt_diffuse.dds" relativePath="true"/>


    Bitte helft mir.


    MFG Jan-Bernd

    Also da der ja nicht funktioniert hatte,habe ich gestern noch einmal alle mods in den modordner getan.Da ging wieder alles,Das script läuft jetzt auch einwandfrei und da der Fehler nicht mehr auftritt kann Hier wohl zu.

    Danke für eure Hilfe!


    MFG Jan-Bernd

    Hallo MW

    Ich habe das "Fruchtzerstörscript"(vom case 175)In meinen John Deere eingebaut,nun kommt ein input Fehler,die inputbindings habe ich ich auch schon einmal gelöscht aber der Fehler kommt immer noch:(.
    Was ist Falsch?Bitte Helft mir.


    MFG Jan-Bernd

    Erstmal danke für die antworten.also ich habe jetzt den schlepper neu exportiert,also ohne lichter etc.Das problem tritt aber immer noch auf.Ich hab die textur von dem schlepper genommen wo die Textur auch zugehört.Aber eine Frage hätte ich noch wie kann man mehrere texturen auf ein modell bekommen?