Grandioser weise startet die map nachdem alle anderen mods raus sind.
Nur läuft sie sehr unflüssig, ist nur am ruckeln usw.
die neue log:
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 13 2015)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
Memory: 8086 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 550M/PCIe/SSE2
Version: 4.5.0 NVIDIA 359.06
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Factor: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
Version: 1.4.1.0 1.4.1RC2
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: G:/Eigene Dateien/Leon Mützel/Documents/My Games/FarmingSimulator2015/mods/
Load mod: map01
dataS/cameraPath01.i3d (0.18 ms)
dataS/cameraPath02.i3d (0.19 ms)
dataS/cameraPath03.i3d (0.14 ms)
G:/Eigene Dateien/Leon Mützel/Documents/My Games/FarmingSimulator2015/mods//map01/map/sky/sky_day_night_4Fach.i3d (175.22 ms)
data/sky/rain.i3d (5.20 ms)
data/sky/hail.i3d (3.08 ms)
data/sky/dust.i3d (2.57 ms)
G:/Eigene Dateien/Leon Mützel/Documents/My Games/FarmingSimulator2015/mods//map01/map/map01.i3d (6356.22 ms)
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(111) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 2
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(119) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 3
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(201) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 5
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (345.30 ms)
dataS2/character/player/player.i3d (503.52 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (111.41 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (243.69 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (80.16 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (238.86 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (129.34 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (23.78 ms)
data/vehicles/tools/suer/suerSB1000.i3d (44.76 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (166.19 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (10.12 ms)
data/vehicles/tools/suer/suerSB700.i3d (9.51 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (55.00 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (3.77 ms)
dataS/character/player/playerCCT.i3d (11.51 ms)
Warning (LUA): Unknown entity id 0 in method name: setAnimalDaytime.
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(651) : setAnimalDaytime
D:/code/lsim2015/build/finalbin/dataS/scripts/network/Server.lua(56) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(1185) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/FSBaseMission.lua(1567) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(213) : update
=G:/Eigene Dateien/Leon Mützel/Documents/My Games/FarmingSimulator2015/mods//map01/SampleModMap.lua(118) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1440) : update
Warning (LUA): Unknown entity id 0 in method name: setAnimalDaytime.
der letze Teil:
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(651) : setAnimalDaytime
D:/code/lsim2015/build/finalbin/dataS/scripts/network/Server.lua(56) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(1185) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/FSBaseMission.lua(1567) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(213) : update
=G:/Eigene Dateien/Leon Mützel/Documents/My Games/FarmingSimulator2015/mods//map01/SampleModMap.lua(118) : update
D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1440) : update
Warning (LUA): Unknown entity id 0 in method name: setAnimalDaytime.
erscheint immer und immer wieder.
danke für die schnelle Hilfe