Joa
musst das hier aus der XMl nehmen
<drivingParticles threshold="0.05">
<drivingParticle position="1.24471 0 1.353" rotation="0 0 0" file="particles/dustParticleSystem.i3d" wheel="1" minSpeed="10" maxSpeed="60"/>
<drivingParticle position="1.24471 0 -1.8401" rotation="0 0 0" file="particles/dustParticleSystem.i3d" wheel="2" minSpeed="10" maxSpeed="60"/>
<drivingParticle position="-1.15623 0 1.353" rotation="0 0 0" file="particles/dustParticleSystem.i3d" wheel="3" minSpeed="10" maxSpeed="60"/>
<drivingParticle position="-1.15623 0 -1.8401" rotation="0 0 0" file="particles/dustParticleSystem.i3d" wheel="4" minSpeed="10" maxSpeed="60"/>
</drivingParticles>
<wheelScaleTranslation SpeedLimitScaledWheel="28">
<wheelToScaleLeftBack index="0>3|0" scalePercent="55" Translation="-0.37313"/>
<wheelToScaleRightBack index="0>2|0" scalePercent="55" Translation="0.40477"/>
<wheelToScaleLeftFront index="0>1|0" scalePercent="55" Translation="0.40477"/>
<wheelToScaleRightFront index="0>0|0" scalePercent="55" Translation="-0.37316"/>
</wheelScaleTranslation>
und in der moddesc
<specialization name="drivingParticleSystem" className="DrivingParticleSystem" filename="particles/DrivingParticleSystem.lua" />
<specialization name="wheelScaleTranslation" className="wheelScaleTranslation" filename="scripts/wheelScaleTranslation.lua" />
und
<specialization name="drivingParticleSystem" />
<specialization name="wheelScaleTranslation" />
dann solltes es gehn.
mfg tobias95