So sieht es jetzt aus:
XML
<type name="roller" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attacherJoints" />
<specialization name="lights" />
<specialization name="workArea" />
<specialization name="workParticles" />
<specialization name="speedRotatingParts" />
<specialization name="attachable" />
<specialization name="powerConsumer" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="roller" />
<specialization name="foldable" />
<specialization name="washable" />
<specialization name="mountable" />
</type>
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So gehört es:
XML
<vehicleTypes>
<type name="roller" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attacherJoints" />
<specialization name="lights" />
<specialization name="workArea" />
<specialization name="workParticles" />
<specialization name="speedRotatingParts" />
<specialization name="attachable" />
<specialization name="powerConsumer" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="roller" />
<specialization name="foldable" />
<specialization name="washable" />
<specialization name="mountable" />
</type>
</vehicleTypes>
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Und warum registrierst du den VehicleType wenn es in schon von Giants gibt? Einfach in der XML roller angeben, außerdem funktioniert es nicht wenn er den selben Namen hat wie ein bereits bestehender
MFG