Beiträge von Trent
-
-
So, ich hab mich nochmal hingesetzt und umgebaut. Der obige Fehler wird mir nicht mehr angezeigt, nur hab ich das Problem, dass der Mod nicht dreckig werden will.
vehicle xml:
Spoiler anzeigen
[xml]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Fendt936Vario" > <!--Fendt936Vario"-->
<annotation>Copyright (C) surrealcrash</annotation>
<name>
<en>Fendt 936</en>
<de>Fendt 936</de>
</name>
<filename>Fendt936_1comp.i3d</filename><size width="3.5" length="6"/>
<wheels autoRotateBackSpeed="1" twinWheelsCheckString="Fendt936" >
<!--
<wheel rotSpeed="50" rotMax="37" rotMin="-35" driveMode="1" repr="0>11" driveNode="0>11|0|0" radius="0.85" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" mass="1" brakeRatio="1" rootNode="0>" />
<wheel rotSpeed="50" rotMax="35" rotMin="-37" driveMode="1" repr="0>12" driveNode="0>12|0|0" radius="0.85" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" mass="1" brakeRatio="1" rootNode="0>" />
<wheel rotSpeed="0" driveMode="2" repr="0>13" radius="1.097" deltaY="0.10" suspTravel="0.16" spring="140" damper="20" mass="1" brakeRatio="1" twinWheelAttacher="0>13|0" rootNode="0>" />
<wheel rotSpeed="0" driveMode="2" repr="0>14" radius="1.097" deltaY="0.10" suspTravel="0.16" spring="140" damper="20" mass="1" brakeRatio="1" twinWheelAttacher="0>14|0" rootNode="0>" />
-->
<wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="1" repr="0>11" driveNode="0>11|0|0" radius="0.87" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>11|0|0|1" />
<wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="1" repr="0>12" driveNode="0>12|0|0" radius="0.87" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>12|0|0|1" />
<wheel rotSpeed="0" driveMode="2" repr="0>13" radius="1.05" deltaY="0.1" suspTravel="0.15" spring="140" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>13|1" />
<wheel rotSpeed="0" driveMode="2" repr="0>14" radius="1.05" deltaY="0.1" suspTravel="0.15" spring="140" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>14|1" />
</wheels><dustWheels>
<dustwheel size="0.6"/>
<dustwheel size="0.6"/>
<dustwheel size="0.7" />
<dustwheel size="0.7" />
</dustWheels><driveGroundParticleSystemsForDustWheels>
<driveGroundParticleSystem node="0>31" file="groundPS/dustParticleSystem.i3d" minSpeed="15" maxSpeed="30" direction="0" />
</driveGroundParticleSystemsForDustWheels><adjustedSteering innerRot="30" outerRot="25" wheelCnt="2" wheelIds="1 2"/> <!-- first ID should be a left handed steering wheel -->
<fenderRot>
<left index="0>11" rotIndex="0>11|0|5" minRot="-30" maxRot="22" />
<right index="0>12" rotIndex="0>12|0|5" minRot="-22" maxRot="30" />
</fenderRot><!--motor minRpm="100" maxRpm="670 1060 2400 435" maxTorques="-1 -1 -1 -1" brakeForce="8" lowBrakeForceScale="0.2" compensateWheelRadius="true" accelerations="1 1 1 1" lowBrakeForceSpeedLimit="3" forwardGearRatio="14" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
<torque rpm="100" torque="1.57"/>
<torque rpm="1800" torque="1.92"/>
<torque rpm="2400" torque="1.52"/>
<backwardTorque rpm="100" torque="1.5"/>
<backwardTorque rpm="600" torque="1.2"/>
</motor>
<accelerationSpeed maxAcceleration="0.2" deceleration="0.3" backwardDeceleration="0.3" /-->
<accelerationSpeed maxAcceleration="1" deceleration="1" brakeSpeed="3" /><fuelCapacity>495</fuelCapacity>
<fuelUsage>0</fuelUsage>
<downForce>0</downForce>
<waitForTurnTime>1450</waitForTurnTime>
<realMaxVehicleSpeed>60</realMaxVehicleSpeed>
<realMaxReverseSpeed>33</realMaxReverseSpeed>
<realBrakeMaxMovingMass>20</realBrakeMaxMovingMass>
<realBrakingDeceleration>6</realBrakingDeceleration> <!-- deceleration in m/s2. 2 = very bad. 3 = bad. 4 = average. 5 = good. 6/7 = trucks, cars braking system -->
<realSCX>5.5</realSCX>
<realPtoPowerKW>340</realPtoPowerKW>
<realMaxFuelUsage>33</realMaxFuelUsage>
<realDisplaySlip>true</realDisplaySlip>
<realCanLockWheelsWhenBraking>false</realCanLockWheelsWhenBraking>
<bunkerSiloCompacter compactingScale="2.7"/>
<components count="1">
<!--component1 centerOfMass="0 0.05 1.1" solverIterationCount="10" realMassWanted="10.36" /-->
<component1 centerOfMass="0 -0.05 0.7" solverIterationCount="10" realMassWanted="10.7" />
</components><aiTrafficCollisionTrigger index="0>19" />
<cameras count="2">
<camera1 index="0>15|0|0" rotatable="true" rotateNode="0>15|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
<raycastNode index="0>16"/>
<raycastNode index="0>17"/>
</camera1>
<camera2 index="0>5|1|0|0|2|2|0|0|0|0" rotatable="true" rotateNode="0>5|1|0|0|2|2|0|0|0" limit="true" useWorldXZRotation="false" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" />
</cameras><lights count="4" >
<light realLight="0>6|0|0" fakeLight="0>6|0|1" decoration="0>6|0|2" lightType="0"/>
<light decoration="0>5|0|8|0" fakeLight="0>5|0|8|1" lightType="0" useFakeLightIfNotReal="false" />
<!--light fakeLight="0>5|0|8|1" lightType="0"/-->
<light decoration="0>5|3|0|0" lightType="0"/>
<light decoration="0>5|3|0|1" lightType="0"/>
<light decoration="0>5|3|1|0" lightType="0"/>
<light decoration="0>5|3|1|1" lightType="0"/>
<light decoration="0>5|1|0|0|1|6|0" lightType="0"/><light realLight="0>5|0|0|0" fakeLight="0>5|0|0|1" decoration="0>5|0|0|2" lightType="1"/>
<light decoration="0>5|1|0|0|1|6|1" lightType="1"/>
<light fakeLight="0>6|1|0" decoration="0>6|1|1" lightType="1" useFakeLightIfNotReal="false" />
<light realLight="0>5|0|6|0" fakeLight="0>5|0|6|1" decoration="0>5|0|6|2" lightType="2"/>
<light decoration="0>5|1|0|0|1|6|2" lightType="2"/><!--light decoration="0>6|1|1" lightType="3"/-->
<!-- duplicate the entry for front working light -->
<light realLight="0>5|0|5|0" fakeLight="0>5|0|5|1" decoration="0>5|0|5|2" lightType="3"/>
<light fakeLight="0>6|1|2" decoration="0>6|1|3" lightType="3" useFakeLightIfNotReal="false" />
<light decoration="0>5|1|0|0|1|6|3" lightType="3"/>
<!--light lightType="3"/-->
<!--light decoration="0>5|0|0|3" lightType="3"/-->
</lights>
<!--brakeLights>
<brakeLight index="0>3|0|1" />
</brakeLights-->
<beaconLights>
<beaconLight index="0>5|0|7|0" speed="0.016" />
</beaconLights>
<realLights> <!-- default :: coronas -->
<beaconLightFix index="0>5|0|7|0" corona="0>5|0|7|0|0" />
<blinkLeft index1="0>5|0|3|0" index2="0>5|0|3|1" index3="0>5|1|0|0|1|5|0" />
<blinkRight index1="0>5|0|4|0" index2="0>5|0|4|1" index3="0>5|1|0|0|1|5|1" />
<!--reverse index1="0>3|0|2|2" index2="0>3|0|2|3" /--> <!-- does not exist IRL -->
<brake index1="0>5|0|1|0" index2="0>5|0|1|1" />
</realLights>
<realLightsMeshes> <!-- extra :: meshes -->
<brake index1="0>5|0|1|2" />
<blinkLeft index1="0>5|0|3|2" />
<blinkRight index1="0>5|0|4|2" />
</realLightsMeshes>
<steering index="0>5|1|0|0|1|0|0" rotationSpeed="6"/>
<enterReferenceNode index="0>"/>
<exitPoint index="0>18"/>
<attacherJoints>
<!--attacherJoint index="0>9|1|0|0" rotationNode="0>9|1" minRot="20 0 0" minRot2="-12 0 0" maxRot="-3 0 0" rotationNode2="0>9|1|0" maxRot2="0 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"-->
5.45 -->
<!-- back -->
<!--attacherJoint minRotDistanceToGround="0.891994476" minRotRotationOffset="6.077767" maxRotDistanceToGround="0.2" maxRot="-20.813 0" maxRot2="20.813 0 0" index="0>9|1|0|0" rotationNode="0>9|1" minRot="24 0 0" rotationNode2="0>9|1|0" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d" >
<bottomArm rotationNode="0>9|2" translationNode="0>9|2|0" referenceNode="0>9|2|0|0" zScale="-1" />
<topArm rotationNode="0>9|3" translationNode="0>9|3|0" referenceNode="0>9|3|0|0|0" zScale="-1" />
</attacherJoint-->
<!-- front -->
<!--attacherJoint minRotDistanceToGround="0.8216629028" minRotRotationOffset="9.922776" maxRotDistanceToGround="0.2" maxRot="24.649 0 0" maxRot2="-24.649 0 0" index="0>8|0|0|0" rotationNode="0>8|0" minRot="-20 0 0" rotationNode2="0>8|0|0" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d" >
<bottomArm rotationNode="0>8|1" translationNode="0>8|1|0" referenceNode="0>8|1|0|0" zScale="1" />
<topArm rotationNode="0>8|2" translationNode="0>8|2|0" referenceNode="0>8|2|0|0|0" zScale="1" />
</attacherJoint-->
<attacherJoint index="0>9|1|0|0" rotationNode="0>9|1" rotationNode2="0>9|1|0" minRot="30 0 0" maxRot="-24.7 0 0" maxRot2="24.7 0 0" minRotDistanceToGround="1.005" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d">
<bottomArm rotationNode="0>9|2" translationNode="0>9|2|0" referenceNode="0>9|2|0|0" zScale="-1" />
<topArm rotationNode="0>9|3" translationNode="0>9|3|0" referenceNode="0>9|3|0|0|0" zScale="-1" />
</attacherJoint><attacherJoint index="0>8|0|0|0" rotationNode="0>8|0" rotationNode2="0>8|0|0" minRot="-30 0 0" maxRot="16.37 0 0" maxRot2="-16.37 0 0" maxRotDistanceToGround="0.3" minRotDistanceToGround="0.968" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d">
<bottomArm rotationNode="0>8|1" translationNode="0>8|1|0" referenceNode="0>8|1|0|0" zScale="1" />
<topArm rotationNode="0>8|2" translationNode="0>8|2|0" referenceNode="0>8|2|0|0|0" zScale="1" />
</attacherJoint>
</attacherJoints>
<trailerAttacherJoints>
<trailerAttacherJoint index="0>9|0|0|0" maxRotLimit="10 80 80" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
<trailerAttacherJoint index="0>9|0|1|0" low="true" maxRotLimit="10 80 80" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
<trailerAttacherJoint index="0>8|4" maxRotLimit="10 80 80" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
</trailerAttacherJoints>
<topTrailerAttacher index="0>9|0|0" maxTransLimit="0.70146" minTransLimit="0.27699" shouldHide="true" shouldReset="true" attacherIndex="3"/>
<lowTrailerAttacher index="0>9|0|1" maxTransLimit="0.46886" minTransLimit="0.05671" shouldHide="false" shouldReset="true" attacherIndex="4"/>
<mouseControls>
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_dav_arm1.png" mouseButton="LEFT" mouseAxis="Y" axis="AXIS_TELEHANDLER_ARM" />
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_dav_arm2.png" mouseButton="RIGHT" mouseAxis="Y" axis="AXIS_TELEHANDLER_INNER_ARM" />
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_dav_tool.png" mouseButton="LEFT" mouseAxis="X" axis="AXIS_TELEHANDLER_TOOL" />
</mouseControls><movingTools>
<!-- movable seat -->
<movingTool index="0>5|1|0|0|2|2" transSpeed="3" transAcceleration="80" transMax="0.39633" transMin="-0.39633" translationAxis="3" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
</movingTool>
<movingTool index="0>5|1|0|0|2|2|0" transSpeed="3" transAcceleration="80" transMax="0.3" transMin="-0.3" translationAxis="1" axis="AXIS_TELEHANDLER_TOOL" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="true" speedFactor="0.3">
</movingTool>
<movingTool index="0>5|1|0|0|2|2|0|0" transSpeed="3" transAcceleration="80" transMax="0.3" transMin="-0.3" translationAxis="2" axis="AXIS_TELEHANDLER_INNER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="false" speedFactor="0.3">
</movingTool>
<!-- moveable attacher -->
<!--movingTool index="0>9|0|0" attacherJointIndices="3" transSpeed="1" transAcceleration="80" transMax="0.70146" transMin="0.27699" translationAxis="2" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
</movingTool>
<movingTool index="0>9|0|1" attacherJointIndices="4" transSpeed="1" transAcceleration="80" transMax="0.46886" transMin="0.05671" translationAxis="2" axis="AXIS_TELEHANDLER_TOOL" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="true" speedFactor="0.3">
</movingTool--><!-- movable seat dummy -->
<movingTool index="0>30" transSpeed="3" transAcceleration="80" transMax="0.39633" transMin="-0.39633" translationAxis="3" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
</movingTool>
<!-- back window -->
<movingTool index="0>5|4|0">
<dependentPart index="0>5|4|0|1" />
<dependentPart index="0>5|4|0|2" />
</movingTool>
<!-- back hyd -->
<movingTool index="0>9|2">
<dependentPart index="0>9|4" />
<dependentPart index="0>9|6|0" />
<dependentPart index="0>9|6|1" />
</movingTool>
<!-- front hyd -->
<movingTool index="0>8|1">
<dependentPart index="0>8|3" />
</movingTool>
</movingTools><switchMouseControl count="2">
<mc1 name="movableSeat" index1="1" index2="2" index3="3"/>
<!--mc2 name="moveableAttacher" index1="4" index2="5"/-->
<mc2 name="dummy" index1="4" />
</switchMouseControl><movingParts>
<!-- FrontHyd. -->
<movingPart index="0>8|3" referencePoint="0>8|1|0|1" referenceFrame="0>" >
<translatingPart index="0>8|3|0" />
</movingPart>
<!--back hydraulic -->
<movingPart index="0>9|4" referencePoint="0>9|2|0|1" localReferencePoint="0>9|4|0" referenceFrame="0>" invertZ="false">
<dependentPart index="0>9|4|0" />
<dependentPart index="0>9|5" />
</movingPart>
<movingPart index="0>9|4|0" referencePoint="0>9|2|0|1" referenceFrame="0>" />
<movingPart index="0>9|5" referencePoint="0>9|4|1" referenceFrame="0>9|7" >
<translatingPart index="0>9|5|0" />
</movingPart>
<movingPart index="0>9|6|0" referencePoint="0>9|2|0|2" referenceFrame="0>9|2|0|2" scaleZ="true" invertZ="true" />
<movingPart index="0>9|6|1" referencePoint="0>9|2|0|3" referenceFrame="0>9|2|0|3" scaleZ="true" invertZ="true" />
<!-- front left wheel-->
<movingPart index="0>7|0|2" referencePoint="0>11|0|2" referenceFrame="0>11|0|2" isActiveDirty="true" />
<movingPart index="0>7|0|3" referencePoint="0>11|0|3" referenceFrame="0>11|0|3" isActiveDirty="true" />
<movingPart index="0>7|0|1" referencePoint="0>11|0|4" referenceFrame="0>11|0|4" isActiveDirty="true" limitedAxis="2">
<translatingPart index="0>7|0|1|0" />
</movingPart>
<movingPart index="0>7|0|1|0|0" referencePoint="0>11|0|4" referenceFrame="0>11|0|4" isActiveDirty="true" />
<movingPart index="0>11|0|1|0" referencePoint="0>7|0|0|0" referenceFrame="0>7|0|0|0" isActiveDirty="true" />
<movingPart index="0>7|0|4" referencePoint="0>7|0|3|0" referenceFrame="0>7|0|3|0" isActiveDirty="true" >
<translatingPart index="0>7|0|4|0" />
</movingPart>
<!-- front right wheel-->
<movingPart index="0>7|1|2" referencePoint="0>12|0|2" referenceFrame="0>12|0|2" isActiveDirty="true" />
<movingPart index="0>7|1|3" referencePoint="0>12|0|3" referenceFrame="0>12|0|3" isActiveDirty="true" />
<movingPart index="0>7|1|1" referencePoint="0>12|0|4" referenceFrame="0>12|0|4" isActiveDirty="true" limitedAxis="2">
<translatingPart index="0>7|1|1|0" />
</movingPart>
<movingPart index="0>7|1|1|0|0" referencePoint="0>12|0|4" referenceFrame="0>12|0|4" isActiveDirty="true" />
<movingPart index="0>12|0|1|0" referencePoint="0>7|1|0|0" referenceFrame="0>7|1|0|0" isActiveDirty="true" />
<movingPart index="0>7|1|4" referencePoint="0>7|1|3|0" referenceFrame="0>7|1|3|0" isActiveDirty="true" >
<translatingPart index="0>7|1|4|0" />
</movingPart>
<!-- back window -->
<movingPart index="0>5|4|0|1" referencePoint="0>5|5|0" referenceFrame="0>5|5|0" isActiveDirty="false" >
<translatingPart index="0>5|4|0|1|0" />
</movingPart>
<movingPart index="0>5|4|0|2" referencePoint="0>5|5|1" referenceFrame="0>5|5|1" isActiveDirty="false" >
<translatingPart index="0>5|4|0|2|0" />
</movingPart>
</movingParts>
<animations>
<animation name="door">
<part node="0>5|2|0" startTime="0" duration="2" startRot="0.2 -2.83633 0" endRot="0.33032 52.7925 0.27296"/>
</animation>
<animation name="backWindow">
<part node="0>5|4|0" startTime="0" duration="2" startRot="0 0 0" endRot="57 0 0"/>
</animation>
<animation name="rufaSource">
<part node="0>5|1|0" startTime="0" duration="1" startTrans="-0.03508 1.21393 0.05348" endTrans="-0.03508 1.21393 0.05348" startRot="0 0 0" endRot="0 0 0"/>
<part node="0>5|1|0" startTime="1" duration="3" startTrans="-0.03508 1.21393 0.05348" endTrans="-0.03508 1.21393 0.05348" startRot="0 0 0" endRot="0 -180 0"/>
<part node="0>5|1|0|0|1" startTime="0" duration="1" startTrans="-0.0366 0.00116 0.08815" endTrans="-0.0366 0.00116 0.08815" startRot="0 0 0" endRot="-40 0 0"/>
<part node="0>5|1|0|0|1" startTime="3" duration="1" startTrans="-0.0366 0.00116 0.08815" endTrans="-0.0366 0.00116 0.08815" startRot="-40 0 0" endRot="00 0 0"/>
<part node="0>5|1|0|0|2|0" startTime="0" duration="1" startTrans="0.13282 -0.29008 -0.32187" endTrans="0.13282 -0.29008 -0.32187" startRot="0 0 0" endRot="15 0 0"/>
<part node="0>5|1|0|0|2|0" startTime="3" duration="1" startTrans="0.13282 -0.29008 -0.32187" endTrans="0.13282 -0.29008 -0.32187" startRot="15 0 0" endRot="0 0 0"/>
<part node="0>5|6" startTime="0" endTime="1" visibility="true" />
<part node="0>5|6" startTime="1" endTime="1.1" visibility="false" />
<part node="0>15" startTime="3" duration="1" startTrans="0 1.32622 1.14227" endTrans="0 1.32622 1.14227" startRot="0 0 0" endRot="0 180 0"/>
</animation>
<animation name="roofWindow">
<part node="0>5|5|2 " startTime="0" duration="2" startRot="0 0 0" endRot="9 0 0"/>
</animation>
</animations>
<characterNode index="0>5|1|0|0|2|3" cameraMinDistance="1.5" />
<exhaustParticleSystems count="1">
<exhaustParticleSystem1 node="0>5|7" file="realParticles.i3d" /> <!--KirovetsK700A_ExhaustParticleSystem.i3d" /-->
</exhaustParticleSystems>
<dynamicExhaustingSystem minAlpha="0.05" maxAlpha="0.4" param="alphaScale" >
<startSequence>
<key time="0.0" value="0 0 0 0"/>
<key time="0.2" value="0 0 0 0.1"/>
<key time="0.4" value="0 0 0 0.5"/>
<key time="0.6" value="0 0 0 0.3"/>
<key time="0.8" value="0 0 0 0.2"/>
<key time="1.0" value="0 0 0 0.1"/>
</startSequence>
<secondParticleSystem node="0>5|7" position="0 0.02 0.02" rotation="0 0 0" file="newRealParticles.i3d" minLoadActive="0.5" />
</dynamicExhaustingSystem>
<motorStartDuration>2500</motorStartDuration>
<attachSound file="$data/vehicles/steerable/deutz/attach.wav" pitchOffset="1" />
<motorStartSound file="Sounds/fendt936start.ogg" pitchOffset="1" volume="0.3" />
<motorSound file="Sounds/fendt936idle.ogg" pitchOffset="0.9" pitchScale="0.02" pitchMax="1.1" volume="0.7" volume3D="0.4" radius="80" innerRadius="15" />
<!--motorSoundRun file="Sounds/fendt936run.ogg" pitchOffset="0.6" pitchScale="0.01" pitchMax="1.0" volume="0.8" /-->
<motorSoundRun file="$data/vehicles/steerable/caseIH/case_run.wav" pitchOffset="0.5" pitchScale="0.0365" pitchMax="1" volume="0.5" />
<motorStopSound file="Sounds/fendt936out.ogg" pitchOffset="1" volume="0.3" />
<compressedAirSound file="$data/vehicles/steerable/deutz/compressedAir.wav" pitchOffset="1" volume="1.0"/>
<compressionSound file="$data/vehicles/steerable/deutz/brakeBig.wav" pitchOffset="1" volume="0.65"/>
<honkSound file="Sounds/horn.ogg" volume="1" radius="80" innerRadius="25" />
<indoorSounds camIndex="2" >
<sound id="attachSound" percent="0.4" outDoorVolume="0.1" />
<sound id="motorStartSound" percent="0.4" outDoorVolume="0.01" /> <!----volume="0.6" /-->
<sound id="motorStopSound" percent="0.4" outDoorVolume="0.01" />
<sound id="motorSound" percent="0.4" volume="motorSoundVolume" outDoorVolume="0.25" />
<sound id="motorSoundRun" percent="0.4" outDoorVolume="0.4"/> <!----volume="0.6" /-->
<sound id="compressionSound" percent="0.4" outDoorVolume="0.1" />
<sound id="honkSoundId" volume="honkSoundVolume" percent="0.4" outDoorVolume="1" />
</indoorSounds><schemaOverlay file="$data/vehicles/schemas/vehicleSchema.png" fileSelected="$data/vehicles/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
<attacherJoint position="1 0" rotation="0" invertX="false" />
<attacherJoint position="0 0" rotation="0" invertX="true" />
<attacherJoint position="1 0" rotation="0" invertX="false" />
<attacherJoint position="1 0" rotation="0" invertX="false" />
<attacherJoint position="0 0" rotation="0" invertX="true" />
</schemaOverlay>
<cab rotNode="0>5" springStiffness="1.05" /> <!-- 1.05" /-->
<frontLeftWheel realWheel="0>11|0|0" />
<frontRightWheel realWheel="0>12|0|0" />
<backLeftWheel realWheel="0>13" />
<backRightWheel realWheel="0>14" /><cardanShaft>
<shaft index="0>7|0|0" speed="1.0"/>
<shaft index="0>11|0|1" speed="1.0"/><shaft index="0>7|1|0" speed="1.0"/>
<shaft index="0>12|0|1" speed="1.0"/>
</cardanShaft>
<seatNode index="0>5|1|0|0|2" seatBase="0>5|1|0|0|0" />
<internalCamera index="0>5|1|0|0|2|2|0|0|0" />
<interactiveComponents>
<windows>
<window name="door" mark="0>5|2|0|0" size="0.2" animName="door" onMessage="ic_component_open" offMessage="ic_component_close"/>
<window name="backWindow" mark="0>5|4|0|0" size="0.2" animName="backWindow" onMessage="ic_component_open" offMessage="ic_component_close"/>
<window name="roofWindow" mark="0>5|5|3" size="0.2" animName="roofWindow" onMessage="ic_component_open" offMessage="ic_component_close"/>
</windows>
<buttons>
<button name="cablight" mark="0>5|0|9|2" size="0.2" event="cablight" onMessage="switchCabineLight" offMessage="switchCabineLight" />
</buttons>
</interactiveComponents>
<controlPanels count="2" >
<controlPanel1 index="0>5|8|0|0" />
<controlPanel2 index="0>5|8|0|1" />
</controlPanels>
<speedDisplayEntries rootNode="0>5|1|0|0|1|3" indoorCamIndex="2" ><!-- 99.9 -->
<displayEntry displayEntry="first" control_0="0>5|1|0|0|1|3|2|0" control_1="0>5|1|0|0|1|3|2|1" control_2="0>5|1|0|0|1|3|2|2" control_3="0>5|1|0|0|1|3|2|3" control_4="0>5|1|0|0|1|3|2|4" control_5="0>5|1|0|0|1|3|2|5" control_6="0>5|1|0|0|1|3|2|6" control_7="0>5|1|0|0|1|3|2|7" control_8="0>5|1|0|0|1|3|2|8" control_9="0>5|1|0|0|1|3|2|9" />
<displayEntry displayEntry="second" control_0="0>5|1|0|0|1|3|3|0" control_1="0>5|1|0|0|1|3|3|1" control_2="0>5|1|0|0|1|3|3|2" control_3="0>5|1|0|0|1|3|3|3" control_4="0>5|1|0|0|1|3|3|4" control_5="0>5|1|0|0|1|3|3|5" control_6="0>5|1|0|0|1|3|3|6" control_7="0>5|1|0|0|1|3|3|7" control_8="0>5|1|0|0|1|3|3|8" control_9="0>5|1|0|0|1|3|3|9" />
<displayEntry displayEntry="comma_first" control_0="0>5|1|0|0|1|3|0|0" control_1="0>5|1|0|0|1|3|0|1" control_2="0>5|1|0|0|1|3|0|2" control_3="0>5|1|0|0|1|3|0|3" control_4="0>5|1|0|0|1|3|0|4" control_5="0>5|1|0|0|1|3|0|5" control_6="0>5|1|0|0|1|3|0|6" control_7="0>5|1|0|0|1|3|0|7" control_8="0>5|1|0|0|1|3|0|8" control_9="0>5|1|0|0|1|3|0|9" />
</speedDisplayEntries>
<RPMDisplayEntries rootNode="0>5|1|0|0|1|4" indoorCamIndex="2" ><!-- 9999 -->
<displayEntry displayEntry="first" control_0="0>5|1|0|0|1|4|0|0" control_1="0>5|1|0|0|1|4|0|1" control_2="0>5|1|0|0|1|4|0|2" control_3="0>5|1|0|0|1|4|0|3" control_4="0>5|1|0|0|1|4|0|4" control_5="0>5|1|0|0|1|4|0|5" control_6="0>5|1|0|0|1|4|0|6" control_7="0>5|1|0|0|1|4|0|7" control_8="0>5|1|0|0|1|4|0|8" control_9="0>5|1|0|0|1|4|0|9" />
<displayEntry displayEntry="second" control_0="0>5|1|0|0|1|4|1|0" control_1="0>5|1|0|0|1|4|1|1" control_2="0>5|1|0|0|1|4|1|2" control_3="0>5|1|0|0|1|4|1|3" control_4="0>5|1|0|0|1|4|1|4" control_5="0>5|1|0|0|1|4|1|5" control_6="0>5|1|0|0|1|4|1|6" control_7="0>5|1|0|0|1|4|1|7" control_8="0>5|1|0|0|1|4|1|8" control_9="0>5|1|0|0|1|4|1|9" />
<displayEntry displayEntry="third" control_0="0>5|1|0|0|1|4|2|0" control_1="0>5|1|0|0|1|4|2|1" control_2="0>5|1|0|0|1|4|2|2" control_3="0>5|1|0|0|1|4|2|3" control_4="0>5|1|0|0|1|4|2|4" control_5="0>5|1|0|0|1|4|2|5" control_6="0>5|1|0|0|1|4|2|6" control_7="0>5|1|0|0|1|4|2|7" control_8="0>5|1|0|0|1|4|2|8" control_9="0>5|1|0|0|1|4|2|9" />
<displayEntry displayEntry="fourth" control_0="0>5|1|0|0|1|4|3|0" control_1="0>5|1|0|0|1|4|3|1" control_2="0>5|1|0|0|1|4|3|2" control_3="0>5|1|0|0|1|4|3|3" control_4="0>5|1|0|0|1|4|3|4" control_5="0>5|1|0|0|1|4|3|5" control_6="0>5|1|0|0|1|4|3|6" control_7="0>5|1|0|0|1|4|3|7" control_8="0>5|1|0|0|1|4|3|8" control_9="0>5|1|0|0|1|4|3|9" />
</RPMDisplayEntries>
<dashLights>
<dashLight index="0>5|1|0|0|1|1" />
<dashLight index="0>5|1|0|0|1|2" />
</dashLights>
<warningSigns>
<sign index="0>5|3|0" trigger="0>5|3|2" isVisible="false"/>
<sign index="0>5|3|1" trigger="0>5|3|3" isVisible="false"/>
</warningSigns>
<doorOpener trigger="0>29" icIndex="1" />
<!--rufa trigger="0>3|3|2" anim="rufaSource" doorIcIndex="1"/-->
<!-- instead of trigger, use index of warinngSigns -->
<rufa wsIndex="1" anim="rufaSource" doorIcIndex="1"/>
<speedJoystick node="0>5|1|0|0|2|1" rotFront="12" rotBack="-12" /><driveDir>
<forward index="0>5|1|0|0|1|7|1"/>
<backward index="0>5|1|0|0|1|7|0"/>
</driveDir>
<cablight realLight="0>5|0|9|0" beam="0>5|0|9|1" />
<hosePorts count="8" index="0>32" >
<hosePort index="0>32|0" attacherIndices="1 3 4" offset="1.5" />
<hosePort index="0>32|1" attacherIndices="1 3 4" offset="1.5" />
<hosePort index="0>32|2" attacherIndices="1 3 4" offset="1.5" />
<hosePort index="0>32|3" attacherIndices="1 3 4" offset="1.5" />
<hosePort index="0>32|4" attacherIndices="1 3 4" offset="1.5" />
<hosePort index="0>32|5" attacherIndices="1 3 4" offset="1.5" />
<hosePort index="0>32|6" attacherIndices="1 3 4" offset="1.0" />
<hosePort index="0>32|7" attacherIndices="1 3 4" offset="1.0" />
</hosePorts>
<dirt dirtInterval="0.05" cleaningInterval="20" updateInterval="0.01" >
<dirtComponent index="0>" />
<dirtComponent index="0>5" />
<dirtComponent index="0>5|2" />
<dirtComponent index="0>5|2|0" />
<dirtComponent index="0>5|3" />
<dirtComponent index="0>5|4" />
<dirtComponent index="0>5|4|0" />
<dirtComponent index="0>5|5" />
<dirtComponent index="0>5|5|2" />
<dirtComponent index="0>5|5|2|0" />
<dirtComponent index="0>5|8" />
<dirtComponent index="0>5|8|0" />
<dirtComponent index="0>5|8|0|2" />
<dirtComponent index="0>7" />
<dirtComponent index="0>7|0" />
<dirtComponent index="0>7|0|0" />
<dirtComponent index="0>7|0|1" />
<dirtComponent index="0>7|0|1|0" />
<dirtComponent index="0>7|0|1|0|0" />
<dirtComponent index="0>7|0|2" />
<dirtComponent index="0>7|0|3" />
<dirtComponent index="0>7|0|4" />
<dirtComponent index="0>7|0|4|0" />
<dirtComponent index="0>7|1" />
<dirtComponent index="0>7|1|0" />
<dirtComponent index="0>7|1|1" />
<dirtComponent index="0>7|1|1|0" />
<dirtComponent index="0>7|1|1|0|0" />
<dirtComponent index="0>7|1|2" />
<dirtComponent index="0>7|1|3" />
<dirtComponent index="0>7|1|4" />
<dirtComponent index="0>7|1|4|0" />
<dirtComponent index="0>8" />
<dirtComponent index="0>8|0" />
<dirtComponent index="0>8|1" />
<dirtComponent index="0>8|1|0" />
<dirtComponent index="0>8|2" />
<dirtComponent index="0>8|2|0" />
<dirtComponent index="0>8|2|0|0" />
<dirtComponent index="0>8|3" />
<dirtComponent index="0>8|3|0" />
<dirtComponent index="0>9" />
<dirtComponent index="0>9|0" />
<dirtComponent index="0>9|0|0" />
<dirtComponent index="0>9|0|1" />
<dirtComponent index="0>9|2" />
<dirtComponent index="0>9|2|0" />
<dirtComponent index="0>9|3" />
<dirtComponent index="0>9|3|0" />
<dirtComponent index="0>9|3|0|0" />
<dirtComponent index="0>9|3|1" />
<dirtComponent index="0>9|4" />
<dirtComponent index="0>9|4|0" />
<dirtComponent index="0>9|5" />
<dirtComponent index="0>9|5|0" />
<dirtComponent index="0>9|6" />
<dirtComponent index="0>9|6|0" />
<dirtComponent index="0>9|6|1" />
<dirtComponent index="0>10" />
</dirt></vehicle>[/xml]
Rest folgt, wenns Forum will.
Viel zu lesen...
mfg Trent
-
Hi zusammen,
ich hab nach der Anleitung hier einen Mod auf "waschbar" umgebaut. Leider hab ich einen Fehler in der Log und im Spiel ist der Mod zwar sichtbar aber nicht kaufbar.
Fehlermeldung:
"Error: Vehicle types unknown specialization mrFendt936.washable"
log-Datei:
Spoiler anzeigen
[xml]GIANTS Engine Runtime 5.0.1 64bit (build date: May 13 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (GIANTS Software | News), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Cpu Core(s): 8 @ 3.4 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech G25 Racing Wheel USB
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 680/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013 INT
Version: 2.1.1.0 Public Beta1 Patch2.1.1PublicBeta1
Available Languages: en de fr es it ru jp
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods
Load mod: FarmingSimulator2013ClassicsPack
Load mod: lamborghiniR6_125
Load mod: activateMPTraffic
Load mod: Bankofhagenstedt
Load mod: BuyManyAnimals
Load mod: enhancedPlace
Load mod: ExternesKonto
Load mod: FConveyorTrailer
Load mod: FronloaderConveyor
Load mod: FruitHudText
Load mod: Ggv_Holzschnitzel_Verkauf
Load mod: HeapTipTrigger
Load mod: HolzBock_v2
Load mod: Inspector_V232
Load mod: Kverneland_Wickelmaschine
Load mod: MapBuyableObject
Load mod: MapDoorTrigger
Load mod: MapFruitTrigger
Load mod: mapViewer_v080_r201
Load mod: MietFunktion_Selbstfahrer
Load mod: moreRealistic
Load mod: moreRealisticGenuineMap
Load mod: moreRealisticVehicles
Load mod: mrAlternativeTipping
Load mod: mrBobcat_S160
Load mod: mrClaasLexion770TT
Load mod: MRClaasRollant250
Load mod: mrCompass
Load mod: mrEmsland_MF_LOS
Load mod: mrFendt936
Warning: Only zip mods are supported in multiplayer. You need to zip the mod mrFendt936 to use it in multiplayer.
Load mod: mrGuelleMistMod
Load mod: mrHW_Viehtransporter_TSLv3
Load mod: mrJD8530FH_V2_1
Warning: No l10n text found for entry 'RDA_JD8530' in mod 'mrJD8530FH_V2_1'
Warning: Missing l10n for button RDA_JD8530 in mrJD8530FH_V2_1
Load mod: mrKernStadt_edit_by_Trent_V1
Warning: Duplicate l10n entry 'water' in mod 'mrKernStadt_edit_by_Trent_V1'. Ignoring this defintion.
Warning: Duplicate l10n entry 'sunflower' in mod 'mrKernStadt_edit_by_Trent_V1'. Ignoring this defintion.
Load mod: mrKrone_Cargo
Warning: Missing l10n for button AllradIfkonator in mrKrone_Cargo
Load mod: mrKrone_easyFlow
Load mod: mrKrone_Profiliner
Warning: Missing l10n for button KronePlane_RIGHT in mrKrone_Profiliner
Warning: Missing l10n for button KronePlane_LEFT in mrKrone_Profiliner
Load mod: mrLiebherr_L550_by_Chris
Load mod: mrMilkTrailer
Load mod: mrNewHollandT7550
Load mod: mrPerardInterbenne25
Load mod: mrReckSiloCompacter
Load mod: mrStaplerPackV21fix
Load mod: mrVolvo_FH16_by_Chris
Load mod: MR_Andockstation
Load mod: mr_AWJ_logTrailer
Load mod: mr_Claas_Axion_850
Load mod: MR_Feldbinder
Load mod: MR_ForestMod
Load mod: MR_GarantWater
Load mod: MR_JBMTrailer_36Feet_Square
Load mod: MR_Kaercher_by_BaerMod
Load mod: MR_KLEINE_SF065
Load mod: MR_KotteGARANTProfiVQ32000
Load mod: MR_NH_T8_420V_32
Load mod: MR_Volvo_FH16_by_BaerMod
Load mod: PDAfix
Load mod: Rampe_by_Chris
Load mod: RealLights_v0992
Load mod: RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivatePickup in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateFrontArm in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateCounterweight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator_Part2 in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateSeat in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveLeft in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveRight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveUp in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveDown in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveFront in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveBack in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_TurnOn in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Frontwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Leftwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Rightwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Elewatorwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_OpenPanel in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ResetWeighingCounter in RopaEuroMaus3
Load mod: RopaEuroTigerPack_V2
Load mod: Rundballenzange_FL
Warning: Missing l10n for button FOLD in Rundballenzange_FL
Load mod: shopCategoriesMR
Load mod: StopMilkSale
Load mod: ToggleTipSide
Warning: Missing l10n for button ToggleTipSide in ToggleTipSide
Load mod: Traffic_mod
Load mod: TrailerScale
Load mod: zzzAutoCombine
Load mod: zzzAutoTractor
Load mod: ZZZ_addMultiFruit
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_complexBGA
Load mod: zzz_fillTypeOverlays
Load mod: ZZZ_GPS
Load mod: ZZZ_greenDirectCut
Load mod: ZZZ_helpHUD
Load mod: ZZZ_Insurance
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_MultiFruitUtil
Load mod: ZZZ_multiMowing
Load mod: ZZZ_multiSprayer
Load mod: ZZZ_OverviewDisplay
Load mod: ZZZ_shovelMovementFill
Load mod: Z_manualIgnition
Register vehicle type: FarmingSimulator2013ClassicsPack.DLCBaleloader
Register vehicle type: FarmingSimulator2013ClassicsPack.FahrAPNBaler
Register vehicle type: FarmingSimulator2013ClassicsPack.tractor_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.frontloader_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
Script loaded: Bankofhagenstedt Version 1.16 - Copyright (c) MX11
Register vehicle type: FConveyorTrailer.FConveyorTrailer
Register vehicle type: FronloaderConveyor.FConveyor
HeapTipTrigger v1.3
Register Variable: BaseMission.modHeapTipTriggerAddon
Register Variable: BaseMission.modHeapTipTrigger
Register vehicle type: HeapTipTrigger.HeapTipTrigger
Register vehicle type: HolzBock_v2.palette
Register vehicle type: Kverneland_Wickelmaschine.McHale991
Map: Buyable Objects (Buyable) v1.0 by Bluebaby210 loaded!
Map: Buyable Objects (Icon) v1.0 by Bluebaby210 loaded!
Map: Buyable Objects (Master) v1.0 by Bluebaby210 loaded!
Map: MapFruitTrigger v1.3 loaded
Register Variable: BaseMission.modMapShovelTrigger
Register vehicle type: MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeug5465H
Register vehicle type: MietFunktion_Selbstfahrer.cutterMietfahrzeug5465H
Register vehicle type: MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug
Register vehicle type: MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug2
Register vehicle type: MietFunktion_Selbstfahrer.selfPropelledMowerMietfahrzeug
Register vehicle type: MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeugBigX
Register vehicle type: MietFunktion_Selbstfahrer.cutter_animatedMietfahrzeug
**** MoreRealistic Engine V1.3.61 loaded ****
Register vehicle type: moreRealistic.attachableCombine
Register vehicle type: moreRealistic.baleLoader
Register vehicle type: moreRealistic.baler
Register vehicle type: moreRealistic.baleTrailer
Register vehicle type: moreRealistic.combine_cylindered
Register vehicle type: moreRealistic.cultivator
Register vehicle type: moreRealistic.cultivator_animated
Register vehicle type: moreRealistic.cutter
Register vehicle type: moreRealistic.cutter_animated
Register vehicle type: moreRealistic.defoliator_animated
Register vehicle type: moreRealistic.forageWagon
Register vehicle type: moreRealistic.frontloader
Register vehicle type: moreRealistic.fuelTrailer
Register vehicle type: moreRealistic.implement
Register vehicle type: moreRealistic.implement_animated
Register vehicle type: moreRealistic.manureSpreader
Register vehicle type: moreRealistic.mixerWagon
Register vehicle type: moreRealistic.mower_animated
Register vehicle type: moreRealistic.plough
Register vehicle type: moreRealistic.rake
Register vehicle type: moreRealistic.ridingMower
Register vehicle type: moreRealistic.roundBalerEnhanced
Register vehicle type: moreRealistic.selfPropelledMixerWagon
Register vehicle type: moreRealistic.selfPropelledMower
Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
Register vehicle type: moreRealistic.selfPropelledSprayer
Register vehicle type: moreRealistic.shovel
Register vehicle type: moreRealistic.shovel_animated
Register vehicle type: moreRealistic.sowingMachine_animated
Register vehicle type: moreRealistic.sprayer
Register vehicle type: moreRealistic.sprayer_animated
Register vehicle type: moreRealistic.sprayer_mouseControlled
Register vehicle type: moreRealistic.strawBlower
Register vehicle type: moreRealistic.tedder
Register vehicle type: moreRealistic.telehandler
Register vehicle type: moreRealistic.tractor
Register vehicle type: moreRealistic.tractor_articulatedAxis
Register vehicle type: moreRealistic.tractor_cylindered
Register vehicle type: moreRealistic.trailer
Register vehicle type: moreRealistic.trailer_mouseControlled
Register vehicle type: moreRealistic.waterTrailer
Register vehicle type: moreRealistic.wheelLoader
Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
Register vehicle type: mrBobcat_S160.bobcat
Register vehicle type: mrBobcat_S160.whitesSpike
Register vehicle type: mrBobcat_S160.whitesFork
Register vehicle type: mrBobcat_S160.whitesBucket
Register vehicle type: mrBobcat_S160.keulmacTrailer
Register vehicle type: mrClaasLexion770TT.claasLexion770TT
Register vehicle type: mrClaasLexion770TT.claasVario1200
Register vehicle type: mrClaasLexion770TT.claasConspeed
Register vehicle type: mrClaasLexion770TT.TamLeguan
Register vehicle type: MRClaasRollant250.f550baler
Script loaded: Compass.LUA (v1.4)
Register vehicle type: mrEmsland_MF_LOS.EmslandMultifrucht
Error: Vehicle types unknown specialization mrFendt936.washable
Register vehicle type: mrFendt936.wheelWheights
Register vehicle type: mrFendt936.fendtWeight
Register vehicle type: mrHW_Viehtransporter_TSLv3.HW80Vieh
Register vehicle type: mrJD8530FH_V2_1.JD8530
SearchBuyableObjectScript v1.0 by Bluebaby210 loaded!
register fruit type: dinkel
register fruit type: oat
register fruit type: rye
register fruit type: sunflower
register fruit type: carrot
register fruit type: onion
register fruit type: Hirse
register fill type: Bier
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrKernStadt_edit_by_Trent_V1/map/scripte/fruitRegister.lua(83) : attempt to concatenate global 'regFileLUA' (a nil value)
doorTrigger loaded
-> WeightStation and FruitWeight Fix Specialistaion Version 3.2.4 by Blacky_BPG
-> WeightStation Version 3.2.5 by Blacky_BPG Trigger and Events loaded
Load Script: HopsBand = OK
Load Script: Rolltore = OK
register fill type: Bier
register fill type: Wasser
register fill type: Hopfen
Load Script: Rolltore = OK
register fill type: Brot
register fill type: Wasser
register fruit type: Sonnenblumen
*** ChoppedStraw fruittypes registered!
Register vehicle type: mrKrone_Cargo.Ifkonator_KroneCargo
Register vehicle type: mrKrone_easyFlow.KroneEasyFlow
Register vehicle type: mrKrone_Profiliner.manTGX18680
Register vehicle type: mrKrone_Profiliner.kroneProfiliner
Register vehicle type: mrLiebherr_L550_by_Chris.liebherrL550
Register vehicle type: mrMilkTrailer.MilkTrailer
Register vehicle type: mrNewHollandT7550.NewHollandT7550
Register vehicle type: mrPerardInterbenne25.mrPerardInterbenne25
Register vehicle type: mrReckSiloCompacter.ReckSiloCompacter
Register vehicle type: mrStaplerPackV21fix.forklift
Register vehicle type: mrStaplerPackV21fix.schaufel
Register vehicle type: mrStaplerPackV21fix.PalletTrailer
Register vehicle type: mrStaplerPackV21fix.PalletTrailer2
Register vehicle type: mrVolvo_FH16_by_Chris.Volvo
Register vehicle type: MR_Andockstation.Andockstation
Register vehicle type: mr_AWJ_logTrailer.semiLogTrailer
Register vehicle type: mr_Claas_Axion_850.ClaasAxion850MR
Register vehicle type: MR_Feldbinder.Feldbinder
Register vehicle type: MR_ForestMod.TreePlanter
Register vehicle type: MR_ForestMod.StihlMS660_toolbox
Register vehicle type: MR_ForestMod.WeidemannWoodClaw
Register vehicle type: MR_ForestMod.FransgardHZ2300
Register vehicle type: MR_ForestMod.Junkkari
Register vehicle type: MR_ForestMod.JunkkariPatruuna866
Register vehicle type: MR_ForestMod.JunkkariPatruuna866Kran
Register vehicle type: MR_ForestMod.AhwiForstfraese
Register vehicle type: MR_ForestMod.KroneEmslandForst
Register vehicle type: MR_ForestMod.seedlingPallet
Register vehicle type: MR_ForestMod.jenzHEM561
Register vehicle type: MR_ForestMod.wfTrac
Register vehicle type: MR_ForestMod.ktsArmgrip
Register vehicle type: MR_ForestMod.SchwarzmuellerTandem
Register vehicle type: MR_GarantWater.GarantWater
Register vehicle type: MR_JBMTrailer_36Feet_Square.JBMTrailer36
Register vehicle type: MR_Kaercher_by_BaerMod.kaercherPressureWasher
Register vehicle type: MR_KLEINE_SF065.gMegaTron50K
Register vehicle type: MR_KotteGARANTProfiVQ32000.KotteGARANTProfiVQ32000
Register vehicle type: MR_NH_T8_420V_32.NHT8
Register vehicle type: MR_NH_T8_420V_32.implement
Register vehicle type: MR_Volvo_FH16_by_BaerMod.Volvo
Register vehicle type: RopaEuroMaus3.Ropa_Euro_Maus
Register vehicle type: RopaEuroTigerPack_V2.RopaEuroTiger_V8_3_XL
Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XL
Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XLP
Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XL_kombi
Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XL_trailer
Register vehicle type: Rundballenzange_FL.Roundbalefork
AutoSteeringEngine initialized
--- loading greenDirectCut mod V1.3 --- (by upsidedown)
register fruitType: weed (multiSpray/herbicide mod by upsidedown)
Loading shader WAD 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 6621 hashes, 11207 shaders, 14874938 bytes compressed
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrKernStadt_edit_by_Trent_V1/sky/sky_day_night.i3d (0.00mb in 610.70 ms)
data/sky/rain.i3d (0.00mb in 0.62 ms)
data/sky/hail.i3d (0.00mb in 0.83 ms)
KernStadt_2.52: Register Fill type: Schwein, Rind,
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrKernStadt_edit_by_Trent_V1/map/KernStadt.i3d (13.16mb in 49691.35 ms)
created LiquitManureLager, id: 34593
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 2.04 ms)
--- loading Windsack - specialization for animated windcone by 112TEC|schwaki
--- loading Windsack completed ---
--- loading mapAnimatedObject - specialization for animated objects with trigger by 112TEC|schwaki
--- loading mapAnimatedObject completed ---
--- loading mapAnimatedObject - specialization for animated objects with trigger by 112TEC|schwaki
--- loading mapAnimatedObject completed ---
--- loading mapAnimatedObject - specialization for animated objects with trigger by 112TEC|schwaki
--- loading mapAnimatedObject completed ---
FieldSprayer v 1.3.4b: onCreate(fieldSprayerTrigger)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 44.10 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 30.96 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 30.63 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 37.44 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 26.95 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 31.11 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.57 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.50 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
loading sawmill
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.50 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.47 ms)
**** moreRealistic engine : trying to load the specific configuration file of the current map (if the file is not present, you will see an error just below this line - do not take it into account - ****
sprayeraddon was inserted on MR_Feldbinder.Feldbinder
sprayeraddon was inserted on sprayer_mouseControlled
sprayeraddon was inserted on moreRealistic.sprayer_mouseControlled
sprayeraddon was inserted on manureSpreader
sprayeraddon was inserted on moreRealistic.sprayer
sprayeraddon was inserted on selfPropelledSprayer
sprayeraddon was inserted on manureBarrel
sprayeraddon was inserted on sprayer
sprayeraddon was inserted on MR_KotteGARANTProfiVQ32000.KotteGARANTProfiVQ32000
sprayeraddon was inserted on MR_Andockstation.Andockstation
sprayeraddon was inserted on moreRealistic.sprayer_animated
sprayeraddon was inserted on moreRealistic.manureSpreader
sprayeraddon was inserted on sprayer_animated
sprayeraddon was inserted on moreRealistic.selfPropelledSprayer
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine25_1harvest.i3d (0.01mb in 88.22 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine25_2harvest.i3d (0.01mb in 6.08 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine15harvest.i3d (0.01mb in 5.00 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine20harvest.i3d (0.01mb in 4.89 ms)
--- loading RealLights - specialization for RealLights by fruktor (eifok-team.de - Informationen zum Thema eifok-team. Diese Website steht zum Verkauf!)
[INFO::RealLights] deactivated for mrStaplerPackV21fix.PalletTrailer ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrVolvo_FH16_by_Chris.Volvo ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrKrone_Profiliner.kroneProfiliner ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrHW_Viehtransporter_TSLv3.HW80Vieh ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_Feldbinder.Feldbinder ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrNewHollandT7550.NewHollandT7550 ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_NH_T8_420V_32.NHT8 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mr_Claas_Axion_850.ClaasAxion850MR ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_NH_T8_420V_32.implement ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrPerardInterbenne25.mrPerardInterbenne25 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrStaplerPackV21fix.PalletTrailer2 ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrKrone_Cargo.Ifkonator_KroneCargo ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_KotteGARANTProfiVQ32000.KotteGARANTProfiVQ32000 ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_KLEINE_SF065.gMegaTron50K ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrLiebherr_L550_by_Chris.liebherrL550 ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mr_AWJ_logTrailer.semiLogTrailer ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrStaplerPackV21fix.schaufel ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrStaplerPackV21fix.forklift ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrKrone_Profiliner.manTGX18680 ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for RopaEuroMaus3.Ropa_Euro_Maus ,because specialization additionalLights is present!
[INFO::RealLights] deactivated for mrJD8530FH_V2_1.JD8530 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for MR_Volvo_FH16_by_BaerMod.Volvo ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MRClaasRollant250.f550baler ,because specialization beleuchtung is present!
### Shop categories MoreRealistic v0.3 by Jakob Tischler loaded
--- loading ToggleTipSide - specialization for ToggleTipSide by fruktor (eifok-team.de - Informationen zum Thema eifok-team. Diese Website steht zum Verkauf!)
Register Traffic Vehicle:C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/Traffic_mod/TrafficVehicle.xml
-> Registering trailer scale specialization by Gate
Adding trailerScale to mrStaplerPackV21fix.PalletTrailer
Adding trailerScale to mrKrone_Profiliner.kroneProfiliner
Adding trailerScale to fuelTrailer
Adding trailerScale to mrHW_Viehtransporter_TSLv3.HW80Vieh
Adding trailerScale to MR_Feldbinder.Feldbinder
Adding trailerScale to moreRealistic.forageWagon
Adding trailerScale to mrEmsland_MF_LOS.EmslandMultifrucht
Adding trailerScale to moreRealistic.mixerWagon
Adding trailerScale to trailer
Adding trailerScale to moreRealistic.trailer_mouseControlled
Adding trailerScale to mrPerardInterbenne25.mrPerardInterbenne25
Adding trailerScale to waterTrailer
Adding trailerScale to moreRealistic.trailer
Adding trailerScale to trailer_mouseControlled
Adding trailerScale to selfPropelledMixerWagon
Adding trailerScale to moreRealistic.ridingMower
Adding trailerScale to moreRealistic.selfPropelledMixerWagon
Adding trailerScale to mrStaplerPackV21fix.PalletTrailer2
Adding trailerScale to mrBobcat_S160.whitesFork
Adding trailerScale to moreRealistic.fuelTrailer
Adding trailerScale to MR_GarantWater.GarantWater
Adding trailerScale to ridingMower
Adding trailerScale to forageWagon
Adding trailerScale to moreRealistic.waterTrailer
Adding trailerScale to RopaEuroMaus3.Ropa_Euro_Maus
Adding trailerScale to FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
Adding trailerScale to mixerWagon
Adding trailerScale to moreRealistic.strawBlower
Adding trailerScale to strawBlower
AutoCombine was inserted on MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeugBigX
AutoCombine was inserted on MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeug5465H
AutoCombine was inserted on combine
AutoCombine was inserted on selfPropelledPotatoHarvester
AutoCombine was inserted on mrClaasLexion770TT.claasLexion770TT
AutoCombine was inserted on combine_cylindered
AutoCombine was inserted on moreRealistic.combine_cylindered
AutoCombine was inserted on MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug2
AutoCombine was inserted on RopaEuroTigerPack_V2.RopaEuroTiger_V8_3_XL
AutoCombine was inserted on MR_KLEINE_SF065.gMegaTron50K
AutoCombine was inserted on moreRealistic.selfPropelledPotatoHarvester
AutoCombine was inserted on MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug
AutoTractor was inserted on mrVolvo_FH16_by_Chris.Volvo
AutoTractor was inserted on moreRealistic.tractor_articulatedAxis
AutoTractor was inserted on FarmingSimulator2013ClassicsPack.frontloader_cylindered
AutoTractor was inserted on selfPropelledMower
AutoTractor was inserted on FarmingSimulator2013ClassicsPack.tractor_cylindered
AutoTractor was inserted on mrNewHollandT7550.NewHollandT7550
AutoTractor was inserted on moreRealistic.tractor_cylindered
AutoTractor was inserted on MR_NH_T8_420V_32.NHT8
AutoTractor was inserted on tractor
AutoTractor was inserted on mr_Claas_Axion_850.ClaasAxion850MR
AutoTractor was inserted on moreRealistic.frontloader
AutoTractor was inserted on selfPropelledSprayer
AutoTractor was inserted on moreRealistic.telehandler
AutoTractor was inserted on mrBobcat_S160.bobcat
AutoTractor was inserted on telehandler
AutoTractor was inserted on moreRealistic.tractor
AutoTractor was inserted on mrStaplerPackV21fix.forklift
AutoTractor was inserted on MR_ForestMod.wfTrac
AutoTractor was inserted on mrKrone_Profiliner.manTGX18680
AutoTractor was inserted on mrJD8530FH_V2_1.JD8530
AutoTractor was inserted on MR_Volvo_FH16_by_BaerMod.Volvo
AutoTractor was inserted on moreRealistic.selfPropelledSprayer
AutoTractor was inserted on tractor_cylindered
AutoTractor was inserted on frontloader
AutoTractor was inserted on FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
AutoTractor was inserted on tractor_articulatedAxis
--- loading addMultiFruit mod V2.2 --- (by upsidedown)
*** ChoppedStraw v1.2.06 specialization loading ***
*** ChoppedStraw added to:
mrClaasLexion770TT.claasLexion770TT
--- loading complexBGA mod V1.1 --- (by upsidedown)
## fillTypeOverlays v0.4 by Jakob Tischler loaded
fillType overlay "wheat.dds" loaded for fillType "wheat" ("Weizen")
fillType overlay "barley.dds" loaded for fillType "barley" ("Gerste")
fillType overlay "rape.dds" loaded for fillType "rape" ("Raps")
fillType overlay "maize.dds" loaded for fillType "maize" ("Mais")
fillType overlay "potato.dds" loaded for fillType "potato" ("Kartoffeln")
fillType overlay "sugarBeet.dds" loaded for fillType "sugarBeet" ("Zuckerrüben")
fillType overlay "grass.dds" loaded for fillType "grass" ("Gras")
fillType overlay "chaff.dds" loaded for fillType "chaff" ("Häckselgut")
fillType overlay "wheat_windrow.dds" loaded for fillType "wheat_windrow" ("Stroh")
fillType overlay "barley_windrow.dds" loaded for fillType "barley_windrow" ("Stroh")
fillType overlay "grass_windrow.dds" loaded for fillType "grass_windrow" ("Gras")
fillType overlay "dryGrass_windrow.dds" loaded for fillType "dryGrass_windrow" ("Heu")
fillType overlay "milk.dds" loaded for fillType "milk" ("Milch")
fillType overlay "fuel.dds" loaded for fillType "fuel" ("Treibstoff")
fillType overlay "water.dds" loaded for fillType "water" ("Wasser")
fillType overlay "seeds.dds" loaded for fillType "seeds" ("Saatgut")
fillType overlay "silage.dds" loaded for fillType "silage" ("Silage")
fillType overlay "forage.dds" loaded for fillType "forage" ("Totale Mischration")
fillType overlay "forage_mixing.dds" loaded for fillType "forage_mixing" ("Futter")
fillType overlay "fertilizer.dds" loaded for fillType "fertilizer" ("Dünger")
fillType overlay "manure.dds" loaded for fillType "manure" ("Mist")
fillType overlay "liquidManure.dds" loaded for fillType "liquidManure" ("Gülle")
fillType overlay "oat.dds" loaded for fillType "oat" ("Hafer")
fillType overlay "rye.dds" loaded for fillType "rye" ("Roggen")
fillType overlay "sunflower.dds" loaded for fillType "sunflower" ("Sonnenblumen")
fillType overlay "carrot.dds" loaded for fillType "carrot" ("Karotten")
fillType overlay "onion.dds" loaded for fillType "onion" ("Zwiebeln")
fillType overlay "pig.dds" loaded for fillType "pig" ("Schwein")
fillType overlay "beef.dds" loaded for fillType "beef" ("Rind")
--- loading GPS mod V3.2.1 --- (by upsidedown and gotchTOM)
## ZZZ_helpHUD v2.0 by upsideDown/Jakob Tischler initialized --> help window font size set to 60%, size set to 110%, opacity set to 0%
--- loading multiFruit Module: C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading multiMowing mod V1.01 --- (by upsidedown)
--- loading multiSprayer mod V2.1 --- (by upsidedown)
loading multiSpray/herbicide Mod V2.1 (by upsidedown)
--- loading shovelMovementFill mod V1.2 --- (by upsidedown)
Manual Ignition: Failed inserting on RopaEuroTigerPack_V2.RopaEuroTiger_V8_3_XL as it has the specialization (manualIgnition)
Manual Ignition: Failed inserting on MR_ForestMod.wfTrac as it has the specialization (manualIgnition)
Manual Ignition: Failed inserting on RopaEuroMaus3.Ropa_Euro_Maus as it has the specialization (manualIgnition)
Manual Ignition: Failed inserting on mrJD8530FH_V2_1.JD8530 as it has the specialization (manualIgnition)
data/character/farmer/farmer_player.i3d (1.75mb in 59.79 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 91.66 ms)
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Starting ...
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Initialising ...
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Versuche PDA_map.dds zu finden
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 PDA_map.dds in Zip der Map gefunden
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Name der geladenen Karte ist : KernStadt_2.52
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Aktuelle Map Größe ist : 4096 x 4096
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Suche nach rent A Field Mod
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Prüfen ob CoursePlay verfügbar ist
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 CoursePlay nicht vorhanden
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Vorbereiten der Hufeisen erfolgreich
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 TipTrigger vorbereiten erfolgreich
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Prüfen auf lokale FNum und PoI Overlay Dateien
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Hinweis: Keine lokale PoI Datei im Modordner vorhanden
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Warnung: Kann 'PoI Overlay' Datei nicht finden, PoI wird deaktiviert. Diese Karte unterstützt keine MapViewer PoI
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Warnung: Datei für PoI Overlay nicht gefunden
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Hinweis: Keine lokale FNum Datei im Modordner vorhanden
Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Warnung: Kann 'Feldnummern Overlay' Datei nicht finden, Feldnummern wird deaktiviert. Diese Karte unterstützt keine MapViewer Feldnummern ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Warnung: Datei für Feldnummern Overlay nicht gefunden ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Prüfen auf lokale FNum und PoI Overlay Dateien complete ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || --- Overlay Übersicht --- ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay1=Entladestationen / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay2=Benutzerdef. Overlay 1 / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay3=Benutzerdef. Overlay 2 / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay4=Karten Hotspots / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay5=CoursePlay Kurse / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay6=offene Hufeisen / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay7=Felderbesitzstatus / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay8=Modus nicht belegt / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay9=Modus nicht belegt / active=false ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay10=Vehicles (Immer an) / active=true ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || --- Overlay Übersicht --- ||
|| Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Initializing Complete ||
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : millet - seedPricePerLiter defined by default to : 0.35
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : green - seedPricePerLiter defined by default to : 0.29
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine25_1grow.i3d (0.00mb in 4.91 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine25_2grow.i3d (0.00mb in 4.32 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine20grow.i3d (0.00mb in 4.43 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine15grow.i3d (0.00mb in 4.40 ms)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/Traffic_mod/TrafficVehicle.i3d (8.00mb in 458.82 ms)
data/vehicles/cars/car5.i3d (0.37mb in 17.76 ms)
data/vehicles/cars/car1.i3d (0.43mb in 19.68 ms)
data/vehicles/cars/car4.i3d (0.33mb in 13.77 ms)
data/vehicles/cars/car3.i3d (0.39mb in 15.29 ms)
data/vehicles/cars/car2.i3d (0.42mb in 16.43 ms)
data/vehicles/cars/car7.i3d (0.47mb in 20.23 ms)
Error loadVehicle: unknown type 'mrFendt936.Fendt936Vario' in 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_1comp.xml'
Error loadVehicle: unknown type 'mrFendt936.Fendt936Vario' in 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt927_1comp.xml'
data/vehicles/cars/car6.i3d (0.38mb in 16.22 ms)
Error loadVehicle: unknown type 'mrFendt936.Fendt936Vario' in 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_1comp_rot.xml'
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrJD8530FH_V2_1/JD8530.i3d (0.11mb in 1141.64 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 2.10 ms)
GPS mod inserted into Steerable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mr_Claas_Axion_850/ClaasAxion.i3d (0.04mb in 679.68 ms)[/xml]ModDesc:
Spoiler anzeigen
[xml]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="13">
<author>surrealcrash, fruktor</author>
<version>0.2</version>
<title>
<en>Fendt 927</en>
<de>Fendt 927</de>
</title>
<description>
<en>Fendt 927</en>
<de>Fendt 927</de>
</description><iconFilename>store_fendt.dds</iconFilename>
<multiplayer supported="true"/><extraSourceFiles>
</extraSourceFiles><specializations>
<specialization name="fendt936" className="Fendt936" filename="scripts/Fendt936.lua" />
<specialization name="cabsuspension" className="Cabsuspension" filename="scripts/Cabsuspension_new.lua" />
<specialization name="cablight" className="Cablight" filename="scripts/Cablight.lua" />
<specialization name="cardanShaft" className="CardanShaft" filename="scripts/CardanShaft.lua" />
<!--specialization name="dynamicExhaustingSystem" className="DynamicExhaustingSystem" filename="scripts/DynamicExhaustingSystem.lua" /-->
<!--specialization name="realExhaustPS" className="realExhaustParticleSystemV3" filename="scripts/RealExhaustParticleSystemV3.lua" /-->
<specialization name="mrDynamicExhaustingSystem" className="DynamicExhaustingSystem" filename="scripts/mrDynamicExhaustingSystem.lua" />
<specialization name="interactiveControl" className="InteractiveControl" filename="scripts/InteractiveControl.lua" />
<specialization name="interactiveWindows" className="InteractiveWindows" filename="scripts/InteractiveWindows.lua" />
<specialization name="interactiveButtons" className="InteractiveButtons" filename="scripts/InteractiveButtons.lua" />
<specialization name="controlPanelAttacher" className="ControlPanelAttacher" filename="scripts/ControlPanelAttacher.lua" />
<specialization name="speedDisplayControl" className="SpeedDisplayControl" filename="scripts/SpeedDisplayControl.lua" />
<specialization name="rpmDisplayControl" className="RPMDisplayControl" filename="scripts/RPMDisplayControl.lua" />
<specialization name="indoorSound" className="IndoorSound" filename="scripts/IndoorSound.lua" />
<specialization name="adjustedSteering" className="AdjustedSteering" filename="scripts/AdjustedSteering.lua" />
<specialization name="warningSigns" className="WarningSigns" filename="scripts/WarningSigns.lua" />
<specialization name="doorOpener" className="DoorOpener" filename="scripts/DoorOpener.lua" />
<specialization name="ruFa" className="RuFa" filename="scripts/mrRuFa.lua" />
<!--specialization name="buyableTwinWheels" className="BuyableTwinWheels" filename="scripts/BuyableTwinWheels.lua" />
<specialization name="buyableTwinWheelsAttacher" className="BuyableTwinWheelsAttacher" filename="scripts/BuyableTwinWheelsAttacher.lua" /-->
<specialization name="mrBuyableTwinWheels" className="BuyableTwinWheels" filename="scripts/mrBuyableTwinWheels.lua" />
<specialization name="mrBuyableTwinWheelsAttacher" className="BuyableTwinWheelsAttacher" filename="scripts/mrBuyableTwinWheelsAttacher.lua" />
<specialization name="speedJoystick" className="SpeedJoystick" filename="scripts/SpeedJoystick.lua" />
<specialization name="BJR_AdjustableAttacher" className="BJR_AdjustableAttacher" filename="scripts/BJR_AdjustableAttacher.lua" />
<specialization name="switchMouseControl" className="SwitchMouseControl" filename="scripts/SwitchMouseControl.lua" />
<specialization name="washable" className="washable" filename="scripts/washable.lua"/>
</specializations>
<vehicleTypes>
<type name="Fendt936Vario" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="realisticVehicle"/>
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="cylindered" />
<specialization name="animatedVehicle" />
<specialization name="mouseControlsVehicle" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="honk" />
<specialization name="realisticMotorized"/>
<specialization name="realisticSteerable"/>
<specialization name="cablight" />
<specialization name="switchMouseControl" />
<specialization name="fendt936" />
<specialization name="cabsuspension" />
<specialization name="cardanShaft" />
<specialization name="mrDynamicExhaustingSystem" />
<specialization name="interactiveControl" />
<specialization name="interactiveWindows" />
<specialization name="interactiveButtons" />
<specialization name="controlPanelAttacher" />
<specialization name="speedDisplayControl" />
<specialization name="rpmDisplayControl" />
<specialization name="indoorSound" />
<specialization name="adjustedSteering" />
<specialization name="warningSigns" />
<specialization name="doorOpener" />
<specialization name="ruFa" />
<specialization name="mrBuyableTwinWheelsAttacher" />
<specialization name="speedJoystick" />
<specialization name="BJR_AdjustableAttacher" />
<specialization name="bunkerSiloCompacter" />
<specialization name="washable" />
</type>
<type name="wheelWheights" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="realisticVehicle" />
<specialization name="mountable" />
<specialization name="mrBuyableTwinWheels" />
<specialization name="bunkerSiloCompacter" />
<specialization name="realisticTool" />
</type>
<type name="fendtWeight" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="realisticVehicle" />
<specialization name="attachable" />
<specialization name="bunkerSiloCompacter" />
<specialization name="realisticTool" />
</type>
</vehicleTypes><storeItems>
<storeItem>
<en>
<name>Fendt 936 Vario SCR</name>
<specs>
<![CDATA[Year: 2013
Hours: 0h
Max. Power: 265kw/320hp
Weight: 10.4t
Gross Vehicle Weight: 18t
Maintenance : %s / day]]>
</specs>
<description>
<![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort.
]]>
</description>
</en><de>
<name>Fendt 936 Vario SCR</name>
<specs>
<![CDATA[330 PS Nennleistung, 360 PS Max.
Stufenloses Getriebe, 50 km/h
10,3 t Gesamtgewicht
Baujahr: 08.2012
Aktuelle Stundenleistung: 860h
Unterhaltskosten: %s / day
]]>
</specs>
<description>
<![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort.
]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_fendt.dds" brand="brand_fendt.dds"/>
<price>228000</price>
<dailyUpkeep>60</dailyUpkeep>
<xmlFilename>Fendt936_1comp.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>tractors</machineType>
</storeItem>
<storeItem>
<en>
<name>Fendt 936 Vario SCR (red)</name>
<specs>
<![CDATA[Year: 2013
Hours: 0h
Max. Power: 265kw/320hp
Weight: 10.4t
Gross Vehicle Weight: 18t
Maintenance : %s / day]]>
</specs>
<description>
<![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort.
]]>
</description>
</en><de>
<name>Fendt 936 Vario SCR (rot)</name>
<specs>
<![CDATA[330 PS Nennleistung, 360 PS Max.
Stufenloses Getriebe, 50 km/h
10,3 t Gesamtgewicht
Baujahr: 08.2012
Aktuelle Stundenleistung: 860h
Unterhaltskosten: %s / day
]]>
</specs>
<description>
<![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort.
]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_rot.dds" brand="brand_fendt.dds"/>
<price>228000</price>
<dailyUpkeep>60</dailyUpkeep>
<xmlFilename>Fendt936_1comp_rot.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>tractors</machineType>
</storeItem>
<storeItem>
<en>
<name>Fendt 927 Vario SCR</name>
<specs>
<![CDATA[Year: 2013
Hours: 860h
Max. Power: 265kw/270hp
Weight: ???t
Gross Vehicle Weight: 18t
Maintenance : %s / day]]>
</specs>
<description>
<![CDATA[Der Fendt 927 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort.
]]>
</description>
</en><de>
<name>Fendt 927 Vario SCR</name>
<specs>
<![CDATA[270 PS Nennleistung, 270 PS Max.
Stufenloses Getriebe, 50 km/h
??? t Gesamtgewicht
Baujahr: 08.2012
Aktuelle Stundenleistung: 860h
Unterhaltskosten: %s / day
]]>
</specs>
<description>
<![CDATA[Der Fendt 927 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort.
]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_fendt.dds" brand="brand_fendt.dds"/>
<price>198000</price>
<dailyUpkeep>60</dailyUpkeep>
<xmlFilename>Fendt927_1comp.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>tractors</machineType>
</storeItem>
<storeItem>
<en>
<name>Fendt - wheelWheights</name>
<specs>
<![CDATA[
Weight: 2x 400 kg
Maintenance : %s / day]]>
</specs>
<description>
<![CDATA[With a total weight of 800kg these two wheel weights provide greater running smoothness on streets and better traction on fields.
Due to the pallet you can transport them to any position and mount them comfortably.
]]>
</description>
</en><de>
<name>Radgewichte für Fendt 936 Vario SCR</name>
<specs>
<![CDATA[
2x 1000kg original Fendtzubehör
Hergestellt: 06.2012
Zustand: leichte Gebrauchtspuren
Unterhaltskosten: %s / day
]]>
</specs>
<description>
<![CDATA[Fendt-Reifengewichte sind als Zubehör aus dem Fendt-Sortiment zu beziehen. Sie dienen in erster Linie zur Steigerung der Traktion.Gerade bei anspruchsvollen Zugarbeiten im Ackerbetrieb ist es nicht nur ratsam den Reifdruck zu verringern, sondern auch die Gesamtmasse des Schleppers zu erhöhen. Radgewichte zeichnen sich dadurch aus, dass zusätzlich mitgeführte Masse keinen Einfluss auf die Karosserie des Schlepper haben, da sie im Felgenkranz montiert werden.
]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_rad.dds" brand="brand_fendt.dds"/>
<price>3800</price>
<dailyUpkeep>5</dailyUpkeep>
<xmlFilename>Fendt936_wheelWeights.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>weights</machineType>
</storeItem>
<storeItem>
<en>
<name>Fendt - wheelWheights (silver)</name>
<specs>
<![CDATA[
Weight: 2x 400 kg
Maintenance : %s / day]]>
</specs>
<description>
<![CDATA[With a total weight of 800kg these two wheel weights provide greater running smoothness on streets and better traction on fields.
Due to the pallet you can transport them to any position and mount them comfortably.
]]>
</description>
</en><de>
<name>Radgewichte für Fendt 936 Vario SCR (silber)</name>
<specs>
<![CDATA[
2x 1000kg original Fendtzubehör
Hergestellt: 06.2012
Zustand: leichte Gebrauchtspuren
Unterhaltskosten: %s / day
]]>
</specs>
<description>
<![CDATA[Fendt-Reifengewichte sind als Zubehör aus dem Fendt-Sortiment zu beziehen. Sie dienen in erster Linie zur Steigerung der Traktion.Gerade bei anspruchsvollen Zugarbeiten im Ackerbetrieb ist es nicht nur ratsam den Reifdruck zu verringern, sondern auch die Gesamtmasse des Schleppers zu erhöhen. Radgewichte zeichnen sich dadurch aus, dass zusätzlich mitgeführte Masse keinen Einfluss auf die Karosserie des Schlepper haben, da sie im Felgenkranz montiert werden.
]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_rad_silber.dds" brand="brand_fendt.dds"/>
<price>3800</price>
<dailyUpkeep>5</dailyUpkeep>
<xmlFilename>Fendt936_wheelWeights_silber.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>weights</machineType>
</storeItem>
<storeItem>
<en>
<name>Fendt - weight</name>
<specs>
<![CDATA[
Weight: 1800 kg
]]>
</specs>
<description>
<![CDATA[The 1.8 tones of this weight are ideal to balance heavy loads on the back axle for a higher traction in curves and on fields.
]]>
</description>
</en><de>
<name>Frontgewicht für Fendt 936 Vario SCR</name>
<specs>
<![CDATA[
1500kg original Fendtzubehör
Hergestellt: 05.2012
Zustand: neuwertig
]]>
</specs>
<description>
<![CDATA[Das Fendt-Frongewicht dient in erster Linie zum Massenausgleich sowie zur Traktionssteigerung.Wird der Fendt 936 Vario SCR heckseitig mit einem schweren Anbaugeräten belastet, empfiehlt es sich zum Ausgleich das Gewicht in der Fronthydraulik mitzuführen. Neben dem Ausgleich von Massen steigert die zusätzliche Masse auch die Traktion bei schweren Ackerarbeiten – somit wird ein Höchstmaß an Zugleistung erreicht.
]]>
</description>
</de>
<rotation>180</rotation>
<image active="store_gewicht.dds" brand="brand_fendt.dds"/>
<price>4000</price>
<dailyUpkeep>3</dailyUpkeep>
<xmlFilename>weight.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>weights</machineType>
</storeItem>
<!-- twinWheels -->
<storeItem>
<en>
<name>Fendt - twinwheels (front)</name>
<specs>
<![CDATA[
Maintenance : %s / day]]>
</specs>
<description>
<![CDATA[
]]>
</description>
</en><de>
<name>Zwillingsreifen für Fendt 936 Vario SCR (vorne)</name>
<specs>
<![CDATA[
Unterhaltskosten: %s / day
]]>
</specs>
<description>
<![CDATA[
]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_zwilling.dds" brand="brand_fendt.dds"/>
<price>9800</price>
<dailyUpkeep>5</dailyUpkeep>
<xmlFilename>Fendt936_twinWheelsFront.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>tractors</machineType>
</storeItem>
<storeItem>
<en>
<name>Fendt - twinwheels (Back)</name>
<specs>
<![CDATA[
Maintenance : %s / day]]>
</specs>
<description>
<![CDATA[
]]>
</description>
</en><de>
<name>Zwillingsreifen für Fendt 936 Vario SCR (hinten)</name>
<specs>
<![CDATA[
Unterhaltskosten: %s / day
]]>
</specs>
<description>
<![CDATA[
]]>
</description>
</de>
<rotation>0</rotation>
<image active="store_zwilling.dds" brand="brand_fendt.dds"/>
<price>9800</price>
<dailyUpkeep>5</dailyUpkeep>
<xmlFilename>Fendt936_twinWheelsBack.xml</xmlFilename>
<brand>Fendt</brand>
<machineType>tractors</machineType>
</storeItem>
</storeItems><inputBindings>
<!-- IC -->
<input name="INTERACTIVE_CONTROL_SWITCH" category="VEHICLE" key1="KEY_space" key2="" button="" device="0" mouse="" />
<!-- WARNINGSIGNS -->
<input name="SET_WARNING_SIGN" category="onfoot" key1="KEY_r" key2="" button="" device="0" mouse="" />
<!-- DOOROPENER -->
<input name="SET_DOOROPENER" category="onfoot" key1="KEY_r" key2="" button="" device="0" mouse="" />
<!-- DOOROPENER should be other then WARNING_SIGN !-->
<input name="SET_RUFA" category="onfoot" key1="KEY_v" key2="" button="" device="0" mouse="" />
<!-- -->
<input name="BUYABLE_TWINWHEELS_ATTACH" category="VEHICLE" key1="KEY_m" key2="" button="" device="0" mouse="" />
<!-- BJR_AdjustableAttacher -->
<input name="BJR_RAISE_ATTACHER" category="VEHICLE" key1="KEY_leftbracket" key2="" button="" device="0" mouse="" />
<input name="BJR_LOWER_ATTACHER" category="VEHICLE" key1="KEY_quote" key2="" button="" device="0" mouse="" />
<!-- ESLimiter -->
<input name="ESLimiter_PLUS" category="VEHICLE" key1="KEY_pageup" key2="" button="" device="0" mouse="" />
<input name="ESLimiter_MINUS" category="VEHICLE" key1="KEY_pagedown" key2="" button="" device="0" mouse="" />
<!-- Switch MouseControl -->
<input name="SWITCHMC" category="VEHICLE" key1="KEY_lalt KEY_m" key2="" button="" device="0" mouse="" />
<!-- -->
<input name="LOWER_ALL_IMPLEMENTS" category="VEHICLE" key1="KEY_lalt" key2="" button="" device="0" mouse="" />
<!-- Cablight -->
<input name="SWITHCABLIGHT" category="VEHICLE" key1="KEY_lalt KEY_f" key2="" button="" device="0" mouse="" />
<!-- -->
<input name="RESET_MOVEABLE_SEAT_MC" category="VEHICLE" key1="KEY_5" key2="" button="" device="0" mouse="" />
</inputBindings><l10n>
<text name="SWITHCABLIGHT">
<en>Cablight on/off</en>
<de>Kabinenlicht an/aus</de>
</text>
<text name="switchCabineLight">
<en>Left Mouse Button: %s on/off</en>
<de>Linke Maustaste: %s an/aus</de>
</text>
<text name="cablight">
<en>cablight</en>
<de>Kabinenlicht</de>
</text>
<text name="LOWER_ALL_IMPLEMENTS">
<en>Lower/Raise all implements</en>
<de>Senke/Hebe alle Geräte</de>
</text>
<text name="SWITCHMC">
<en>Act. mouse con. [%s]</en>
<de>Akt. mouse con. [%s]</de>
</text>
<text name="movableSeat">
<en>Movable seat</en>
<de>Verstellbarer Sitz</de>
</text>
<text name="dummy">
<en>Dummy</en>
<de>Dummy</de>
</text>
<text name="RESET_MOVEABLE_SEAT_MC">
<en>Reset moveable seat </en>
<de>Bewegl. Sitz zurücksetzen</de>
</text>
<!-- ESLimiter -->
<text name="ESLimiter_level">
<en>Level</en>
<de>Stufe</de>
<fr>Niveau</fr>
</text>
<text name="ESLimiter_controls">
<en>ESLimiter:</en>
<de>Drehzahlbegrenzer:</de>
<fr>Limiteur de vitesse</fr>
</text>
<text name="ESLimiter_PLUS">
<en>Increase Enginespeed</en>
<de>Drehzahl erhöhen</de>
<fr>Augmenter la vitesse</fr>
</text>
<text name="ESLimiter_MINUS">
<en>Decrease Enginespeed</en>
<de>Drehzahl verringern</de>
<fr>Diminuer la vitesse</fr>
</text>
<!-- IC -->
<text name="INTERACTIVE_CONTROL_SWITCH">
<en>Switch IC State</en>
<de>IC an/abschalten</de>
<fr>Activer/Désactiver le CI</fr>
</text>
<text name="InteractiveControl_Off">
<en>Disable IC</en>
<de>IC ausschalten</de>
<fr>Désactiver le CI</fr>
</text>
<text name="InteractiveControl_On">
<en>Enable IC</en>
<de>IC anschalten</de>
<fr>Activer le CI</fr>
</text>
<text name="ic_component_close">
<en>Left Mouse Button: close %s</en>
<de>Linke Maustaste: %s schließen</de>
<fr>Clic gauche : fermer %s</fr>
</text>
<text name="ic_component_open">
<en>Left Mouse Button: open %s</en>
<de>Linke Maustaste: %s öffnen</de>
<fr>Clic gauche : ouvrir %s</fr>
</text>
<text name="ic_button_on">
<en>Left Mouse Button: activate %s</en>
<de>Linke Maustaste: %s anschalten</de>
<fr>Clic gauche : activer %s</fr>
</text>
<text name="ic_button_off">
<en>Left Mouse Button: deactivate %s</en>
<de>Linke Maustaste: %s ausschalten</de>
<fr>Clic gauche : désactiver %s</fr>
</text>
<text name="door">
<en>Door</en>
<de>Tür</de>
</text>
<text name="backWindow">
<en>Back window</en>
<de>Heckfenster</de>
</text>
<text name="roofWindow">
<en>roof window</en>
<de>Dachfenster</de>
</text>
<!-- WARNING SIGN -->
<text name="SET_WARNING_SIGN">
<en>Warning sign on/off</en>
<de>Warntafel an/aus</de>
</text>
<!-- DOOROPENER -->
<text name="SET_DOOROPENER">
<en>Open/Close door</en>
<de>Tür öffnen/schließen</de>
</text>
<text name="SET_RUFA">
<en>RuFa an/aus</en>
<de>RuFa an/aus</de>
</text>
<!-- -->
<text name="BuyableTwinWheels_assemble">
<en>Assemble wheel wheights/doubles</en>
<de>Radgewichte/Zwillinge anbauen</de>
</text>
<text name="BuyableTwinWheels_disassemble">
<en>Disassemble wheel wheights/doubles</en>
<de>Radgewichte/Zwillinge abbauen</de>
</text>
<text name="BUYABLE_TWINWHEELS_ATTACH">
<en>Attach wheel wheights/doubles</en>
<de>Radgewichte/Zwillinge an/abbauen</de>
</text>
<!-- BJR_AdjustableAttacher -->
<text name="BJR_ATTACHER_CONTROLS">
<en>Adjust trailer-attacher height up/down</en>
<de>Anhängerkupplung hoch/runter</de>
</text>
<text name="BJR_RAISE_ATTACHER">
<en>Raise attacher</en>
<de>Anhängerkupplung hoch</de>
</text>
<text name="BJR_LOWER_ATTACHER">
<en>Lower attacher</en>
<de>Anhängerkupplung runter</de>
</text>
</l10n>
</modDesc>[/xml]Evtl hat ja jemand eine Idee und kann mir helfen.
Danke euch.
Trent
Edit Jaguar95: Ich habe mal log und moddesc in den xml Tag verpackt.
-
Teste ich mal.
mfg Trent
Tante Edit(h): Funtz nicht
-
Hallo zusammen,
ich hab mir, mit Erlaubnis des Modders, eine Map auf MR umgebaut. Nun ist es ja so, dass bei MR die Sämaschine beim Fruchtwechsel, automatisch geleert wird und man 75% des Saatgutpreises zurückbekommt. Dabei entstehen einem ja gewisse Verluste.
Deswegen wollte ich fragen, ob einer eine Möglichkeit kennt, ein Saatgutlager einzubauen, das befüllbar ist und bei dem man auch die Sämaschine ausleeren kann?
Das platzierbare Saatgutlager im modhub hab ich schon getestet. Damit funktioniert es nicht.
Bin in für jede Hilfe dankbar.
Mfg
Trent -
Hallo zusammen,
es ist zwar eine Weile her, dass hier etwas gepostet wurde, aber ich wollte dann doch noch Danke sagen, dass ich jetzt auch Sonnenblume angezeigt bekomme, statt unbekannt und vieles mehr. Bessere Farben usw.
Danke
mfg Trent